Compara los precios de The Walking Dead + 400 Days (DLC ) + Season Two en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Telltale Games. Publicado por Skybound Games. Lanzado el 24/4/2012. Disponible en PC. Géneros: Adventure. Puntuación Metacritic: 82/100.

Telltale's award-winning Walking Dead seasons put story and tough choices above action - if you haven't played them, this is where zombie fiction earns its reputation.

Telltale's The Walking Dead is a choice-driven adventure series built almost entirely on character and consequence. Forget combat puzzles or reflex challenges - the tension here comes from dialogue options with a ticking clock, from deciding who gets the last can of food, from watching your choices ripple into outcomes you did not expect. Season One follows Lee Everett, a convicted man who finds himself protecting a young girl named Clementine as society collapses around them. It is five episodes long, and if you are even slightly susceptible to good writing and voice acting, do not plan anything for the next day. The 400 Days DLC is a short bridging chapter - five interlocking vignettes that introduce characters who thread into Season Two. It is lean, maybe ninety minutes, but it does the work of making the world feel populated by people with histories rather than just plot functions. Season Two then hands control to Clementine herself, which is a genuinely bold move. Playing a child navigating adults who range from protective to dangerous to delusional shifts the tone in ways that keep the series from feeling like a repeat. The decisions feel heavier because your options are narrower. What Telltale nailed here that they struggled to replicate consistently in later games is pacing. Episodes feel like episodes of a prestige TV show - each one has a clear arc, a gut-punch moment, and a cliffhanger that actually justifies loading the next chapter immediately. The point-and-click mechanics are minimal and deliberately so. There are object-hunt sequences and occasional quick-time events, but the game never pretends the gameplay loop is the point. If you want mechanical depth, look elsewhere. If you want to sit with decisions that linger after the credits roll, this is where Telltale justified their entire output. The weaknesses are real and worth knowing. The illusion of choice is occasionally thin - certain outcomes are fixed regardless of what you pick, and attentive players will notice this more in Season Two than Season One. The engine shows its age on modern hardware in some spots, and the visual style, while deliberately comic-book-influenced, will feel dated to players coming in fresh. Neither issue kills the experience, but they do occasionally interrupt immersion. Also worth noting: this bundle pairs Season One, 400 Days, and Season Two together, which means you get the full arc of Clementine's early story in one package, which is the correct way to experience it. This is a game for players who describe themselves as fans of story games, narrative adventures, or prestige TV writing. It is also surprisingly accessible - controller support is solid and the low mechanical barrier means it works for players who do not normally touch games in this genre. If you bounced off something like Heavy Rain because the characters felt cold, give this one a real shot. Lee and Clementine are the reason people still talk about Telltale at all. Alex, Scout Team

The Walking Dead + 400 Days (DLC ) + Season Two

The Walking Dead + 400 Days (DLC ) + Season Two

Complemento / DLC de The Walking Dead — ver juego completo
24 abr 2012Telltale GamesSkybound Games
GamerScout opina

Telltale's award-winning Walking Dead seasons put story and tough choices above action - if you haven't played them, this is where zombie fiction earns its reputation.

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Acerca de The Walking Dead + 400 Days (DLC ) + Season Two

Telltale's The Walking Dead is a choice-driven adventure series built almost entirely on character and consequence. Forget combat puzzles or reflex challenges - the tension here comes from dialogue options with a ticking clock, from deciding who gets the last can of food, from watching your choices ripple into outcomes you did not expect. Season One follows Lee Everett, a convicted man who finds himself protecting a young girl named Clementine as society collapses around them. It is five episodes long, and if you are even slightly susceptible to good writing and voice acting, do not plan anything for the next day. The 400 Days DLC is a short bridging chapter - five interlocking vignettes that introduce characters who thread into Season Two. It is lean, maybe ninety minutes, but it does the work of making the world feel populated by people with histories rather than just plot functions. Season Two then hands control to Clementine herself, which is a genuinely bold move. Playing a child navigating adults who range from protective to dangerous to delusional shifts the tone in ways that keep the series from feeling like a repeat. The decisions feel heavier because your options are narrower. What Telltale nailed here that they struggled to replicate consistently in later games is pacing. Episodes feel like episodes of a prestige TV show - each one has a clear arc, a gut-punch moment, and a cliffhanger that actually justifies loading the next chapter immediately. The point-and-click mechanics are minimal and deliberately so. There are object-hunt sequences and occasional quick-time events, but the game never pretends the gameplay loop is the point. If you want mechanical depth, look elsewhere. If you want to sit with decisions that linger after the credits roll, this is where Telltale justified their entire output. The weaknesses are real and worth knowing. The illusion of choice is occasionally thin - certain outcomes are fixed regardless of what you pick, and attentive players will notice this more in Season Two than Season One. The engine shows its age on modern hardware in some spots, and the visual style, while deliberately comic-book-influenced, will feel dated to players coming in fresh. Neither issue kills the experience, but they do occasionally interrupt immersion. Also worth noting: this bundle pairs Season One, 400 Days, and Season Two together, which means you get the full arc of Clementine's early story in one package, which is the correct way to experience it. This is a game for players who describe themselves as fans of story games, narrative adventures, or prestige TV writing. It is also surprisingly accessible - controller support is solid and the low mechanical barrier means it works for players who do not normally touch games in this genre. If you bounced off something like Heavy Rain because the characters felt cold, give this one a real shot. Lee and Clementine are the reason people still talk about Telltale at all.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamNarrative AdventureChoice-DrivenStory-RichComic Book SettingPost-ApocalypticEpisodicEmotional StoryQuick-Time Events

Requisitos del sistema

Mínimos

OS
XP Service Pack 3
Processor
2.0 GHz Pentium 4 or equivalent
Memory
3 GB RAM Hard Disk Space: 2 GB Video Card: ATI or nVidia card with 512 MB RAM (not supported on Intel integrated graphics) DirectX®…

Recomendados

Processor
Core 2 Duo 2GHz or equivalent
Memory
3 GB RAM Hard Disk Space: 2 GB Video Card: ATI or nVidia card with 1024 MB RAM DirectX®: Direct X 9.0c Sound: Direct X 9.0c sound device

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Reseñas y valoraciones

Metacritic
82

Información del juego

Desarrolladora
Telltale Games
Distribuidora
Skybound Games
Fecha de lanzamiento
24 abr 2012

Características

Single-playerSteam AchievementsFull controller supportSteam Trading CardsFamily Sharing

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¿En qué plataformas está disponible The Walking Dead + 400 Days (DLC ) + Season Two?

The Walking Dead + 400 Days (DLC ) + Season Two está disponible en PC.

¿Cuándo se lanzó The Walking Dead + 400 Days (DLC ) + Season Two?

The Walking Dead + 400 Days (DLC ) + Season Two se lanzó el 24 de abril de 2012.

¿Quién desarrolló The Walking Dead + 400 Days (DLC ) + Season Two?

The Walking Dead + 400 Days (DLC ) + Season Two fue desarrollado por Telltale Games y publicado por Skybound Games.

¿Merece la pena comprar The Walking Dead + 400 Days (DLC ) + Season Two?

The Walking Dead + 400 Days (DLC ) + Season Two tiene una puntuación Metacritic de 82/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.