Compara los precios de Red Dead Redemption 2: Story Mode (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Rockstar Games. Publicado por Rockstar Games. Lanzado el 1/12/2020. Disponible en Xbox Series X, Xbox One, Xbox. Géneros: Action, Single Player, Third Person, First Person, Adventure.

Arthur Morgan, outlaw. 1899, the frontier closing in. Sixty-plus hours of open-world western drama that earns its slow burn if you let it.

Red Dead Redemption 2's Story Mode is a third-person open-world action-adventure set in 1899, following Arthur Morgan, lieutenant of the Van der Linde gang, as the wild west gets squeezed out by industry, law, and bad decisions made by people who should know better. It is a prequel to the original Red Dead Redemption, and knowing where the story ends up makes the ride feel heavier, not lighter. Rockstar's goal here was to make you feel like you live in the world rather than just complete missions inside it, and for long stretches, they pull it off. The systems stack up in ways that reward patience. Arthur runs three core stats - Health, Stamina, and Dead Eye - that drain and need managing through food, rest, and tonics. Guns degrade and require oil. Your horse, which can die for good, builds a bond level you actually care about. Hunting and fishing are deliberate and methodical. The weapon loadout caps you at two sidearms and two long guns on your person, with extras stored on the horse, which pushes you to think about what each job needs rather than defaulting to a favourite. The Dead Eye system lets you slow time and tag multiple targets, and it stays satisfying across the full runtime. Combat reads like a solid cover shooter - competent, not spectacular. Enemy AI is forgiving, and the auto-lock aim option tips the difficulty into easy territory if you leave it on. The story itself spans six chapters plus two epilogues, landing somewhere between 50 and 65 hours for anyone not rushing. Chapter pacing varies deliberately - some stretch into tense action, others slow down for the gang's camp dynamics and character work. Stranger missions, random world events, treasure hunts, collectibles, gambling mini-games, and a fully playable first-person mode fill the gaps between main missions. The Honor system nudges your reputation up or down based on choices and affects prices and dialogue, though its influence on outcomes is lighter than it could be. Player agency in the main story is limited - this is a Rockstar-scripted drama, not a branching RPG, and the game is at its most alive in the margins rather than the critical path. The honest friction points: the opening chapters gate a lot of the world's freedom behind a slow introductory pace that will lose some players before the game opens up properly. Controls carry the typical Rockstar weight - dense button mapping, no remapping option, and movement that can feel deliberately sluggish in ways that divide opinion sharply. Some mission structure falls into the classic Rockstar groove of riding somewhere, doing a scripted thing, riding back, and the checkpoint system punishes failure by restarting entire sequences. For players who want a dense, authored open-world story with a strong central character, survival-lite systems, and a world that rewards curiosity at every corner, this holds up as one of the genre's high points. If you need fast action and meaningful player agency shaping the outcome, the pace and scripted structure will grind against you before you reach the best parts. Alex, Scout Team

Red Dead Redemption 2: Story Mode (DLC)
ActionSingle PlayerThird PersonFirst PersonAdventure

Red Dead Redemption 2: Story Mode (DLC)

Complemento / DLC de Red Dead Redemption 2 — ver juego completo
1 dic 2020Rockstar Games
GamerScout opina

Arthur Morgan, outlaw. 1899, the frontier closing in. Sixty-plus hours of open-world western drama that earns its slow burn if you let it.

Xbox Series XXbox OneXbox
Mejor precio disponible
13,98 €
en Eneba
Mínimo registrado: 13,98 €
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Built for players who want a cinematic, slow-burn western drama over tight gameplay loops - patience rewarded, impatience punished.

