Compara los precios de Ragdoll: Fall Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Andreev Worlds. Publicado por Andreev Worlds. Lanzado el 23/7/2021. Disponible en PC. Géneros: Indie, Simulation.

Pure physics chaos with zero goals and a handful of levels. Fine for five minutes, thin as paper beyond that.

My spreadsheet brain kept waiting for a loop to close. A score multiplier, a damage threshold, a build to optimize. Ragdoll: Fall Simulator has none of that, and that is precisely the point you need to accept before paying for it. You launch a character into an environment, watch the limbs flail through obstacles in third-person, and then do it again. There is no mission structure, no progression system, no unlockable content gated behind skill. The game's own community tags include "Choose Your Own Adventure" and "6DOF," which is generous framing for what is, at its core, a physics toy. What the game does deliver, within its narrow scope, is a reasonably convincing ragdoll simulation. The collision response when a character clips through a staircase railing or bounces off a wall feels tactile enough to produce a genuine laugh the first couple of times. There are multiple levels to choose from, each offering different obstacle layouts and environmental geometry to fling your character into. A physics settings panel lets you tweak variables to push the simulation toward sillier or more grounded behavior, which is the one feature that shows some mechanical intention from the developer. Randomly generated character appearances add minor visual variety per run, though they have no gameplay impact whatsoever. The ceiling arrives fast. There is no AI to outwit, no build variety to plan around, no mod ecosystem to extend longevity, and the tutorial is effectively nonexistent because the game requires none. Steam user sentiment sits around 76-77% positive across roughly 80 reviews, which reads accurately: people who go in knowing it is a short-session novelty tend to accept it, while anyone expecting a sandbox with depth will feel shortchanged within the first hour. The concurrent player count visible on tracking sites reflects a game that sees essentially zero sustained population. That is not a scandal for a sub-five-dollar impulse purchase, but it should set expectations. Who is this actually for? Genuinely: younger players or anyone who finds five-to-ten minute physics gags entertaining without needing a feedback loop. If you have ever watched a Euphoria or BeamNG clip and thought "I just want to see a person-shaped object hit things," this scratches that specific itch at a fraction of the cost of a proper sandbox sim. It is not a competitor to Garry's Mod or even the more feature-complete Ragdoll: Fall and Destroy sequel from the same developer ecosystem. Treat it as a physics screensaver with Steam achievements attached and your disappointment risk drops to near zero. Diego, Scout Team

Ragdoll: Fall Simulator

Ragdoll: Fall Simulator

23 jul 2021Andreev Worlds
GamerScout opina

Pure physics chaos with zero goals and a handful of levels. Fine for five minutes, thin as paper beyond that.

PC
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Acerca de Ragdoll: Fall Simulator

My spreadsheet brain kept waiting for a loop to close. A score multiplier, a damage threshold, a build to optimize. Ragdoll: Fall Simulator has none of that, and that is precisely the point you need to accept before paying for it. You launch a character into an environment, watch the limbs flail through obstacles in third-person, and then do it again. There is no mission structure, no progression system, no unlockable content gated behind skill. The game's own community tags include "Choose Your Own Adventure" and "6DOF," which is generous framing for what is, at its core, a physics toy. What the game does deliver, within its narrow scope, is a reasonably convincing ragdoll simulation. The collision response when a character clips through a staircase railing or bounces off a wall feels tactile enough to produce a genuine laugh the first couple of times. There are multiple levels to choose from, each offering different obstacle layouts and environmental geometry to fling your character into. A physics settings panel lets you tweak variables to push the simulation toward sillier or more grounded behavior, which is the one feature that shows some mechanical intention from the developer. Randomly generated character appearances add minor visual variety per run, though they have no gameplay impact whatsoever. The ceiling arrives fast. There is no AI to outwit, no build variety to plan around, no mod ecosystem to extend longevity, and the tutorial is effectively nonexistent because the game requires none. Steam user sentiment sits around 76-77% positive across roughly 80 reviews, which reads accurately: people who go in knowing it is a short-session novelty tend to accept it, while anyone expecting a sandbox with depth will feel shortchanged within the first hour. The concurrent player count visible on tracking sites reflects a game that sees essentially zero sustained population. That is not a scandal for a sub-five-dollar impulse purchase, but it should set expectations. Who is this actually for? Genuinely: younger players or anyone who finds five-to-ten minute physics gags entertaining without needing a feedback loop. If you have ever watched a Euphoria or BeamNG clip and thought "I just want to see a person-shaped object hit things," this scratches that specific itch at a fraction of the cost of a proper sandbox sim. It is not a competitor to Garry's Mod or even the more feature-complete Ragdoll: Fall and Destroy sequel from the same developer ecosystem. Treat it as a physics screensaver with Steam achievements attached and your disappointment risk drops to near zero.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:sub-5Physics ToyNo ProgressionShort SessionCasual TimewasterBullet TimeSandbox-Lite

Requisitos del sistema

Mínimos

OS
Windows 7/8/10
Memory
2 GB RAM
Storage
1 GB available space
Graphics
GeForce GTX 650
Processor
Intel Core i3

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Información del juego

Desarrolladora
Andreev Worlds
Distribuidora
Andreev Worlds
Fecha de lanzamiento
23 jul 2021

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¿En qué plataformas está disponible Ragdoll: Fall Simulator?

Ragdoll: Fall Simulator está disponible en PC.

¿Cuándo se lanzó Ragdoll: Fall Simulator?

Ragdoll: Fall Simulator se lanzó el 23 de julio de 2021.

¿Quién desarrolló Ragdoll: Fall Simulator?

Ragdoll: Fall Simulator fue desarrollado por Andreev Worlds.