Compara los precios de Red Dead Online en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Rockstar Games. Publicado por Rockstar Games. Lanzado el 1/12/2020. Disponible en PC, Xbox. Géneros: Action, Adventure. Puntuación Metacritic: 97/100.

Rockstar built one of the most atmospheric open worlds ever made, then walked away from it. Worth your time if you know what you're getting into.

I've spent enough hours in shooters to know when a game's PvP is the point and when it's just wallpaper. Red Dead Online sits firmly in the second category, and once you accept that, the game opens up in ways that most online sandboxes never manage. This is a slow, role-based, frontier-life simulator wearing a multiplayer skin, and it's genuinely good at being that thing. The core loop gives you a set of unlockable roles: Bounty Hunter, Trader, Collector, Moonshiner, Naturalist. Each has its own progression track and mission type. Bounty hunting sends you chasing wanted targets solo or with a posse of up to four, often ending in messy firefights where the third-person cover system and Dead Eye targeting do most of the heavy lifting. Trading has you running goods between camps and buyers while other players can intercept. Moonshining adds a base-building layer with a distillery you upgrade over time. None of these roles are mechanically deep by shooter standards, the TTK is on the slower end and the gunplay never reaches the tightness you get from a dedicated action game, but they hang together in a world that is genuinely stunning to move through. The elephant in the room is Rockstar's support history. Active development effectively ended in 2022, and the community has felt that silence hard. Lobbies are quieter than they used to be, and on PC specifically the hacker and modder problem is real enough that many regulars stick to solo or invite-only sessions to stay sane. Console players have a noticeably smoother experience on that front. The structured PvP modes like Free Roam Events and competitive showdowns exist, but if you came here for ranked shooter action with meaningful competitive integrity, you are in the wrong game. The netcode holds up for co-op sessions well enough, but do not expect Rockstar to patch anything that breaks tomorrow. What keeps people coming back, even now, is the world itself and the friends-group experience it enables. Running a moonshine delivery at night in the rain through Lemoyne with three friends who are actually talking to each other is a specific kind of fun that very few games replicate. The seasonal events still tick over occasionally, and the existing content is dense enough that a new player has dozens of hours of structured stuff before hitting the wall. Just go in with eyes open: this is a game in maintenance mode, built on bones from 2018, and the roadmap died years ago. Fred, Scout Team

Red Dead Online

Red Dead Online

1 dic 2020Rockstar Games
GamerScout opina

Rockstar built one of the most atmospheric open worlds ever made, then walked away from it. Worth your time if you know what you're getting into.

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I've spent enough hours in shooters to know when a game's PvP is the point and when it's just wallpaper. Red Dead Online sits firmly in the second category, and once you accept that, the game opens up in ways that most online sandboxes never manage. This is a slow, role-based, frontier-life simulator wearing a multiplayer skin, and it's genuinely good at being that thing. The core loop gives you a set of unlockable roles: Bounty Hunter, Trader, Collector, Moonshiner, Naturalist. Each has its own progression track and mission type. Bounty hunting sends you chasing wanted targets solo or with a posse of up to four, often ending in messy firefights where the third-person cover system and Dead Eye targeting do most of the heavy lifting. Trading has you running goods between camps and buyers while other players can intercept. Moonshining adds a base-building layer with a distillery you upgrade over time. None of these roles are mechanically deep by shooter standards, the TTK is on the slower end and the gunplay never reaches the tightness you get from a dedicated action game, but they hang together in a world that is genuinely stunning to move through. The elephant in the room is Rockstar's support history. Active development effectively ended in 2022, and the community has felt that silence hard. Lobbies are quieter than they used to be, and on PC specifically the hacker and modder problem is real enough that many regulars stick to solo or invite-only sessions to stay sane. Console players have a noticeably smoother experience on that front. The structured PvP modes like Free Roam Events and competitive showdowns exist, but if you came here for ranked shooter action with meaningful competitive integrity, you are in the wrong game. The netcode holds up for co-op sessions well enough, but do not expect Rockstar to patch anything that breaks tomorrow. What keeps people coming back, even now, is the world itself and the friends-group experience it enables. Running a moonshine delivery at night in the rain through Lemoyne with three friends who are actually talking to each other is a specific kind of fun that very few games replicate. The seasonal events still tick over occasionally, and the existing content is dense enough that a new player has dozens of hours of structured stuff before hitting the wall. Just go in with eyes open: this is a game in maintenance mode, built on bones from 2018, and the roadmap died years ago.

Fred
Fred · Scout Team

Shooters

Etiquetas

multiplayerpvponline-pvpcooponline-coopachievementstier:indieRole-Based ProgressionPosse Co-opOpen-World SandboxMaintenance ModeSlow TTKFree Roam EventsFrontier RoleplayPC Hacker Risk

Requisitos del sistema

Mínimos

OS
Windows 10 - 64-bit
Memory
8 GB RAM
Network
Broadband Internet connection
Storage
150 GB available space
Graphics
Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280 3GB
Processor
Intel® Core™ i5-2500K / AMD FX-6300
Sound Card
Direct X Compatible

Recomendados

OS
Windows 10 - April 2018 Update (v1803)
Memory
12 GB RAM
Network
Broadband Internet connection
Storage
150 GB available space
Graphics
Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 480 4GB
Processor
Intel® Core™ i7-4770K / AMD Ryzen 5 1500X
Sound Card
Direct X Compatible

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Reseñas y valoraciones

Metacritic
97

Información del juego

Desarrolladora
Rockstar Games
Distribuidora
Rockstar Games
Fecha de lanzamiento
1 dic 2020

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¿En qué plataformas está disponible Red Dead Online?

Red Dead Online está disponible en PC, Xbox.

¿Cuándo se lanzó Red Dead Online?

Red Dead Online se lanzó el 1 de diciembre de 2020.

¿Quién desarrolló Red Dead Online?

Red Dead Online fue desarrollado por Rockstar Games.

¿Merece la pena comprar Red Dead Online?

Red Dead Online tiene una puntuación Metacritic de 97/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.