Compara los precios de Total War Battles: Shogun en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por !Lim studio. Publicado por SEGA. Lanzado el 29/8/2012. Disponible en PC. Géneros: Strategy. Puntuación Metacritic: 59/100.

A mobile port wearing a beloved strategy franchise's name like a costume. Worth a look only if hex-grid tower-offense scratches your itch and you can forgive sluggish PC controls.

My first honest reaction when booting this up was confusion about what exactly I was supposed to be playing. The Total War name carries serious weight, conjuring large-scale battles, province management, and satisfying tactical depth. What Total War Battles: Shogun actually delivers is something far more modest: a hybrid of base building, tower-offense, and light resource management played out on small hex-grid maps. Once you reset those expectations, the game becomes considerably easier to assess on its own terms. The core loop has you constructing buildings on a limited tile grid to generate resources and recruit units, then pushing those units forward against enemy waves. The Bushido mechanic is the one genuinely interesting design choice: units cannot retreat once committed, which forces every placement decision to carry real weight. You field ronin, samurai, bowmen, monks, and cavalry, all arranged in a rock-paper-scissors counter system that keeps early combat engaging. There are also city-planning puzzle missions mixed into the campaign where you have to squeeze buildings onto constrained maps, which breaks up the combat rhythm. Some players find those sections satisfying; others find them the most tedious part of the experience. Here is where the PC version specifically runs into trouble. The game was built for touchscreens and the transition to mouse and keyboard is noticeably rough. Controls feel clunky in ways that a proper PC build would never allow, and the pace of combat is deliberately slow with no option to speed it up. The PC release also launched without the local multiplayer mode that existed on mobile, which was a strange omission that did nothing to help its reception. Stat transparency is another casualty: units have no visible health bars, and you will never know exactly how much defensive bonus your monks are contributing. That works fine on a quick mobile session, but on a PC monitor it feels like information deliberately withheld. The visual presentation is the game's most defensible quality. The stylized, colorful art holds up adequately on a larger screen, and the animated samurai have genuine character. Voice acting is decent for what it is. The soundtrack, however, tends toward repetition fast enough that muting it becomes a reasonable option before you finish the first hour. With around ten hours of campaign content, this is not a long game by PC strategy standards, and replay incentive beyond leaderboard climbing is thin. If you have zero attachment to the Total War brand and simply want a casual hex-based strategy experience with a feudal Japan theme, this will occupy an afternoon without causing much pain. If you showed up expecting anything related to Shogun 2 or the mainline series, close the tab now. The Metacritic score of 59 reflects the honest community consensus: functional but mismatched to its platform, carrying a famous surname it did very little to earn. Alex, Scout Team

Total War Battles: Shogun

Total War Battles: Shogun

29 ago 2012!Lim studioSEGA
GamerScout opina

A mobile port wearing a beloved strategy franchise's name like a costume. Worth a look only if hex-grid tower-offense scratches your itch and you can forgive sluggish PC controls.

PC
Mejor precio disponible
19,69 €
en Gamivo
Mínimo registrado: 19,56 €
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Veredicto de GamerScout

Fine for casual hex-strategy fans who ignore the Total War branding, but a poor fit for anyone expecting the real series' depth.

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Historial de precios

Mínimo registrado
19,56 €30 jul 2026
Mejor precio actual
19,69 €
Tiendas de claves
18,06 €19,10 €20,15 €21,20 €5 Jul15 Jul26 Jul5 Aug15 Aug
5 jul — 15 ago
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Capturas y multimedia

Captura

Acerca de Total War Battles: Shogun

My first honest reaction when booting this up was confusion about what exactly I was supposed to be playing. The Total War name carries serious weight, conjuring large-scale battles, province management, and satisfying tactical depth. What Total War Battles: Shogun actually delivers is something far more modest: a hybrid of base building, tower-offense, and light resource management played out on small hex-grid maps. Once you reset those expectations, the game becomes considerably easier to assess on its own terms. The core loop has you constructing buildings on a limited tile grid to generate resources and recruit units, then pushing those units forward against enemy waves. The Bushido mechanic is the one genuinely interesting design choice: units cannot retreat once committed, which forces every placement decision to carry real weight. You field ronin, samurai, bowmen, monks, and cavalry, all arranged in a rock-paper-scissors counter system that keeps early combat engaging. There are also city-planning puzzle missions mixed into the campaign where you have to squeeze buildings onto constrained maps, which breaks up the combat rhythm. Some players find those sections satisfying; others find them the most tedious part of the experience. Here is where the PC version specifically runs into trouble. The game was built for touchscreens and the transition to mouse and keyboard is noticeably rough. Controls feel clunky in ways that a proper PC build would never allow, and the pace of combat is deliberately slow with no option to speed it up. The PC release also launched without the local multiplayer mode that existed on mobile, which was a strange omission that did nothing to help its reception. Stat transparency is another casualty: units have no visible health bars, and you will never know exactly how much defensive bonus your monks are contributing. That works fine on a quick mobile session, but on a PC monitor it feels like information deliberately withheld. The visual presentation is the game's most defensible quality. The stylized, colorful art holds up adequately on a larger screen, and the animated samurai have genuine character. Voice acting is decent for what it is. The soundtrack, however, tends toward repetition fast enough that muting it becomes a reasonable option before you finish the first hour. With around ten hours of campaign content, this is not a long game by PC strategy standards, and replay incentive beyond leaderboard climbing is thin. If you have zero attachment to the Total War brand and simply want a casual hex-based strategy experience with a feudal Japan theme, this will occupy an afternoon without causing much pain. If you showed up expecting anything related to Shogun 2 or the mainline series, close the tab now. The Metacritic score of 59 reflects the honest community consensus: functional but mismatched to its platform, carrying a famous surname it did very little to earn.

Alex
Alex · Scout Team

Catch-all

Etiquetas

tier:no-steam-match:aaa-pricedenriched-from-kinguinMobile PortHex-GridTower OffenseBushido MechanicCasual StrategyBase BuildingRock-Paper-Scissors UnitsSingle-Player Campaign

Requisitos del sistema

Mínimos

Processor
1.5 Ghz
Memory
512 MB RAM
Graphics
256 MB (Shader Model 2.0) Hard Disk Space: 700 MB

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Reseñas y valoraciones

Metacritic
59

Información del juego

Desarrolladora
!Lim studio
Distribuidora
SEGA
Fecha de lanzamiento
29 ago 2012

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Preguntas frecuentes sobre Total War Battles: Shogun

¿Cuánto cuesta Total War Battles: Shogun?

A 15 de agosto de 2026, la oferta más barata disponible de Total War Battles: Shogun es €19.69 en Gamivo, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Total War Battles: Shogun más barato?

El precio más bajo disponible que seguimos para Total War Battles: Shogun es €19.69 en Gamivo (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Total War Battles: Shogun?

Total War Battles: Shogun está disponible en PC.

¿Cuándo se lanzó Total War Battles: Shogun?

Total War Battles: Shogun se lanzó el 29 de agosto de 2012.

¿Quién desarrolló Total War Battles: Shogun?

Total War Battles: Shogun fue desarrollado por !Lim studio y publicado por SEGA.

¿Merece la pena comprar Total War Battles: Shogun?

Total War Battles: Shogun tiene una puntuación Metacritic de 59/100, lo que lo convierte en uno de los títulos destacados de Strategy. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.