Compara los precios de Tomb Raider GOTY en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Crystal Dynamics. Publicado por Square Enix. Lanzado el 5/3/2013. Disponible en PC. Géneros: Action, Single Player, Multiplayer, Third Person, FPS / TPS, Adventure. Puntuación Metacritic: 86/100.

Crystal Dynamics' 2013 reboot of Lara Croft, bundled with all 21 DLCs. A sharp single-player survival-action game let down by a tacked-on multiplayer nobody asked for.

Tomb Raider GOTY is the 2013 reboot of the entire Lara Croft franchise, packaged with every piece of DLC released alongside it. Crystal Dynamics stripped the series back to an origin story: a young, inexperienced Lara stranded on the island of Yamatai, fighting through cultists called the Solarii, scrambling up cliffs with a pickaxe, and slowly building herself into someone dangerous. In third-person perspective, the campaign blends cover-based shooting, traversal, optional challenge tombs with environmental puzzles, and a steady weapon upgrade system that lets you pour salvage into your bow, assault rifle, shotgun, and pistol across multiple upgrade tiers. Three skill trees run alongside the weapons, covering survival instincts, combat, and agility. The pacing is strong, the production value still holds up, and the action-to-exploration ratio is well-calibrated for a roughly 12-15 hour run. From a shooter-feel standpoint, the single-player combat is competent. The cover lean mechanic is responsive, headshots are satisfying, and the bow is genuinely one of the better stealth tools in the genre from this era. Enemy AI is not exactly aggressive, and the weapon variety is limited to four classes, so don't come in expecting tactical depth. Quick-time events are overused, and the game does hold your hand hard in the early hours, sometimes having Lara think out loud at the start of a puzzle before you've had a chance to look at it. Minor frustrations, but they add up across a playthrough. Now, the multiplayer. It needs to be said plainly: it does not work as a selling point in 2025. The mode was outsourced to Eidos Montreal and pits Survivors against the Solarii across four game modes including Team Deathmatch, Free For All, Rescue, and Cry for Help. Loadouts mix a primary firearm or bow with a sidearm, grenades, and the climbing axe, and there is a level-60 progression system with a prestige option. The concept of blending traversal and trap-setting into competitive play is interesting on paper, but the execution was criticized heavily at launch, with balance issues between asymmetric modes and combat that felt too loose to sustain a multiplayer ecosystem. The DLC bundle includes multiple multiplayer map packs (Shanty Town, Caves and Cliffs, 1939, Shipwrecked) plus character skins and Hitman: Absolution crossover weapons. Most of it is dead content now. Matchmaking will be a struggle. What the GOTY edition genuinely adds for single-player fans is the Tomb of the Lost Adventurer, an additional optional challenge tomb in the Coastal Forest, plus a set of single-player outfit packs including the Hunter, Aviatrix, Guerrilla, Demolition, Sure-Shot, and Mountaineer skins. These are cosmetic and minor. There are also instant skill and gear unlock packs bundled in, which is worth noting since they bypass the upgrade loop entirely, something the base game builds its pacing around. Leave those disabled on a first run. Bottom line for the PC player asking whether to buy this version specifically: the single-player campaign is a well-built third-person action game that holds up, with tight traversal, a satisfying upgrade loop, and a strong performance from the lead character. The multiplayer is a historical artifact. You are here for the campaign, the optional tombs, and the start of a trilogy worth finishing. This is the complete package for that purpose. Fred, Scout Team

Tomb Raider GOTY
ActionSingle PlayerMultiplayerThird PersonFPS / TPSAdventure

Tomb Raider GOTY

5 mar 2013Crystal DynamicsSquare Enix
GamerScout opina

Crystal Dynamics' 2013 reboot of Lara Croft, bundled with all 21 DLCs. A sharp single-player survival-action game let down by a tacked-on multiplayer nobody asked for.

