Compare Alien Shooter: Revisited prices across trusted key stores and find the best deal. Developed by Sigma Team Inc.. Published by Sigma Team Inc.. Released on 5/27/2009. Available on PC. Genres: Action, Indie, RPG. Metacritic score: 70/100.

A two-hour blitz through alien-infested corridors with light RPG bones - honest, unpretentious, and best absorbed in a single late-night sitting.

My first honest thought loading up Alien Shooter: Revisited was relief - relief that Sigma Team didn't overcomplicate what the 2003 original did well. This is a top-down isometric shooter rebuilt on a slightly more capable engine, and the contract it makes with you is bracingly simple: you pick a male or female character, you enter a research base full of extraterrestrial horrors, and you do not stop shooting until every map is clear. No handholding, no waypoints, no narrative scaffolding. That clarity is, depending on your mood, either the whole appeal or the whole problem. The RPG layer here is thin but functional. Your character has stats - Health, Strength, Speed, Accuracy, Intelligence - and you spend cash earned between missions to buy weapons, armor, implants, and combat drones from an in-game shop. The nine weapon types range from a semi-auto shotgun and Uzi at the low end up to a minigun and rocket launcher for when corridors become genuinely claustrophobic with enemies. Stationary weapons let you plant yourself at chokepoints, and dynamite handles alien spawn locations if you find them. None of this is deep, but there is just enough economy to make you feel the scarcity - money is tighter here than in the original, meaning you will enter some levels under-equipped and have to improvise. Secrets are hidden in destructible walls throughout every mission, and hunting them down while managing your ammo creates a low-key treasure-hunt tension that the flat corridors would otherwise lack. The three modes - Campaign, Survive, and Gun Stand - cover the bases for a game this lean. Campaign runs about ten missions across Rookie, Veteran, and Elite difficulties, topping out at an "Impossible" setting that the community treats as a personal endurance challenge. Survive mode is exactly what it sounds like. Gun Stand is the mechanical highlight for many players: a turret-defense scenario where you upgrade your mounted weapon and barricades with earned money, requiring a small but real amount of strategic thinking about resource allocation. The reactive music shifts tempo with the action, which is a quiet touch that earns its keep even if the ambient tracks are unremarkable on their own. The honest critiques are worth naming. The campaign does not carry your character stats from one run to the next, which blunts any investment in the RPG side. There is no co-op despite the game being almost begging for it - facing a hundred enemies at once with a friend would transform it. The resolution cap at 1024x768 is a genuine nuisance on modern hardware, and the camera bug that pins your character to a corner is real enough that the Steam guides section is full of VSync workarounds. This is a 2009 PC game that sometimes behaves like one. That said, players report it runs acceptably on Windows 10 once the VSync fix is applied. Who is this for? People who want something that fits in a couple of evenings and doesn't ask much of them emotionally. Fans of old-school arcade shooters who accept that the Revisited version trades some of the original's feel for a slightly slicker engine. If you bounced off the original, this will not change your mind. If you loved it, the added implant upgrades, drones, and difficulty tiers give you just enough new texture to justify a revisit in the most literal sense. Kai, Scout Team

Alien Shooter: Revisited

Alien Shooter: Revisited

May 27, 2009Sigma Team Inc.
GamerScout Says

A two-hour blitz through alien-infested corridors with light RPG bones - honest, unpretentious, and best absorbed in a single late-night sitting.

PC
Steam Deck UnsupportedProtonDB Bronze
Best Price Available
€0.00
at N/A
Historical low: €1.69

GamerScout Verdict

Best for arcade-shooter fans who want a no-frills, two-evening horde blast with just enough RPG economy to stay interesting.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€1.6913 Jul 2026
Official storesKeyshops
€0.00€10.02€20.05€30.075 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

