Compara los precios de Shadow Man Remastered en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Nightdive Studios. Publicado por Nightdive Studios. Lanzado el 15/4/2021. Disponible en PC, Xbox. Géneros: Action, Adventure.

If your tolerance for maze-like backtracking and old-school jank is higher than average, Nightdive's remaster of this 1999 voodoo cult classic rewards you with an atmosphere nothing modern quite replicates.

I went in curious and came out genuinely impressed by how weird this game is willing to be. Shadow Man Remastered drops you into the skin of Michael LeRoi, a voodoo-powered guardian who shuttles freely between Liveside and the oppressively dark realm of Deadside, tasked with hunting down five serial killers before a figure called Legion uses them to trigger an apocalypse. That setup sounds like a B-movie pitch, and honestly, some of the voice acting leans into that energy. But the world itself is something else entirely - sprawling, non-linear, and dripping with a grim occult atmosphere that most horror-adjacent games today wouldn't dare commit to so fully. Mechanically, this is a third-person Metroidvania-style game with strong DNA from Tomb Raider and Soul Reaver. You platform across crumbling environments, solve light puzzles, and fight demons using a mix of real-world firearms and voodoo weapons like the Shadowgun, a voodoo fire rod, and a mystical spear. A new weapon wheel slows time and makes swapping mid-fight far less painful than the original ever managed. Nightdive also overhauled the controls away from tank-style movement, adding free strafing and circle-strafing in combat. It still feels clunky at times - this is a 1999 game, not a reimagining - but the improvements are real and meaningful. What Nightdive also did here goes beyond a coat of paint: three whole levels cut from the original were rebuilt from Acclaim's design documents and reintegrated, three new weapons were added, and the total collectible count of Dark Souls jumps to 666 across the new and restored areas. It is the version the original developers apparently intended. The exploration is the engine that keeps this running. Progression gates new abilities and power-ups behind discovery, which lets you return to earlier areas and crack open previously blocked paths. A magically-infused teddy bear serves as your fast-travel anchor between zones, which takes some of the sting out of backtracking. And there is a lot of backtracking. The world has no in-game map, objectives are rarely spelled out, and the winding passages of Deadside can genuinely disorient you for stretches at a time. Checkpoints are distant, and if a boss breaks you before you're ready, expect to retread some chunky platforming gauntlets. Newcomers who have never touched the original will feel this friction most acutely. The remaster's technical side is where Nightdive earns its reputation cleanly. Per-pixel dynamic lighting, HDR, ambient occlusion, a field-of-view slider, 4K support, and a locked 60fps combine to make the world feel genuinely eerie rather than just old. The moody, atmospheric soundtrack has been remastered with restored tracks for the new levels. Character models are still angular by 2021 standards, and some combat scenarios feel repetitive across a 20-plus-hour run. The Shadowgun handles most heavy lifting against bosses, and enemy variety never quite catches up with the length of the game. But the atmosphere consistently papers over these rough patches in a way that is hard to quantify and easy to feel. If you bounced off Metroidvania-style exploration in the late 90s, or if the absence of a minimap makes you anxious, this one will test your patience. If you can meet it on its own terms - curious, unguided, willing to get lost - Shadow Man Remastered offers something genuinely rare: a dense, handcrafted world built around a singular vision that nobody has really replicated since. Alex, Scout Team

Shadow Man Remastered

Shadow Man Remastered

15 abr 2021Nightdive Studios
GamerScout opina

If your tolerance for maze-like backtracking and old-school jank is higher than average, Nightdive's remaster of this 1999 voodoo cult classic rewards you with an atmosphere nothing modern quite replicates.

