Compara los precios de This World Unknown en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ebi-hime. Publicado por ebi-hime. Lanzado el 2/9/2016. Disponible en PC, Linux. Géneros: Adventure, Casual, Indie.

Cozy medieval-fantasy wrapper, quietly devastating interior. Four routes, 300k words, and a protagonist who earns every plot twist she survives.

I have a soft spot for the ebi-hime catalog precisely because the studio keeps doing the same bait-and-switch, and it keeps working on me every time. This World Unknown opens in a sleepy village hospital, all warm slice-of-life rhythms and gentle banter, and then it slowly, patiently tightens its grip until you're reading at midnight wondering how a game this soft-looking is making you feel this much. That common-route gentleness is not padding; it is load-bearing. The story uses that early calm to establish the village, the church, the war simmering on the borders of Aslande and Eressia, and the supporting cast, so that when each character route pivots into heavier territory the emotional weight has somewhere to land. The structure is a traditional branching otome: a shared common route, then four distinct paths determined by your dialogue choices. The four romanceable characters, Asa the childhood-friend type, returning soldier Luca, nobleman Garrett, and doctor Valerian, each open into genuinely different storylines rather than reskinned versions of the same arc. Valerian's route is widely singled out as the most layered, unpacking the mystery of Sion's strange rapid-aging illness and carrying real power dynamics that the writing handles with more care than the genre average. Luca's path is designed as a natural first run. Garrett's surprised a lot of players who wrote him off early. The routes are long, easily ten to fifteen hours of reading across all four, backed by a word count the developer herself put at over 300,000. That is a substantial commitment for an indie VN at this price tier, and the craft mostly justifies the length. On the craft side: the sprite art from Adyrn uses a softer, more chibi-adjacent style than most Western VNs aim for, which has divided players. Some find it charming; others note that it can make adult characters read younger than their stated ages, Valerian being 29 being a running community joke. The CGs vary in quality, with a handful of awkward compositions, and a few typos survived into the released build. The background art leans on blur-heavy stock assets more than hand-painted work, which is the most visible budget constraint. The soundtrack draws from Amachamusic and DLsite royalty-free sources, pleasant and unobtrusive rather than bespoke, but it does its job of keeping the mood settled during slow sequences. What genuinely sets the game apart from similarly priced otome releases is the side cast. There are around twenty named characters, and several of them, including Meirin, a sardonic figure with a lingering attachment to Rhea, became reader favorites precisely because the writing gives them room to breathe. The game also engages with class, war, prejudice, and religion with more directness than the cute exterior implies. It does not preach; it weaves. Players who bounced off the Asa route's pacing and never returned are the main source of the negative word-of-mouth, and that feedback is fair: the opening hours are unhurried by design, and if slow-burn pacing is not your thing, this will test you. But for readers who give it the time it asks for, the payoff is consistent across each route. Steam reviews sit at roughly 78 percent positive across a small sample, which undersells it for the target audience. If you came up on games like Hakuoki or Amnesia: Memories and want something with a Western English-language voice rather than a localization, or if you already trust the ebi-hime name, this one belongs on your list. Kai, Scout Team

This World Unknown

This World Unknown

2 sept 2016ebi-hime
GamerScout opina

Cozy medieval-fantasy wrapper, quietly devastating interior. Four routes, 300k words, and a protagonist who earns every plot twist she survives.

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I have a soft spot for the ebi-hime catalog precisely because the studio keeps doing the same bait-and-switch, and it keeps working on me every time. This World Unknown opens in a sleepy village hospital, all warm slice-of-life rhythms and gentle banter, and then it slowly, patiently tightens its grip until you're reading at midnight wondering how a game this soft-looking is making you feel this much. That common-route gentleness is not padding; it is load-bearing. The story uses that early calm to establish the village, the church, the war simmering on the borders of Aslande and Eressia, and the supporting cast, so that when each character route pivots into heavier territory the emotional weight has somewhere to land. The structure is a traditional branching otome: a shared common route, then four distinct paths determined by your dialogue choices. The four romanceable characters, Asa the childhood-friend type, returning soldier Luca, nobleman Garrett, and doctor Valerian, each open into genuinely different storylines rather than reskinned versions of the same arc. Valerian's route is widely singled out as the most layered, unpacking the mystery of Sion's strange rapid-aging illness and carrying real power dynamics that the writing handles with more care than the genre average. Luca's path is designed as a natural first run. Garrett's surprised a lot of players who wrote him off early. The routes are long, easily ten to fifteen hours of reading across all four, backed by a word count the developer herself put at over 300,000. That is a substantial commitment for an indie VN at this price tier, and the craft mostly justifies the length. On the craft side: the sprite art from Adyrn uses a softer, more chibi-adjacent style than most Western VNs aim for, which has divided players. Some find it charming; others note that it can make adult characters read younger than their stated ages, Valerian being 29 being a running community joke. The CGs vary in quality, with a handful of awkward compositions, and a few typos survived into the released build. The background art leans on blur-heavy stock assets more than hand-painted work, which is the most visible budget constraint. The soundtrack draws from Amachamusic and DLsite royalty-free sources, pleasant and unobtrusive rather than bespoke, but it does its job of keeping the mood settled during slow sequences. What genuinely sets the game apart from similarly priced otome releases is the side cast. There are around twenty named characters, and several of them, including Meirin, a sardonic figure with a lingering attachment to Rhea, became reader favorites precisely because the writing gives them room to breathe. The game also engages with class, war, prejudice, and religion with more directness than the cute exterior implies. It does not preach; it weaves. Players who bounced off the Asa route's pacing and never returned are the main source of the negative word-of-mouth, and that feedback is fair: the opening hours are unhurried by design, and if slow-burn pacing is not your thing, this will test you. But for readers who give it the time it asks for, the payoff is consistent across each route. Steam reviews sit at roughly 78 percent positive across a small sample, which undersells it for the target audience. If you came up on games like Hakuoki or Amnesia: Memories and want something with a Western English-language voice rather than a localization, or if you already trust the ebi-hime name, this one belongs on your list.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstrading-cardstier:sub-5OtomeBranching RoutesFemale ProtagonistMedieval FantasySlow BurnMultiple EndingsMonster GirlsLong VNCommon Route

Requisitos del sistema

Mínimos

OS
Microsoft Windows XP/Vista/7/8 (32 bit or 64 bit)
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
600 MB available space
Graphics
1280 x 720
Processor
1.2 GHz Pentium 4
Sound Card
Any audio output

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Información del juego

Desarrolladora
ebi-hime
Distribuidora
ebi-hime
Fecha de lanzamiento
2 sept 2016

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¿En qué plataformas está disponible This World Unknown?

This World Unknown está disponible en PC, Linux.

¿Cuándo se lanzó This World Unknown?

This World Unknown se lanzó el 2 de septiembre de 2016.

¿Quién desarrolló This World Unknown?

This World Unknown fue desarrollado por ebi-hime.