Screenshot

About Alien Shooter: Revisited

My first honest thought loading up Alien Shooter: Revisited was relief - relief that Sigma Team didn't overcomplicate what the 2003 original did well. This is a top-down isometric shooter rebuilt on a slightly more capable engine, and the contract it makes with you is bracingly simple: you pick a male or female character, you enter a research base full of extraterrestrial horrors, and you do not stop shooting until every map is clear. No handholding, no waypoints, no narrative scaffolding. That clarity is, depending on your mood, either the whole appeal or the whole problem. The RPG layer here is thin but functional. Your character has stats - Health, Strength, Speed, Accuracy, Intelligence - and you spend cash earned between missions to buy weapons, armor, implants, and combat drones from an in-game shop. The nine weapon types range from a semi-auto shotgun and Uzi at the low end up to a minigun and rocket launcher for when corridors become genuinely claustrophobic with enemies. Stationary weapons let you plant yourself at chokepoints, and dynamite handles alien spawn locations if you find them. None of this is deep, but there is just enough economy to make you feel the scarcity - money is tighter here than in the original, meaning you will enter some levels under-equipped and have to improvise. Secrets are hidden in destructible walls throughout every mission, and hunting them down while managing your ammo creates a low-key treasure-hunt tension that the flat corridors would otherwise lack. The three modes - Campaign, Survive, and Gun Stand - cover the bases for a game this lean. Campaign runs about ten missions across Rookie, Veteran, and Elite difficulties, topping out at an "Impossible" setting that the community treats as a personal endurance challenge. Survive mode is exactly what it sounds like. Gun Stand is the mechanical highlight for many players: a turret-defense scenario where you upgrade your mounted weapon and barricades with earned money, requiring a small but real amount of strategic thinking about resource allocation. The reactive music shifts tempo with the action, which is a quiet touch that earns its keep even if the ambient tracks are unremarkable on their own. The honest critiques are worth naming. The campaign does not carry your character stats from one run to the next, which blunts any investment in the RPG side. There is no co-op despite the game being almost begging for it - facing a hundred enemies at once with a friend would transform it. The resolution cap at 1024x768 is a genuine nuisance on modern hardware, and the camera bug that pins your character to a corner is real enough that the Steam guides section is full of VSync workarounds. This is a 2009 PC game that sometimes behaves like one. That said, players report it runs acceptably on Windows 10 once the VSync fix is applied. Who is this for? People who want something that fits in a couple of evenings and doesn't ask much of them emotionally. Fans of old-school arcade shooters who accept that the Revisited version trades some of the original's feel for a slightly slicker engine. If you bounced off the original, this will not change your mind. If you loved it, the added implant upgrades, drones, and difficulty tiers give you just enough new texture to justify a revisit in the most literal sense.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertrading-cardstier:aaaIsometric ShooterHorde CombatStat UpgradesDestructible EnvironmentsGun Stand ModeImplant SystemArcade ActionReplay Missions

System Requirements

Minimum

OS
Windows 2000 / XP / Vista
Sound
DirectSound compatible sound card
Memory
512 MB
Graphics
nVidia GeForce2 / ATI Radeon 8500 or better video card with 128 MB video memory
DirectX®
8.1
Processor
1.7 GHz
Hard Drive
250 MB Free Space

Keep exploring

Community Discussion

Be the first to comment on Alien Shooter: Revisited.

Reviews & Ratings

Metacritic
70

Game Info

Developer
Sigma Team Inc.
Publisher
Sigma Team Inc.
Release Date
May 27, 2009

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Sigma Team Inc.

Buy smarter: helpful guides

Looking for more? See games like Alien Shooter: Revisited →

Frequently asked questions about Alien Shooter: Revisited

How much does Alien Shooter: Revisited cost?

Alien Shooter: Revisited pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Alien Shooter: Revisited cheapest?

Compare Alien Shooter: Revisited prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Alien Shooter: Revisited available on?

Alien Shooter: Revisited is available on PC.

When was Alien Shooter: Revisited released?

Alien Shooter: Revisited was released on 27 May 2009.

Who developed Alien Shooter: Revisited?

Alien Shooter: Revisited was developed by Sigma Team Inc..

Is Alien Shooter: Revisited worth buying?

Alien Shooter: Revisited holds a Metacritic score of 70/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.