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I went in curious and came out genuinely impressed by how weird this game is willing to be. Shadow Man Remastered drops you into the skin of Michael LeRoi, a voodoo-powered guardian who shuttles freely between Liveside and the oppressively dark realm of Deadside, tasked with hunting down five serial killers before a figure called Legion uses them to trigger an apocalypse. That setup sounds like a B-movie pitch, and honestly, some of the voice acting leans into that energy. But the world itself is something else entirely - sprawling, non-linear, and dripping with a grim occult atmosphere that most horror-adjacent games today wouldn't dare commit to so fully. Mechanically, this is a third-person Metroidvania-style game with strong DNA from Tomb Raider and Soul Reaver. You platform across crumbling environments, solve light puzzles, and fight demons using a mix of real-world firearms and voodoo weapons like the Shadowgun, a voodoo fire rod, and a mystical spear. A new weapon wheel slows time and makes swapping mid-fight far less painful than the original ever managed. Nightdive also overhauled the controls away from tank-style movement, adding free strafing and circle-strafing in combat. It still feels clunky at times - this is a 1999 game, not a reimagining - but the improvements are real and meaningful. What Nightdive also did here goes beyond a coat of paint: three whole levels cut from the original were rebuilt from Acclaim's design documents and reintegrated, three new weapons were added, and the total collectible count of Dark Souls jumps to 666 across the new and restored areas. It is the version the original developers apparently intended. The exploration is the engine that keeps this running. Progression gates new abilities and power-ups behind discovery, which lets you return to earlier areas and crack open previously blocked paths. A magically-infused teddy bear serves as your fast-travel anchor between zones, which takes some of the sting out of backtracking. And there is a lot of backtracking. The world has no in-game map, objectives are rarely spelled out, and the winding passages of Deadside can genuinely disorient you for stretches at a time. Checkpoints are distant, and if a boss breaks you before you're ready, expect to retread some chunky platforming gauntlets. Newcomers who have never touched the original will feel this friction most acutely. The remaster's technical side is where Nightdive earns its reputation cleanly. Per-pixel dynamic lighting, HDR, ambient occlusion, a field-of-view slider, 4K support, and a locked 60fps combine to make the world feel genuinely eerie rather than just old. The moody, atmospheric soundtrack has been remastered with restored tracks for the new levels. Character models are still angular by 2021 standards, and some combat scenarios feel repetitive across a 20-plus-hour run. The Shadowgun handles most heavy lifting against bosses, and enemy variety never quite catches up with the length of the game. But the atmosphere consistently papers over these rough patches in a way that is hard to quantify and easy to feel. If you bounced off Metroidvania-style exploration in the late 90s, or if the absence of a minimap makes you anxious, this one will test your patience. If you can meet it on its own terms - curious, unguided, willing to get lost - Shadow Man Remastered offers something genuinely rare: a dense, handcrafted world built around a singular vision that nobody has really replicated since.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamMetroidvaniaVoodoo MythologyNo MinimapDark AtmosphereCult ClassicCut Content RestoredThird-Person PlatformerNon-Linear WorldOld-School Difficulty

Requisitos del sistema

Mínimos

OS
Windows 7 (64-bit required)
Processor
Intel or AMD Dual-Core at 2.0 GHz
Memory
1 GB RAM
Graphics
GPU with OpenGL 3.2 or DirectX 10 support
Storage
5 GB available…

Recomendados

OS
Windows 10 (64-bit required)
Processor
Intel Core i5-2300 2.8 GHz/AMD A10-7800 APU or equivalent
Memory
2 GB RAM
Sound Card
100% DirectX compatibl…

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Información del juego

Desarrolladora
Nightdive Studios
Distribuidora
Nightdive Studios
Fecha de lanzamiento
15 abr 2021

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¿En qué plataformas está disponible Shadow Man Remastered?

Shadow Man Remastered está disponible en PC, Xbox.

¿Cuándo se lanzó Shadow Man Remastered?

Shadow Man Remastered se lanzó el 15 de abril de 2021.

¿Quién desarrolló Shadow Man Remastered?

Shadow Man Remastered fue desarrollado por Nightdive Studios.