Compara los precios de Tinkertown en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Headup. Publicado por Headup. Lanzado el 22/6/2023. Disponible en PC, Xbox. Géneros: Adventure, Indie, RPG.

Tinkertown is a co-op sandbox RPG that blends exploration, crafting, and light combat, charming in bursts, uneven in execution.

Tinkertown lands somewhere in the crowded neighborhood between Terraria and Stardew Valley, wearing both influences openly. It is a 2D sandbox RPG where you mine, craft, build, and fight your way through procedurally generated biomes, either solo or with friends in online co-op. The pixel art is genuinely appealing, the early hours carry a nice sense of discovery, and the loop of punching through a new cave system with a group of friends has real comfort-food energy. If you have ever wanted a lighter, more approachable riff on Terraria with a friendlier visual style, Tinkertown will scratch that itch for a while. The RPG layer is where things get interesting and also where the cracks show. You pick from a handful of classes on character creation, each nudging you toward different playstyles, swords and shields versus ranged versus magic. The gear progression works reasonably well in the early and mid game, with new biomes gating new material tiers in a satisfying enough rhythm. What is missing is depth. Class identity fades quickly once you start stacking gear, and there is not enough build variety to keep a min-maxer engaged past the midpoint. If your idea of a good RPG includes meaningful stat choices and branching progression trees, Tinkertown will feel thin. It is more a sandbox with RPG dressing than a proper RPG with sandbox freedom. Co-op is the clearest selling point and the most honest framing for the game. Playing with two to four people papers over the thinner systems considerably. The chaos of everyone mining in different directions, someone accidentally triggering a boss, another person decorating the base while the rest are fighting for their lives, that texture is genuinely fun and carries the experience well into the mid-game. Solo play exposes the content ceiling faster, and without friends to generate emergent stories, the procedural world can start to feel repetitive around the time you hit the second or third biome tier. The Mixed Steam rating at roughly 67 percent positive reflects real growing pains. There have been complaints about pacing, limited endgame content, and features that feel half-finished or abandoned. Headup released the game after a stretch in Early Access, but some players feel the 1.0 launch did not fully deliver on what was promised during that period. The building tools are functional but not as expressive as Terraria's or Core Keeper's. Boss fights are serviceable without being memorable. The writing, such as it is, is light and breezy rather than textured, so do not come expecting worldbuilding with any real weight behind it. Who is this actually for? Younger players or people newer to the sandbox survival genre will find Tinkertown approachable and enjoyable for a solid ten to twenty hours. Groups of friends looking for a low-pressure shared project, something to run in the background of a Discord call, will get real mileage out of it. Veterans of Terraria or Re-Logic-adjacent games will likely feel the ceiling too soon. It is a decent game caught in a tough bracket, competing with titles that do most things it does with more depth and more content. For the right audience at the right moment, it works. For anyone chasing a deep RPG progression fix or a sandbox with serious creative tools, there are better options one shelf over. Monika, Scout Team

Tinkertown

Tinkertown

22 jun 2023Headup
GamerScout opina

Tinkertown is a co-op sandbox RPG that blends exploration, crafting, and light combat, charming in bursts, uneven in execution.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
0,79 €-95%
en Eneba
Mínimo registrado: 0,79 €
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Veredicto de GamerScout

Best picked up with two or three friends who want a low-stakes sandbox romp, not a deep RPG system to sink into.

Comparar precios(7 tiendas)

EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
0,79 €-95%
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Comprar
StandardGlobalSteam KeyClave
0,85 €
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StandardGlobalSteam KeyClave
1,14 €-93%
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StandardGlobalSteam KeyClave
1,26 €
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StandardEstados UnidosSteam KeyClave
1,28 €
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StandardGlobalSteam KeyClave
1,35 €-92%
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StandardLatinoaméricaSteam KeyClave
1,43 €-92%
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StandardEuropa (UE)Steam KeyClave
1,68 €-18%
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Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

