Super Smash Bros. Ultimate (Nintendo Switch)
The fighting game that convinced non-fighting-game players they could actually play fighting games. 89 characters in a roster so bloated it almost collapses under its own ambition.
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Best for couch multiplayer and anyone who wants fighting games without the genre gatekeeping, though competitive players might find better netcode elsewhere.
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Acerca de Super Smash Bros. Ultimate (Nintendo Switch)
I've sunk way more time into Ultimate than I expected to. It's Nintendo's everything-bagel approach to Smash: every character from the series' history, plus third-party guests you didn't know you wanted, all crammed into one game. The core fighting is tight enough for casual button-mashing fun, but deep enough that competitive players have spent years optimizing frame data and spacing. The single-player content (World of Light campaign, classic mode with character-specific paths) keeps you grinding for unlocks and spirits. What works: accessibility. You can pick up any character and have fun immediately. What doesn't: the online netcode uses delay-based rollback that's workable but not great by modern standards, and with 89 characters the balance can feel arbitrary. It's not a "fighting game for fighting game fans" so much as a "Nintendo character theme park that happens to have fighting."

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Información del juego
- Desarrolladora
- Nintendo
- Distribuidora
- Nintendo / Sora Ltd. / BANDAI NAMCO Studios Inc
- Fecha de lanzamiento
- 7 dic 2018