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Tomb Raider GOTY is the 2013 reboot of the entire Lara Croft franchise, packaged with every piece of DLC released alongside it. Crystal Dynamics stripped the series back to an origin story: a young, inexperienced Lara stranded on the island of Yamatai, fighting through cultists called the Solarii, scrambling up cliffs with a pickaxe, and slowly building herself into someone dangerous. In third-person perspective, the campaign blends cover-based shooting, traversal, optional challenge tombs with environmental puzzles, and a steady weapon upgrade system that lets you pour salvage into your bow, assault rifle, shotgun, and pistol across multiple upgrade tiers. Three skill trees run alongside the weapons, covering survival instincts, combat, and agility. The pacing is strong, the production value still holds up, and the action-to-exploration ratio is well-calibrated for a roughly 12-15 hour run. From a shooter-feel standpoint, the single-player combat is competent. The cover lean mechanic is responsive, headshots are satisfying, and the bow is genuinely one of the better stealth tools in the genre from this era. Enemy AI is not exactly aggressive, and the weapon variety is limited to four classes, so don't come in expecting tactical depth. Quick-time events are overused, and the game does hold your hand hard in the early hours, sometimes having Lara think out loud at the start of a puzzle before you've had a chance to look at it. Minor frustrations, but they add up across a playthrough. Now, the multiplayer. It needs to be said plainly: it does not work as a selling point in 2025. The mode was outsourced to Eidos Montreal and pits Survivors against the Solarii across four game modes including Team Deathmatch, Free For All, Rescue, and Cry for Help. Loadouts mix a primary firearm or bow with a sidearm, grenades, and the climbing axe, and there is a level-60 progression system with a prestige option. The concept of blending traversal and trap-setting into competitive play is interesting on paper, but the execution was criticized heavily at launch, with balance issues between asymmetric modes and combat that felt too loose to sustain a multiplayer ecosystem. The DLC bundle includes multiple multiplayer map packs (Shanty Town, Caves and Cliffs, 1939, Shipwrecked) plus character skins and Hitman: Absolution crossover weapons. Most of it is dead content now. Matchmaking will be a struggle. What the GOTY edition genuinely adds for single-player fans is the Tomb of the Lost Adventurer, an additional optional challenge tomb in the Coastal Forest, plus a set of single-player outfit packs including the Hunter, Aviatrix, Guerrilla, Demolition, Sure-Shot, and Mountaineer skins. These are cosmetic and minor. There are also instant skill and gear unlock packs bundled in, which is worth noting since they bypass the upgrade loop entirely, something the base game builds its pacing around. Leave those disabled on a first run. Bottom line for the PC player asking whether to buy this version specifically: the single-player campaign is a well-built third-person action game that holds up, with tight traversal, a satisfying upgrade loop, and a strong performance from the lead character. The multiplayer is a historical artifact. You are here for the campaign, the optional tombs, and the start of a trilogy worth finishing. This is the complete package for that purpose.

Fred
Fred · Scout Team

Shooters

Etiquetas

steamOrigin StoryWeapon UpgradesChallenge TombsCover ShooterStealth OptionsSkill TreesDead MultiplayerTraversal CombatSurvivor Trilogy

Requisitos del sistema

Mínimos

Memory
1 GB
Storage
12 GB
Graphics
GeForce 8600 GT / Radeon HD 2600 XT
Processor
1.86GHz Core 2 Duo E6300 / Athlon 64 X2 Dual Core 4000+
System requirements
Windows XP

Recomendados

Memory
4 GB
Storage
12 GB
Graphics
GeForce GTX 480 / Radeon HD 4870
Processor
2.4GHz Core i5-750s Quad / Phenom II X2 565
System requirements
Windows 7

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Reseñas y valoraciones

Metacritic
86

Información del juego

Desarrolladora
Crystal Dynamics
Distribuidora
Square Enix
Fecha de lanzamiento
5 mar 2013

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¿En qué plataformas está disponible Tomb Raider GOTY?

Tomb Raider GOTY está disponible en PC.

¿Cuándo se lanzó Tomb Raider GOTY?

Tomb Raider GOTY se lanzó el 5 de marzo de 2013.

¿Quién desarrolló Tomb Raider GOTY?

Tomb Raider GOTY fue desarrollado por Crystal Dynamics y publicado por Square Enix.

¿Merece la pena comprar Tomb Raider GOTY?

Tomb Raider GOTY tiene una puntuación Metacritic de 86/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.