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Historial de precios

Mínimo registrado
0,79 €22 jun 2026
Mejor precio actual
0,79 €
El más bajo desde que lo seguimos
Tiendas de claves
0,78 €0,81 €0,83 €0,86 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Tinkertown

Tinkertown lands somewhere in the crowded neighborhood between Terraria and Stardew Valley, wearing both influences openly. It is a 2D sandbox RPG where you mine, craft, build, and fight your way through procedurally generated biomes, either solo or with friends in online co-op. The pixel art is genuinely appealing, the early hours carry a nice sense of discovery, and the loop of punching through a new cave system with a group of friends has real comfort-food energy. If you have ever wanted a lighter, more approachable riff on Terraria with a friendlier visual style, Tinkertown will scratch that itch for a while. The RPG layer is where things get interesting and also where the cracks show. You pick from a handful of classes on character creation, each nudging you toward different playstyles, swords and shields versus ranged versus magic. The gear progression works reasonably well in the early and mid game, with new biomes gating new material tiers in a satisfying enough rhythm. What is missing is depth. Class identity fades quickly once you start stacking gear, and there is not enough build variety to keep a min-maxer engaged past the midpoint. If your idea of a good RPG includes meaningful stat choices and branching progression trees, Tinkertown will feel thin. It is more a sandbox with RPG dressing than a proper RPG with sandbox freedom. Co-op is the clearest selling point and the most honest framing for the game. Playing with two to four people papers over the thinner systems considerably. The chaos of everyone mining in different directions, someone accidentally triggering a boss, another person decorating the base while the rest are fighting for their lives, that texture is genuinely fun and carries the experience well into the mid-game. Solo play exposes the content ceiling faster, and without friends to generate emergent stories, the procedural world can start to feel repetitive around the time you hit the second or third biome tier. The Mixed Steam rating at roughly 67 percent positive reflects real growing pains. There have been complaints about pacing, limited endgame content, and features that feel half-finished or abandoned. Headup released the game after a stretch in Early Access, but some players feel the 1.0 launch did not fully deliver on what was promised during that period. The building tools are functional but not as expressive as Terraria's or Core Keeper's. Boss fights are serviceable without being memorable. The writing, such as it is, is light and breezy rather than textured, so do not come expecting worldbuilding with any real weight behind it. Who is this actually for? Younger players or people newer to the sandbox survival genre will find Tinkertown approachable and enjoyable for a solid ten to twenty hours. Groups of friends looking for a low-pressure shared project, something to run in the background of a Discord call, will get real mileage out of it. Veterans of Terraria or Re-Logic-adjacent games will likely feel the ceiling too soon. It is a decent game caught in a tough bracket, competing with titles that do most things it does with more depth and more content. For the right audience at the right moment, it works. For anyone chasing a deep RPG progression fix or a sandbox with serious creative tools, there are better options one shelf over.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamCo-op SandboxClass SystemProcedural BiomesBase BuildingBoss FightsCasual RPGMultiplayer FocusEarly Access Graduate

Requisitos del sistema

Mínimos

Processor
1.6 GHz Dual Core Processor
Memory
2 GB RAM
Graphics
GeForce GTS 450 or equivalent
DirectX
Version 11
Storage
2 GB available space

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Reseñas y valoraciones

Steam
67%(1,342)

Información del juego

Desarrolladora
Headup
Distribuidora
Headup
Fecha de lanzamiento
22 jun 2023

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Mejor precio0,79 €
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Preguntas frecuentes sobre Tinkertown

¿Cuánto cuesta Tinkertown?

A 15 de agosto de 2026, la oferta más barata disponible de Tinkertown es €0.79 en Eneba, de entre 13 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Tinkertown más barato?

El precio más bajo disponible que seguimos para Tinkertown es €0.79 en Eneba (15 de agosto de 2026). Comparamos 13 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Tinkertown?

Tinkertown está disponible en PC, Xbox.

¿Cuándo se lanzó Tinkertown?

Tinkertown se lanzó el 22 de junio de 2023.

¿Quién desarrolló Tinkertown?

Tinkertown fue desarrollado por Headup.