Compara los precios de Rampage Miami en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por RewindApp. Publicado por RewindApp. Lanzado el 5/12/2019. Disponible en PC. Géneros: Action, Indie.

Roughly 90 minutes of neon-soaked, top-down carnage backed by 36 original synthwave tracks - a micro-budget arcade shooter that knows exactly what it is and commits fully.

I have a soft spot for small games that arrive without fanfare and quietly earn an 87% positive rating on Steam without a single major outlet covering them. Rampage Miami is exactly that kind of underdog. RewindApp built a compact, third-person arcade shooter set in a retro-futuristic city drowning in neon and synthwave, and the result is something that lands closer to a playable mood board than a prestige release - and that is perfectly fine. The structure is simple: work through more than 30 missions across a destructible open world, switching between on-foot gunplay and vehicular chaos whenever the situation calls for it. Each mission layers three optional score conditions - highest kill count, strict time limit, and a hidden secret package - so the base playthrough and a completionist run are genuinely different experiences. An in-game shop offers over 15 upgrades and bonuses to spend your earned currency on, which gives the short runtime a light progression backbone. Do not come expecting deep weapon trees or skill systems. The arsenal and enemy variety are serviceable for the length of the game, which clocks in around 90 minutes for the main path. That runtime is honest rather than thin: the game does not overstay its welcome, it just ends. The real argument for playing this is the soundtrack. Over 36 original tracks is a serious number for a game this small, and the music does not feel like ambient wallpaper. It pulses with the same 1980s psychedelic energy as the visual style - chunky pixel graphics, aggressive neon palettes, that specific synthwave pressure that makes you feel like you are inside a VHS fever dream. The two elements - sound and visuals - are locked in genuine harmony, which is rarer than it should be at this price point. Community voices praised the game for its "firm commitment to vision," and that is the right way to describe it. The criticisms are predictable but real. At roughly 90 minutes, even a generous completionist run might feel shallow to players used to mid-sized indie sandboxes. Enemy AI is not sophisticated. The missions do not vary dramatically in structure. If you come looking for a sustained challenge or a narrative hook, the game will shrug at you. The partial controller support is functional but not polished, and the game has seen no new content since release. For what it is - a handcrafted, micro-budget arcade session with a genuinely great synthwave score and a destructible pixel city to tear through - Rampage Miami delivers its 90 minutes with real conviction. I find it hard to hold the brevity against something this focused. Kai, Scout Team

Rampage Miami

Rampage Miami

5 dic 2019RewindApp
GamerScout opina

Roughly 90 minutes of neon-soaked, top-down carnage backed by 36 original synthwave tracks - a micro-budget arcade shooter that knows exactly what it is and commits fully.

PC
ProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.99

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I have a soft spot for small games that arrive without fanfare and quietly earn an 87% positive rating on Steam without a single major outlet covering them. Rampage Miami is exactly that kind of underdog. RewindApp built a compact, third-person arcade shooter set in a retro-futuristic city drowning in neon and synthwave, and the result is something that lands closer to a playable mood board than a prestige release - and that is perfectly fine. The structure is simple: work through more than 30 missions across a destructible open world, switching between on-foot gunplay and vehicular chaos whenever the situation calls for it. Each mission layers three optional score conditions - highest kill count, strict time limit, and a hidden secret package - so the base playthrough and a completionist run are genuinely different experiences. An in-game shop offers over 15 upgrades and bonuses to spend your earned currency on, which gives the short runtime a light progression backbone. Do not come expecting deep weapon trees or skill systems. The arsenal and enemy variety are serviceable for the length of the game, which clocks in around 90 minutes for the main path. That runtime is honest rather than thin: the game does not overstay its welcome, it just ends. The real argument for playing this is the soundtrack. Over 36 original tracks is a serious number for a game this small, and the music does not feel like ambient wallpaper. It pulses with the same 1980s psychedelic energy as the visual style - chunky pixel graphics, aggressive neon palettes, that specific synthwave pressure that makes you feel like you are inside a VHS fever dream. The two elements - sound and visuals - are locked in genuine harmony, which is rarer than it should be at this price point. Community voices praised the game for its "firm commitment to vision," and that is the right way to describe it. The criticisms are predictable but real. At roughly 90 minutes, even a generous completionist run might feel shallow to players used to mid-sized indie sandboxes. Enemy AI is not sophisticated. The missions do not vary dramatically in structure. If you come looking for a sustained challenge or a narrative hook, the game will shrug at you. The partial controller support is functional but not polished, and the game has seen no new content since release. For what it is - a handcrafted, micro-budget arcade session with a genuinely great synthwave score and a destructible pixel city to tear through - Rampage Miami delivers its 90 minutes with real conviction. I find it hard to hold the brevity against something this focused.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5SynthwaveDestructible EnvironmentScore AttackMission-BasedVehicular CombatCompletionist HooksMicro-Budget Gem

Requisitos del sistema

Mínimos

OS
Windows 7/8/10 - 64bits
Memory
2 GB RAM
Storage
1 GB available space
Graphics
AMD Radeon HD 6450, Nvidia GeForce GT 460
Processor
AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
Sound Card
Integrated

Recomendados

Requires a 64-bit processor and operating system

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Información del juego

Desarrolladora
RewindApp
Distribuidora
RewindApp
Fecha de lanzamiento
5 dic 2019

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¿En qué plataformas está disponible Rampage Miami?

Rampage Miami está disponible en PC.

¿Cuándo se lanzó Rampage Miami?

Rampage Miami se lanzó el 5 de diciembre de 2019.

¿Quién desarrolló Rampage Miami?

Rampage Miami fue desarrollado por RewindApp.