Compara los precios de Wall World: Deep Threat (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Alawar. Publicado por Alawar Premium. Lanzado el 9/8/2023. Disponible en PC. Géneros: Action, Adventure, Indie, Strategy.

Wall World's first DLC pushes your robospider past the Great Rift into new biomes, new enemies, and new tech - but mixed reviews suggest it's a harder sell than the base game.

Wall World: Deep Threat is a paid expansion for the base Wall World, a roguelite where you pilot a spider-mech up an infinite vertical wall, mining resources, building turrets, and surviving increasingly brutal waves of creatures between drilling runs. If you haven't played the base game, stop here and start there. Deep Threat assumes you already understand the loop - resource priority, which turret slots to fill first, when to push deeper versus when to consolidate your loadout before the next attack wave. What the DLC actually adds is geography and friction. The Great Rift is a hard boundary in the base game, and Deep Threat punches through it to expose new biomes with their own visual identity and enemy compositions. The new enemies are not just reskinned versions of what you already fought - some require you to rethink turret placement and which defensive technologies you prioritize in the upgrade tree. New technologies are unlockable, which in practice means new branches to plan around during a run. For strategy-minded players who had already optimised the base game into muscle memory, that disruption is genuinely welcome. A familiar loop with new variables to calculate is exactly what a good expansion should deliver. The story layer - secrets of the past, lore about what the wall actually is - is thin by most standards. Wall World was never a narrative-first experience, and Deep Threat does not change that. If you came for story payoff, you will leave disappointed. What's here reads more like environmental breadcrumbs than a coherent revelation. That's a design choice you can respect or dislike, but it should factor into your decision if you were hoping for a proper conclusion or explanation. The mixed Steam score (sitting around 66 percent positive across a decent review sample) deserves honest attention. The critical feedback clusters around two issues: content volume relative to price, and the feeling that the new biomes do not fundamentally change how experienced players approach a run. The new tech options are real additions, but veterans of the base game may find the strategic depth bump smaller than expected. Newcomers who bought the bundle will likely find the expanded content feels seamless and substantial, because they have no reference point for what the base game's ceiling felt like before Deep Threat arrived. Context matters here. For the strategy and roguelite crowd who track completion percentages and achievement lists, there are new Steam achievements tied to the expansion content, and the game fully supports controllers if you prefer that input method. The mod ecosystem for Wall World is modest, so Deep Threat is essentially the main source of official new content for the foreseeable future. If you are the kind of player who replays roguelites for optimisation rather than novelty, the incremental additions here will likely keep you engaged through several more run cycles. If you cleared the base game once and moved on, Deep Threat probably does not have the pull to bring you back. Diego, Scout Team

Wall World: Deep Threat (DLC)

Wall World: Deep Threat (DLC)

Complemento / DLC de Wall World — ver juego completo
9 ago 2023AlawarAlawar Premium
GamerScout opina

Wall World's first DLC pushes your robospider past the Great Rift into new biomes, new enemies, and new tech - but mixed reviews suggest it's a harder sell than the base game.

PC
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Wall World: Deep Threat is a paid expansion for the base Wall World, a roguelite where you pilot a spider-mech up an infinite vertical wall, mining resources, building turrets, and surviving increasingly brutal waves of creatures between drilling runs. If you haven't played the base game, stop here and start there. Deep Threat assumes you already understand the loop - resource priority, which turret slots to fill first, when to push deeper versus when to consolidate your loadout before the next attack wave. What the DLC actually adds is geography and friction. The Great Rift is a hard boundary in the base game, and Deep Threat punches through it to expose new biomes with their own visual identity and enemy compositions. The new enemies are not just reskinned versions of what you already fought - some require you to rethink turret placement and which defensive technologies you prioritize in the upgrade tree. New technologies are unlockable, which in practice means new branches to plan around during a run. For strategy-minded players who had already optimised the base game into muscle memory, that disruption is genuinely welcome. A familiar loop with new variables to calculate is exactly what a good expansion should deliver. The story layer - secrets of the past, lore about what the wall actually is - is thin by most standards. Wall World was never a narrative-first experience, and Deep Threat does not change that. If you came for story payoff, you will leave disappointed. What's here reads more like environmental breadcrumbs than a coherent revelation. That's a design choice you can respect or dislike, but it should factor into your decision if you were hoping for a proper conclusion or explanation. The mixed Steam score (sitting around 66 percent positive across a decent review sample) deserves honest attention. The critical feedback clusters around two issues: content volume relative to price, and the feeling that the new biomes do not fundamentally change how experienced players approach a run. The new tech options are real additions, but veterans of the base game may find the strategic depth bump smaller than expected. Newcomers who bought the bundle will likely find the expanded content feels seamless and substantial, because they have no reference point for what the base game's ceiling felt like before Deep Threat arrived. Context matters here. For the strategy and roguelite crowd who track completion percentages and achievement lists, there are new Steam achievements tied to the expansion content, and the game fully supports controllers if you prefer that input method. The mod ecosystem for Wall World is modest, so Deep Threat is essentially the main source of official new content for the foreseeable future. If you are the kind of player who replays roguelites for optimisation rather than novelty, the incremental additions here will likely keep you engaged through several more run cycles. If you cleared the base game once and moved on, Deep Threat probably does not have the pull to bring you back.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamRoguelite ExpansionTower DefenseResource ManagementMech CombatVertical ExplorationWave DefenseUpgrade TreesNew Biomes

Requisitos del sistema

Mínimos

Processor
Intel Core i5 or equvalent
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 650 or equvalent
Storage
500 MB available space

Recomendados

Requires a 64-bit processor and operating system

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Reseñas y valoraciones

Steam
66%(773)

Información del juego

Desarrolladora
Alawar
Distribuidora
Alawar Premium
Fecha de lanzamiento
9 ago 2023

Características

Single-playerDownloadable ContentSteam AchievementsFull controller supportSteam Trading CardsSteam CloudFamily Sharing

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¿En qué plataformas está disponible Wall World: Deep Threat (DLC)?

Wall World: Deep Threat (DLC) está disponible en PC.

¿Cuándo se lanzó Wall World: Deep Threat (DLC)?

Wall World: Deep Threat (DLC) se lanzó el 9 de agosto de 2023.

¿Quién desarrolló Wall World: Deep Threat (DLC)?

Wall World: Deep Threat (DLC) fue desarrollado por Alawar y publicado por Alawar Premium.