Compara los precios de R-Type Final 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Granzella Inc.. Publicado por NIS America, Inc.. Lanzado el 30/4/2021. Disponible en PC, Xbox. Géneros: Action.

After nearly two decades of silence, R-Type's comeback is a love letter to arcade punishment -- massive ship roster, methodical shooting, and a checkpoint system that will test your patience as much as your reflexes.

I went in expecting a straightforward shmup nostalgia trip and came out with a complicated relationship. R-Type Final 2 is a horizontal side-scrolling shooter that leans hard into the series' identity: slow, deliberate, tactical pacing where surviving a stage feels less like twitch skill and more like memorization and positioning. If you've played any R-Type before, you'll recognize the rhythm immediately. If you haven't, prepare for a steep and frequently frustrating on-ramp. The ship roster is the headline feature and it genuinely delivers. There are over 50 unlockable craft spread across gameplay progression and DLC, each with distinct stats, firing modes, and loadout options. You can swap ships between stages or after a game over, which is a smart concession to the game's brutal difficulty. The hangar lets you customize ship components to unlock new weapon combinations, and cosmetic options -- hull colors, decals, pilot suits -- add a personal touch that goes beyond the purely functional. The series' trademark Force unit returns, attachable to either the front or rear of your craft as a shield or secondary weapon, and the Bit device can be detached to absorb enemy fire before releasing a screen-clearing burst. Four adjustable speed levels give you fine control over positioning, which ends up being more important here than raw firepower. Seven stages make up the core campaign, with stages six and seven branching based on your in-game choices, leading to different endings. That branching structure and the sheer volume of ships give the game real replay value for series devotees. The bosses are a particular highlight -- complex attack patterns and strong visual design that recall the best of the arcade era. Where the game stumbles is the checkpoint system. You die in one hit, lose all your power-ups, and respawn at a checkpoint sometimes stripped of the tools you need to push through the section that killed you in the first place. On PC the load times between death and checkpoint are manageable, but the loop of dying, reloading, and trying again with a weaker ship can grind the pacing to a halt on harder stages. Multiple difficulty settings exist but don't fully address the core frustration -- even on easier modes, one-hit kills and power-up loss remain. Visually, R-Type Final 2 is the most polished-looking game in the series by a wide margin. Built on Unreal Engine 4, the 3D environments and ship models hold up well on PC, with smooth framerates and vibrant explosion effects. Stage themes range from deep space to underwater to organic, Giger-influenced corridors. A few mid-game stages feel thin compared to the memorable bookends, but the overall visual presentation is a genuine step up from older entries. The soundtrack is serviceable, heavy on thumping electronic tracks that fit the genre without standing out. The Mixed Steam score at 75% positive is fair. Returning fans and shmup genre regulars will find a lot to appreciate -- the depth of the ship system, the tactical shooting, and a campaign worth replaying several times over. Casual players or anyone expecting modern quality-of-life concessions are likely to bounce off the checkpoint design quickly. It is a well-constructed game on its own terms, but those terms are very specifically old-school arcade, and it makes no apologies for that. Alex, Scout Team

R-Type Final 2

R-Type Final 2

30 abr 2021Granzella Inc.NIS America, Inc.
GamerScout opina

After nearly two decades of silence, R-Type's comeback is a love letter to arcade punishment -- massive ship roster, methodical shooting, and a checkpoint system that will test your patience as much as your reflexes.

PCXbox
Steam Deck PlayableProtonDB Platinum
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I went in expecting a straightforward shmup nostalgia trip and came out with a complicated relationship. R-Type Final 2 is a horizontal side-scrolling shooter that leans hard into the series' identity: slow, deliberate, tactical pacing where surviving a stage feels less like twitch skill and more like memorization and positioning. If you've played any R-Type before, you'll recognize the rhythm immediately. If you haven't, prepare for a steep and frequently frustrating on-ramp. The ship roster is the headline feature and it genuinely delivers. There are over 50 unlockable craft spread across gameplay progression and DLC, each with distinct stats, firing modes, and loadout options. You can swap ships between stages or after a game over, which is a smart concession to the game's brutal difficulty. The hangar lets you customize ship components to unlock new weapon combinations, and cosmetic options -- hull colors, decals, pilot suits -- add a personal touch that goes beyond the purely functional. The series' trademark Force unit returns, attachable to either the front or rear of your craft as a shield or secondary weapon, and the Bit device can be detached to absorb enemy fire before releasing a screen-clearing burst. Four adjustable speed levels give you fine control over positioning, which ends up being more important here than raw firepower. Seven stages make up the core campaign, with stages six and seven branching based on your in-game choices, leading to different endings. That branching structure and the sheer volume of ships give the game real replay value for series devotees. The bosses are a particular highlight -- complex attack patterns and strong visual design that recall the best of the arcade era. Where the game stumbles is the checkpoint system. You die in one hit, lose all your power-ups, and respawn at a checkpoint sometimes stripped of the tools you need to push through the section that killed you in the first place. On PC the load times between death and checkpoint are manageable, but the loop of dying, reloading, and trying again with a weaker ship can grind the pacing to a halt on harder stages. Multiple difficulty settings exist but don't fully address the core frustration -- even on easier modes, one-hit kills and power-up loss remain. Visually, R-Type Final 2 is the most polished-looking game in the series by a wide margin. Built on Unreal Engine 4, the 3D environments and ship models hold up well on PC, with smooth framerates and vibrant explosion effects. Stage themes range from deep space to underwater to organic, Giger-influenced corridors. A few mid-game stages feel thin compared to the memorable bookends, but the overall visual presentation is a genuine step up from older entries. The soundtrack is serviceable, heavy on thumping electronic tracks that fit the genre without standing out. The Mixed Steam score at 75% positive is fair. Returning fans and shmup genre regulars will find a lot to appreciate -- the depth of the ship system, the tactical shooting, and a campaign worth replaying several times over. Casual players or anyone expecting modern quality-of-life concessions are likely to bounce off the checkpoint design quickly. It is a well-constructed game on its own terms, but those terms are very specifically old-school arcade, and it makes no apologies for that.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamHorizontal ShmupOne-Hit DeathShip CustomizationBranching EndingsArcade-StyleCheckpoint DifficultyWave CannonForce Unit MechanicsScore AttackKickstarter-Funded

Requisitos del sistema

Mínimos

OS
Windows 7 64bit or later
Processor
Dual core AMD or Intel processor @ 3.0 GHz or faster
Memory
4 GB RAM
Graphics
GTX 950, AMD R9 280 or newer
DirectX
Version 11 S…

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Processor
Quad core AMD or Intel processor @ 2.8 GHz or faster
Memory
8 GB RAM
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GTX 1060, AMD RX 580 or newer…

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Reseñas y valoraciones

Steam
75%(820)

Información del juego

Desarrolladora
Granzella Inc.
Distribuidora
NIS America, Inc.
Fecha de lanzamiento
30 abr 2021

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¿En qué plataformas está disponible R-Type Final 2?

R-Type Final 2 está disponible en PC, Xbox.

¿Cuándo se lanzó R-Type Final 2?

R-Type Final 2 se lanzó el 30 de abril de 2021.

¿Quién desarrolló R-Type Final 2?

R-Type Final 2 fue desarrollado por Granzella Inc. y publicado por NIS America, Inc..