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Story Mode (DLC) XBOX LIVE Key ARGENTINAArgentinaXbox LiveClave
13,98 €
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Story Mode (DLC) XBOX LIVE KeyEuropa (UE)Xbox LiveClave
16,29 €
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Story Mode (DLC) XBOX LIVE Key UNITED STATESEstados UnidosXbox LiveClave
32,60 €
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Historial de precios

Mínimo registrado
13,98 €8 ago 2026
Mejor precio actual
13,98 €
El más bajo desde que lo seguimos
Tiendas de claves
13,51 €15,12 €16,73 €18,34 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Captura

Acerca de Red Dead Redemption 2: Story Mode (DLC)

Red Dead Redemption 2's Story Mode is a third-person open-world action-adventure set in 1899, following Arthur Morgan, lieutenant of the Van der Linde gang, as the wild west gets squeezed out by industry, law, and bad decisions made by people who should know better. It is a prequel to the original Red Dead Redemption, and knowing where the story ends up makes the ride feel heavier, not lighter. Rockstar's goal here was to make you feel like you live in the world rather than just complete missions inside it, and for long stretches, they pull it off. The systems stack up in ways that reward patience. Arthur runs three core stats - Health, Stamina, and Dead Eye - that drain and need managing through food, rest, and tonics. Guns degrade and require oil. Your horse, which can die for good, builds a bond level you actually care about. Hunting and fishing are deliberate and methodical. The weapon loadout caps you at two sidearms and two long guns on your person, with extras stored on the horse, which pushes you to think about what each job needs rather than defaulting to a favourite. The Dead Eye system lets you slow time and tag multiple targets, and it stays satisfying across the full runtime. Combat reads like a solid cover shooter - competent, not spectacular. Enemy AI is forgiving, and the auto-lock aim option tips the difficulty into easy territory if you leave it on. The story itself spans six chapters plus two epilogues, landing somewhere between 50 and 65 hours for anyone not rushing. Chapter pacing varies deliberately - some stretch into tense action, others slow down for the gang's camp dynamics and character work. Stranger missions, random world events, treasure hunts, collectibles, gambling mini-games, and a fully playable first-person mode fill the gaps between main missions. The Honor system nudges your reputation up or down based on choices and affects prices and dialogue, though its influence on outcomes is lighter than it could be. Player agency in the main story is limited - this is a Rockstar-scripted drama, not a branching RPG, and the game is at its most alive in the margins rather than the critical path. The honest friction points: the opening chapters gate a lot of the world's freedom behind a slow introductory pace that will lose some players before the game opens up properly. Controls carry the typical Rockstar weight - dense button mapping, no remapping option, and movement that can feel deliberately sluggish in ways that divide opinion sharply. Some mission structure falls into the classic Rockstar groove of riding somewhere, doing a scripted thing, riding back, and the checkpoint system punishes failure by restarting entire sequences. For players who want a dense, authored open-world story with a strong central character, survival-lite systems, and a world that rewards curiosity at every corner, this holds up as one of the genre's high points. If you need fast action and meaningful player agency shaping the outcome, the pace and scripted structure will grind against you before you reach the best parts.

Alex
Alex · Scout Team

Catch-all

Etiquetas

xboxOpen-World WesternStory-DrivenDead Eye CombatHonor SystemSurvival-LiteHorse BondingStranger MissionsFirst-Person ModeLong Campaign

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Información del juego

Desarrolladora
Rockstar Games
Distribuidora
Rockstar Games
Fecha de lanzamiento
1 dic 2020

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Preguntas frecuentes sobre Red Dead Redemption 2: Story Mode (DLC)

¿Cuánto cuesta Red Dead Redemption 2: Story Mode (DLC)?

A 15 de agosto de 2026, la oferta más barata disponible de Red Dead Redemption 2: Story Mode (DLC) es €13.98 en Eneba, de entre 3 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Red Dead Redemption 2: Story Mode (DLC) más barato?

El precio más bajo disponible que seguimos para Red Dead Redemption 2: Story Mode (DLC) es €13.98 en Eneba (15 de agosto de 2026). Comparamos 3 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Red Dead Redemption 2: Story Mode (DLC)?

Red Dead Redemption 2: Story Mode (DLC) está disponible en Xbox Series X, Xbox One, Xbox.

¿Cuándo se lanzó Red Dead Redemption 2: Story Mode (DLC)?

Red Dead Redemption 2: Story Mode (DLC) se lanzó el 1 de diciembre de 2020.

¿Quién desarrolló Red Dead Redemption 2: Story Mode (DLC)?

Red Dead Redemption 2: Story Mode (DLC) fue desarrollado por Rockstar Games.