Compara los precios de Stars in Shadow en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Ashdar Games. Publicado por Iceberg Interactive. Lanzado el 19/1/2017. Disponible en PC. Géneros: Indie, Strategy. Puntuación Metacritic: 75/100.

A compact 4X space strategy where six distinct alien factions fight for galactic dominance. Solid mechanics, rough edges, but genuine depth for genre veterans.

Stars in Shadow is a turn-based 4X space strategy from Ashdar Games that covers the classic pillars: explore, expand, exploit, exterminate. You pick one of six playable factions, each with meaningfully different ship designs, tech trees, and diplomatic personalities, then race rival civilizations to control a procedurally generated galaxy. Matches play out on a star-map where you manage colonies, research technologies, build fleets, and negotiate or fight your way to a victory condition. The scope is deliberately smaller than a Paradox or Amplitude title, which is actually a design choice worth respecting rather than dismissing. For newcomers to the 4X genre, Stars in Shadow is a reasonable entry point. The interface is cleaner than most of its contemporaries, the tech tree is legible without a wiki, and a full campaign rarely balloons past forty or fifty hours before a natural conclusion arrives. Veterans looking for Stellaris-level complexity will hit a ceiling, but the ceiling is well-constructed. Fleet combat is tactical and visual rather than auto-resolved number soup, letting you watch your cruisers and fighters play out engagements in real time. Ship customization lets you swap weapons and components within each faction's visual style, so build decisions actually matter when you reach mid-game fleet clashes. The faction design is the clearest strength. The Phidi are a pacifist trading race who win through economic dominance; the Tinkers are a scrappy engineering faction that out-upgrades opponents with jury-rigged hardware. Each plays differently enough that a second or third run does not feel like a reskin. Diplomacy has more texture than you might expect from a small studio: factions remember past wars, trade agreements shift relationships over time, and the AI will actually form coalitions against a runaway leader rather than sitting idle. It is not grand-strategy AI, but it is not embarrassing either, and that matters when reviews at this budget tier so often complain about braindead opponents. Where the game stumbles is in late-game pacing and the mod ecosystem, or rather the lack of one. Once you have established clear fleet superiority, the final stages of a campaign can drag into routine mop-up without the political complexity to sustain tension. The game shipped without Steam Workshop support, which puts a hard cap on community-driven longevity. The mixed review score on Steam (sitting just under 80 percent positive) reflects a real split: fans of classic Master of Orion-style 4X who accept the game on its own terms tend to enjoy it, while players arriving with expectations shaped by bigger modern titles find it underwhelming. Patches over the years have addressed balance and some UI friction, but the core feature set has not dramatically expanded since release. If your spreadsheet has a column for "games that respect your time without dumbing down the decision space", Stars in Shadow belongs in consideration. It is a tighter, more focused space 4X than most, with faction identity done properly and combat that stays engaging through mid-game. Go in knowing its limits and it delivers a satisfying arc. Go in expecting late-game depth that rivals top-tier genre entries and you will bounce off it. Diego, Scout Team

Stars in Shadow

Stars in Shadow

19 ene 2017Ashdar GamesIceberg Interactive
GamerScout opina

A compact 4X space strategy where six distinct alien factions fight for galactic dominance. Solid mechanics, rough edges, but genuine depth for genre veterans.

PC
ProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.56

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Stars in Shadow is a turn-based 4X space strategy from Ashdar Games that covers the classic pillars: explore, expand, exploit, exterminate. You pick one of six playable factions, each with meaningfully different ship designs, tech trees, and diplomatic personalities, then race rival civilizations to control a procedurally generated galaxy. Matches play out on a star-map where you manage colonies, research technologies, build fleets, and negotiate or fight your way to a victory condition. The scope is deliberately smaller than a Paradox or Amplitude title, which is actually a design choice worth respecting rather than dismissing. For newcomers to the 4X genre, Stars in Shadow is a reasonable entry point. The interface is cleaner than most of its contemporaries, the tech tree is legible without a wiki, and a full campaign rarely balloons past forty or fifty hours before a natural conclusion arrives. Veterans looking for Stellaris-level complexity will hit a ceiling, but the ceiling is well-constructed. Fleet combat is tactical and visual rather than auto-resolved number soup, letting you watch your cruisers and fighters play out engagements in real time. Ship customization lets you swap weapons and components within each faction's visual style, so build decisions actually matter when you reach mid-game fleet clashes. The faction design is the clearest strength. The Phidi are a pacifist trading race who win through economic dominance; the Tinkers are a scrappy engineering faction that out-upgrades opponents with jury-rigged hardware. Each plays differently enough that a second or third run does not feel like a reskin. Diplomacy has more texture than you might expect from a small studio: factions remember past wars, trade agreements shift relationships over time, and the AI will actually form coalitions against a runaway leader rather than sitting idle. It is not grand-strategy AI, but it is not embarrassing either, and that matters when reviews at this budget tier so often complain about braindead opponents. Where the game stumbles is in late-game pacing and the mod ecosystem, or rather the lack of one. Once you have established clear fleet superiority, the final stages of a campaign can drag into routine mop-up without the political complexity to sustain tension. The game shipped without Steam Workshop support, which puts a hard cap on community-driven longevity. The mixed review score on Steam (sitting just under 80 percent positive) reflects a real split: fans of classic Master of Orion-style 4X who accept the game on its own terms tend to enjoy it, while players arriving with expectations shaped by bigger modern titles find it underwhelming. Patches over the years have addressed balance and some UI friction, but the core feature set has not dramatically expanded since release. If your spreadsheet has a column for "games that respect your time without dumbing down the decision space", Stars in Shadow belongs in consideration. It is a tighter, more focused space 4X than most, with faction identity done properly and combat that stays engaging through mid-game. Go in knowing its limits and it delivers a satisfying arc. Go in expecting late-game depth that rivals top-tier genre entries and you will bounce off it.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steam4XTurn-Based StrategySpace 4XFleet CombatFaction VarietyShip CustomizationClassic 4XMid-Weight Strategy

Requisitos del sistema

Mínimos

Processor
Intel Core 2.6 GHz or equivalent
Memory
4 GB RAM
Graphics
ATI Radeon HD 4000 Series or better
Storage
3 GB available space

Recomendados

Processor
Intel Core Duo 3.0 GHz or equivalent
Memory
8 GB RAM
Graphics
NVIDIA Geforce 400 Series or better, 1 GB RAM
Storage
3 GB available space

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Reseñas y valoraciones

Metacritic
75
Steam
79%(824)

Información del juego

Desarrolladora
Ashdar Games
Distribuidora
Iceberg Interactive
Fecha de lanzamiento
19 ene 2017

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¿En qué plataformas está disponible Stars in Shadow?

Stars in Shadow está disponible en PC.

¿Cuándo se lanzó Stars in Shadow?

Stars in Shadow se lanzó el 19 de enero de 2017.

¿Quién desarrolló Stars in Shadow?

Stars in Shadow fue desarrollado por Ashdar Games y publicado por Iceberg Interactive.

¿Merece la pena comprar Stars in Shadow?

Stars in Shadow tiene una puntuación Metacritic de 75/100, lo que lo convierte en uno de los títulos destacados de Indie. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.