Stellar Blade
Rough first hour, then one of the sharpest action games on PC right now. Worth the patience if precise parry-based combat and post-apocalyptic spectacle are your thing.
Veredicto de GamerScout
Stick through the slow start and you get one of the most satisfying action combat systems on PC right now.
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My first real test in Stellar Blade was a brutal reminder that this game does not hold your hand through its opening. The early levels lean on corridor design that feels undercooked next to the combat system it is slowly teaching you, and I nearly bounced off before things clicked. Stick with it, because once the rhythm of parrying, blinking, and chaining Beta Skills starts to feel natural, the moment-to-moment combat becomes genuinely hard to put down. At its core this is a third-person action game built around a tight read-and-react loop. Protagonist Eve carries her sword Blood Edge and a full toolkit that splits across Attack, Beta, Burst, and Survival skill trees. Perfect Blocks stagger enemies into Retribution kills, Blink lets you teleport-dodge unblockable Fatal Attacks and reposition behind shielded Naytiba, and Beta Energy, built up through clean defensive play, fuels bigger flashier strikes like Shield Breaker or area moves like Tempest Pulse. There is no stamina bar, which rewards aggression, but the parry timing is strict enough that the game sits closer to a Souls-adjacent character action hybrid than a pure hack-and-slash. Tachy Mode, a limited burst state that swaps your standard moveset for the Tachyon Blade, adds another layer to harder encounters. Three difficulty tiers cover a wide range of players, with Hard unlocking only after you finish the game once. The comparison to Nier: Automata will follow this game forever, and it is not entirely unfair. The post-apocalyptic Earth setting, the android-adjacent protagonist, even an actual crossover DLC that lets you dress Eve in 2B's outfit from that very game. Where Stellar Blade earns its own ground is in the feel of the combat itself, which several reviewers, myself included, found more satisfying to execute than its obvious inspiration. The story, though, is the weaker side of the deal. Eve is a thin lead and her supporting cast of Adam and Lily never quite deliver the depth the game hints at. The lore is there, layered and darker than the surface suggests, but it is delivered through characters who rarely match its ambition. The PC port, at least, is a genuine success in a genre where that is not a given. DLSS 4 and FSR 3 support, ultrawide at 21:9 and 32:9, unlocked frame rates that can push past 240fps on the right hardware, and a frame rate lock that actually produces smooth frametimes rather than the usual jitter. Even on older mid-range cards, reviewers reported playable performance at high settings. DualSense wired support brings haptic feedback into the mix for players who prefer a controller, and the consensus is that the combat does feel better on a pad, though keyboard and mouse works fine with remappable bindings. The visuals, already strong on PS5, benefit noticeably from the extra headroom, with boosted environmental textures and crisper geometry across the game's mix of ruined cities and sprawling desert wastelands. If you bounced off the PS5 version or missed it entirely, this is the best way to play. If you have never touched Stellar Blade, go in with calibrated expectations: the story will not blow you away, two of the game's large explorable areas are sand, and the first hour is a rough sell. The combat, though, is the real deal, and that is what you are here for.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- Intel® Core™ i5-7600k Processor / AMD Ryzen™ 5 1600X Processor
- Memory
- 16 GB RAM
- Graphics
- NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580 8GB
- DirectX
- Version 12
- Storage
- 75 GB available s…
Recomendados
- OS
- Windows 10 64-bit
- Processor
- Intel® Core™ i5-8400 Processor / AMD Ryzen™ 5 3600X Processor
- Memory
- 16 GB RAM
- Graphics
- NVIDIA GeForce RTX 2060 SUPER…
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Información del juego
- Desarrolladora
- PlayStation PC LLC
- Distribuidora
- Sony Interactive Entertainment
- Fecha de lanzamiento
- 12 jun 2025

