
Still Wakes the Deep
Six hours on a disintegrating North Sea oil rig with the most gut-wrenching voice cast in recent horror memory. Worth it if atmosphere matters more to you than agency.
Veredicto de GamerScout
Best for horror fans who prioritize atmosphere and character over mechanical depth, and can commit to a single intense evening.
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Acerca de Still Wakes the Deep
I went into Still Wakes the Deep braced for another competent-but-cold walking sim from The Chinese Room, the studio whose Dear Esther still divides opinion at every games night I attend. What I did not expect was to feel genuinely bereft when the Beira D's crew started going wrong. That emotional gut-punch is the whole argument for this game's existence, and it lands harder than most horror twice its size. Set in December 1975, you play Cameron "Caz" McLeary, an electrician and former boxer hiding out on a Scottish North Sea oil rig to escape trouble on the mainland. The writing is smart enough to seed meaningful relationships before disaster hits, so when familiar faces begin transforming into the game's Lovecraftian body-horror creatures - a writhing hivemind of tendrils and half-recognizable anatomy - the horror is personal, not just visceral. Composer Jason Graves scores the whole descent with a haunting, tactile soundscape that makes every flooded corridor feel twice as cold. The all-Scottish cast, led by Alec Newman as Caz, delivers some of the most believable working-class dialogue I have heard in a game. These are people worth grieving. Mechanically, this is light terrain. There is no combat. Survival comes down to stealth - ducking into lockers, crawling through inspection shafts, throwing wrenches and thermoses to distract creatures long enough to slip past. Unscrewing ventilation panels and wrestling with valve wheels require more than a single button press, which gives traversal a satisfying tactile weight even if the path forward is never in question. Chase sequences through flooding ballast tanks and along storm-lashed exterior platforms deliver genuine adrenaline. Yellow paint guides every climbable surface, and the structure is almost entirely on rails - critics at IGN and Eurogamer pushed back hard on that linearity, and they are not wrong. Players who want to probe, experiment, or find alternate routes will find the walls close in quickly. The swimming sections in the back half drew consistent complaints about sluggish controls, and the monster AI, while atmospherically effective, follows scripts scripted enough that the tension can deflate once you recognize the pattern. Where the game is most quietly radical is in its restraint. It does not over-explain the creature. It does not flood you with lore documents. The horror manifests as a looming, pervasive dread rather than jump-scare punctuation - this is a game that wants you to feel trapped and cold and very far from home, and it succeeds at that more consistently than anything in its genre this generation. A post-launch update added Chapter Select, a Yellow Markers toggle for purists, and an optional Story Mode that dials back creature threat, all of which show a developer listening. A separate DLC, Siren's Rest, extends the narrative for those who want more time in the North Sea. At somewhere between four and six hours depending on your pace, it is a complete, intentional thing. Not every game needs to be longer. This one knows exactly where it ends, and the ending earns its weight. If you care about craft over mechanics, about the specific texture of a place rendered with obsessive fidelity, about voice acting that sounds like it cost someone something real, Still Wakes the Deep is doing something worth your evening.

Indie & narrative
Etiquetas
Requisitos del sistema
Mínimos
- OS
- Windows 10 (64 bit required) with DirectX 12
- Memory
- 8 GB RAM
- DirectX
- Version 12
- Storage
- 9 GB available space
- Graphics
- NVIDIA RTX 2050 / AMD RX 6000 / Intel® Arc™ A550 Graphics Card
- Processor
- Quad-core Intel or AMD, 2.5 GHz or faster
Recomendados
- OS
- Windows 10 (64 bit required) with DirectX 12
- Memory
- 16 GB RAM
- DirectX
- Version 12
- Storage
- 9 GB available space
- Graphics
- NVIDIA RTX 2070 / AMD RX 6700 XT / Intel® Arc™ A750 Graphics Card
- Processor
- Intel Core i5-11600 / Ryzen 5 5600X
DLC y complementos de Still Wakes the Deep1
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Reseñas y valoraciones
Información del juego
- Desarrolladora
- The Chinese Room
- Distribuidora
- Secret Mode
- Fecha de lanzamiento
- 18 jun 2024