Compara los precios de Ultros en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Hadoque. Publicado por Kepler Interactive. Lanzado el 13/2/2024. Disponible en PC, Xbox. Géneros: Adventure, Indie. Puntuación Metacritic: 81/100.

A psychedelic metroidvania set inside a cosmic nightmare where every death resets the world but keeps your knowledge. Gorgeous, weird, and slower than it first appears.

Ultros is a metroidvania built around a time loop, and that loop is not a gimmick - it is the entire engine of the game. You wake up inside something called The Sarcophagus, a vast, pulsing organic structure that the game describes as a cosmic uterus cradling an ancient demonic entity. That description alone should tell you whether you are the target audience. If it made you lean forward, keep reading. The art direction, handled by artist El Huervo (known for his work on Hotline Miami), is the first thing that grabs you and does not let go. Every screen looks like an album cover from a record that does not exist, all saturated purples and greens and forms that suggest biology and machinery at the same time. The soundtrack matches - deep, droning, occasionally unsettling, the kind of score you put on through headphones and lose track of time inside. Hadoque is a small team, and the handcraft here is visible in every frame. The loop structure means each reset strips you of your weapons and abilities but preserves your knowledge of the environment and your progress with the plant-growing system at the heart of the exploration loop. You plant seeds in specific locations, tend them across resets, and they open new paths and narrative threads over time. It is deliberately patient. Some players will hit the first reset and feel cheated. The game is genuinely asking you to sit with that frustration and let it become curiosity instead. For players who respond to that kind of design philosophy - the ones who loved how Outer Wilds used ignorance as a resource - Ultros clicks into place beautifully. For players who want forward momentum and ability accumulation to feel permanent and snowballing, the loop will create friction that never quite resolves. Combat is more involved than the art style implies. There is a stance-based system tied to specific weapons, and landing precise cuts in the right order lets you disarm or pacify enemies rather than just destroy them, which feeds into the loop's themes of cyclical violence. It is satisfying once internalized, but the game does not rush to teach it, and some early encounters feel awkward because of that. The pacing in the first hour or two rewards patience more than it rewards enthusiasm, and the Mixed Steam review score reflects exactly that split: people who bounced off the opening versus people who hit hour three and found something genuinely affecting. At roughly eight to ten hours for a focused run, Ultros knows its length. It does not overstay. The ending lands with the kind of quiet weight that only works because the game spent the whole runtime earning it through atmosphere and restraint rather than exposition. This is a six-to-ten-hour experience that has more on its mind than most forty-hour ones. Kai, Scout Team

Ultros

Ultros

13 feb 2024HadoqueKepler Interactive
GamerScout opina

A psychedelic metroidvania set inside a cosmic nightmare where every death resets the world but keeps your knowledge. Gorgeous, weird, and slower than it first appears.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.64

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.6422 Jun 2026
Keyshops
€0.61€0.71€0.82€0.925 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Ultros

Ultros is a metroidvania built around a time loop, and that loop is not a gimmick - it is the entire engine of the game. You wake up inside something called The Sarcophagus, a vast, pulsing organic structure that the game describes as a cosmic uterus cradling an ancient demonic entity. That description alone should tell you whether you are the target audience. If it made you lean forward, keep reading. The art direction, handled by artist El Huervo (known for his work on Hotline Miami), is the first thing that grabs you and does not let go. Every screen looks like an album cover from a record that does not exist, all saturated purples and greens and forms that suggest biology and machinery at the same time. The soundtrack matches - deep, droning, occasionally unsettling, the kind of score you put on through headphones and lose track of time inside. Hadoque is a small team, and the handcraft here is visible in every frame. The loop structure means each reset strips you of your weapons and abilities but preserves your knowledge of the environment and your progress with the plant-growing system at the heart of the exploration loop. You plant seeds in specific locations, tend them across resets, and they open new paths and narrative threads over time. It is deliberately patient. Some players will hit the first reset and feel cheated. The game is genuinely asking you to sit with that frustration and let it become curiosity instead. For players who respond to that kind of design philosophy - the ones who loved how Outer Wilds used ignorance as a resource - Ultros clicks into place beautifully. For players who want forward momentum and ability accumulation to feel permanent and snowballing, the loop will create friction that never quite resolves. Combat is more involved than the art style implies. There is a stance-based system tied to specific weapons, and landing precise cuts in the right order lets you disarm or pacify enemies rather than just destroy them, which feeds into the loop's themes of cyclical violence. It is satisfying once internalized, but the game does not rush to teach it, and some early encounters feel awkward because of that. The pacing in the first hour or two rewards patience more than it rewards enthusiasm, and the Mixed Steam review score reflects exactly that split: people who bounced off the opening versus people who hit hour three and found something genuinely affecting. At roughly eight to ten hours for a focused run, Ultros knows its length. It does not overstay. The ending lands with the kind of quiet weight that only works because the game spent the whole runtime earning it through atmosphere and restraint rather than exposition. This is a six-to-ten-hour experience that has more on its mind than most forty-hour ones.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamPsychedelicTime LoopMetroidvaniaLoop-Based ProgressionAtmospheric SoundtrackPlant MechanicsStance-Based CombatHand-Crafted ArtLoop MechanicGardening SystemMelee CombatNarrative-DrivenEcosystem Building

Requisitos del sistema

Mínimos

Processor
Intel Core i5 (5th Gen)
Memory
8 GB RAM
Graphics
GeForce GT 750M
Storage
6 GB available space

DLC y complementos de Ultros1

Expansiones, packs de DLC y contenido adicional de este juego. Haz clic en cualquier elemento para ver las ofertas de las tiendas.

Sigue explorando

Community Discussion

Be the first to comment on Ultros.

Reseñas y valoraciones

Metacritic
81
Steam
78%(1,173)

Información del juego

Desarrolladora
Hadoque
Distribuidora
Kepler Interactive
Fecha de lanzamiento
13 feb 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Ultros →

Preguntas frecuentes sobre Ultros

¿Cuánto cuesta Ultros?

El precio de Ultros cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Ultros más barato?

Compara los precios de Ultros en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Ultros?

Ultros está disponible en PC, Xbox.

¿Cuándo se lanzó Ultros?

Ultros se lanzó el 13 de febrero de 2024.

¿Quién desarrolló Ultros?

Ultros fue desarrollado por Hadoque y publicado por Kepler Interactive.

¿Merece la pena comprar Ultros?

Ultros tiene una puntuación Metacritic de 81/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.