Compara los precios de Rise of Industry + Rise of Industry: 2130 (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Dapper Penguin Studios. Publicado por Kasedo Games. Lanzado el 2/5/2019. Disponible en PC. Géneros: Indie, Simulation, Strategy.

A production-chain sim where you build early 20th-century factory empires, then stress-test them against a market that genuinely pushes back.

Rise of Industry drops you into the role of an early 20th-century industrialist and asks a simple question: can you turn raw materials into profit before your competitors undercut you or a random event tanks your supply line? The answer, predictably, involves a lot of spreadsheet thinking. At its core this is a production-chain builder. You source raw goods, feed them through processing facilities, and ship finished products to meet demand. The loop sounds familiar, but the satisfaction comes from optimising the whole chain rather than just placing buildings. Route efficiency, timing, and margin awareness matter from the first hour. The base game earns its complexity honestly. Production recipes branch in ways that reward forward planning: growing wheat is straightforward, but deciding whether to mill it into flour, bake it into goods, or pivot toward industrial inputs depending on regional demand is where the real decision-making lives. The market simulation is dynamic enough that a town's needs shift over time, which means static builds eventually get punished. You adapt or you bleed money. That tension is the engine of the whole experience. The 2130 DLC shifts the setting to a sci-fi near-future and adds new production chains, technologies, and a reskinned progression arc. It does not fundamentally reinvent the mechanics, but it extends the game's lifespan with enough novel content to justify the bundle. Players who have exhausted the base game's mid-to-late industry tiers will find fresh problems to solve. The futuristic context also lets the developers introduce energy management and advanced automation layers that the base game only hints at. For newcomers, the learning curve is present but manageable. The tutorial covers the basics without talking down to you, and the game's pacing in the early game is forgiving enough to recover from a poorly laid-out depot or a misread demand curve. Where it gets less forgiving is the late game, when multiple overlapping production chains compete for transport capacity and capital. That is also where Rise of Industry is at its best. Players who enjoy games like Factorio or Anno but want a more market-driven, economically focused experience rather than a combat-adjacent one will find this fits well. The AI on competitor difficulty is functional rather than threatening, which is a minor complaint for players who want a real fight, but it keeps the experience accessible. The mod ecosystem is modest compared to larger titles in the genre, and the game has not received substantial updates recently, so expect a fairly fixed feature set. What is here, though, is well-built and replayable across different map seeds and difficulty settings. If you like to watch a production network click into place over a few sessions, this bundle gives you two distinct settings in which to do exactly that. Diego, Scout Team

Rise of Industry + Rise of Industry: 2130 (DLC)

Rise of Industry + Rise of Industry: 2130 (DLC)

Complemento / DLC de Rise of Industry — ver juego completo
2 may 2019Dapper Penguin StudiosKasedo Games
GamerScout opina

A production-chain sim where you build early 20th-century factory empires, then stress-test them against a market that genuinely pushes back.

PC
Steam Deck PlayableProtonDB Gold
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Mínimo histórico: €3.10

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Rise of Industry drops you into the role of an early 20th-century industrialist and asks a simple question: can you turn raw materials into profit before your competitors undercut you or a random event tanks your supply line? The answer, predictably, involves a lot of spreadsheet thinking. At its core this is a production-chain builder. You source raw goods, feed them through processing facilities, and ship finished products to meet demand. The loop sounds familiar, but the satisfaction comes from optimising the whole chain rather than just placing buildings. Route efficiency, timing, and margin awareness matter from the first hour. The base game earns its complexity honestly. Production recipes branch in ways that reward forward planning: growing wheat is straightforward, but deciding whether to mill it into flour, bake it into goods, or pivot toward industrial inputs depending on regional demand is where the real decision-making lives. The market simulation is dynamic enough that a town's needs shift over time, which means static builds eventually get punished. You adapt or you bleed money. That tension is the engine of the whole experience. The 2130 DLC shifts the setting to a sci-fi near-future and adds new production chains, technologies, and a reskinned progression arc. It does not fundamentally reinvent the mechanics, but it extends the game's lifespan with enough novel content to justify the bundle. Players who have exhausted the base game's mid-to-late industry tiers will find fresh problems to solve. The futuristic context also lets the developers introduce energy management and advanced automation layers that the base game only hints at. For newcomers, the learning curve is present but manageable. The tutorial covers the basics without talking down to you, and the game's pacing in the early game is forgiving enough to recover from a poorly laid-out depot or a misread demand curve. Where it gets less forgiving is the late game, when multiple overlapping production chains compete for transport capacity and capital. That is also where Rise of Industry is at its best. Players who enjoy games like Factorio or Anno but want a more market-driven, economically focused experience rather than a combat-adjacent one will find this fits well. The AI on competitor difficulty is functional rather than threatening, which is a minor complaint for players who want a real fight, but it keeps the experience accessible. The mod ecosystem is modest compared to larger titles in the genre, and the game has not received substantial updates recently, so expect a fairly fixed feature set. What is here, though, is well-built and replayable across different map seeds and difficulty settings. If you like to watch a production network click into place over a few sessions, this bundle gives you two distinct settings in which to do exactly that.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamProduction ChainFactory BuilderEconomic SimMarket SimulationCampaign ModeResource ManagementNear-Future SettingLogisticsReplayable Maps

Requisitos del sistema

Mínimos

Processor
32nm CPU (7th Gen or newer)
Memory
8 GB RAM
Graphics
Nvidia GeForce GT 550 or AMD Radeon HD 5000…

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OS
Windows (64 bit only) 10
Processor
32nm CPU e.g AMD-FX or Intel i5/i7
Memory
8 GB RAM
Graphics
Nvidia GeForce GT 760 or AMD Radeon R9
DirectX
Ve…

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Información del juego

Desarrolladora
Dapper Penguin Studios
Distribuidora
Kasedo Games
Fecha de lanzamiento
2 may 2019

Características

Single-playerSteam CloudFamily Sharing

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¿En qué plataformas está disponible Rise of Industry + Rise of Industry: 2130 (DLC)?

Rise of Industry + Rise of Industry: 2130 (DLC) está disponible en PC.

¿Cuándo se lanzó Rise of Industry + Rise of Industry: 2130 (DLC)?

Rise of Industry + Rise of Industry: 2130 (DLC) se lanzó el 2 de mayo de 2019.

¿Quién desarrolló Rise of Industry + Rise of Industry: 2130 (DLC)?

Rise of Industry + Rise of Industry: 2130 (DLC) fue desarrollado por Dapper Penguin Studios y publicado por Kasedo Games.