Compara los precios de Project CARS en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por UNAmedia. Publicado por BANDAI NAMCO Entertainment. Lanzado el 13/6/2018. Disponible en PC. Géneros: Utilities. Puntuación Metacritic: 83/100.

Not the racing game you searched for, this is a paid DLC module that unlocks full Project CARS telemetry data inside UNAmedia's Sim Racing Telemetry app. Setup-obsessed sim racers only.

I want to flag something upfront, because the Steam listing is genuinely confusing: this product is not the Project CARS racing game by Slightly Mad Studios. It is a companion DLC module for UNAmedia's Sim Racing Telemetry (SRT) application, a separate piece of software you must already own and have running. If you landed here expecting a racing title, close this tab and search for the actual Slightly Mad Studios release. Now, for the two or three of you who actually need this: here is what it does and whether it is worth your money. Sim Racing Telemetry's Project CARS module unlocks full, unlimited data capture from the Slightly Mad Studios title across PC, PS4, and Xbox One. The base SRT app operates in a free trial mode with a limited parameter set and a capped number of stored sessions, this DLC removes both restrictions for Project CARS specifically. Both machines (the one running SRT and the one running the game) need to be on the same network, though they can also share a single PC if that is your setup. The tool records only complete timed laps, so it will not log outlaps or in-laps, which matters if your practice sessions are heavy on warm-up runs. What SRT actually gives you post-session is genuinely impressive in scope for a niche utility: interactive charts for every recorded parameter, telemetry data overlaid on a reconstructed track map, lap-versus-lap comparison with a time-difference chart that shows you meter-by-meter where you gained or lost time, and statistical breakdowns covering min, max, mean, standard deviation, and median across individual laps or whole sessions. There is also CSV export, which lets you pull the raw numbers into Excel or LibreOffice for deeper analysis. For a driver working on car setup, tweaking brake balance, identifying where throttle application is inconsistent, or comparing your lines to a faster friend's recorded lap, that toolkit is legitimately useful. The honest friction points are hard to ignore. The review count for this specific module is essentially zero on Steam, so there is no community consensus to lean on. The base SRT app carries a mostly positive rating from around 148 reviews, which provides some confidence in the underlying tool, but the Project CARS 1 module is also targeting an older title at this point. Community discussions around the Project CARS sim racing space show that free or cheaper alternatives exist, pCARS Profiler has been mentioned approvingly by long-time players, so the value proposition depends heavily on how much you want SRT's cleaner interface and cross-device session sharing versus rolling with a freeware option. The per-game licensing model also draws complaints: buying the module on Steam does not transfer to iOS or Android versions of SRT, which stings if you wanted to review data on a tablet away from your rig. Bottom line for the right buyer: if you are already an SRT user who races Project CARS seriously and wants structured post-session analysis without exporting raw UDP data by hand, this module does the job it promises. If you are coming in cold, the better starting point is downloading the free trial of the SRT base app first to see whether the workflow clicks before committing to any per-game DLC. Alex, Scout Team

Project CARS
Utilities

Project CARS

13 jun 2018UNAmediaBANDAI NAMCO Entertainment
GamerScout opina

Not the racing game you searched for, this is a paid DLC module that unlocks full Project CARS telemetry data inside UNAmedia's Sim Racing Telemetry app. Setup-obsessed sim racers only.

PC
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Mínimo histórico: €15.46

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I want to flag something upfront, because the Steam listing is genuinely confusing: this product is not the Project CARS racing game by Slightly Mad Studios. It is a companion DLC module for UNAmedia's Sim Racing Telemetry (SRT) application, a separate piece of software you must already own and have running. If you landed here expecting a racing title, close this tab and search for the actual Slightly Mad Studios release. Now, for the two or three of you who actually need this: here is what it does and whether it is worth your money. Sim Racing Telemetry's Project CARS module unlocks full, unlimited data capture from the Slightly Mad Studios title across PC, PS4, and Xbox One. The base SRT app operates in a free trial mode with a limited parameter set and a capped number of stored sessions, this DLC removes both restrictions for Project CARS specifically. Both machines (the one running SRT and the one running the game) need to be on the same network, though they can also share a single PC if that is your setup. The tool records only complete timed laps, so it will not log outlaps or in-laps, which matters if your practice sessions are heavy on warm-up runs. What SRT actually gives you post-session is genuinely impressive in scope for a niche utility: interactive charts for every recorded parameter, telemetry data overlaid on a reconstructed track map, lap-versus-lap comparison with a time-difference chart that shows you meter-by-meter where you gained or lost time, and statistical breakdowns covering min, max, mean, standard deviation, and median across individual laps or whole sessions. There is also CSV export, which lets you pull the raw numbers into Excel or LibreOffice for deeper analysis. For a driver working on car setup, tweaking brake balance, identifying where throttle application is inconsistent, or comparing your lines to a faster friend's recorded lap, that toolkit is legitimately useful. The honest friction points are hard to ignore. The review count for this specific module is essentially zero on Steam, so there is no community consensus to lean on. The base SRT app carries a mostly positive rating from around 148 reviews, which provides some confidence in the underlying tool, but the Project CARS 1 module is also targeting an older title at this point. Community discussions around the Project CARS sim racing space show that free or cheaper alternatives exist, pCARS Profiler has been mentioned approvingly by long-time players, so the value proposition depends heavily on how much you want SRT's cleaner interface and cross-device session sharing versus rolling with a freeware option. The per-game licensing model also draws complaints: buying the module on Steam does not transfer to iOS or Android versions of SRT, which stings if you wanted to review data on a tablet away from your rig. Bottom line for the right buyer: if you are already an SRT user who races Project CARS seriously and wants structured post-session analysis without exporting raw UDP data by hand, this module does the job it promises. If you are coming in cold, the better starting point is downloading the free trial of the SRT base app first to see whether the workflow clicks before committing to any per-game DLC.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamTelemetry ToolSim Racing CompanionData AnalysisSession RecorderPC UtilityWheel-and-PedalsPost-Session AnalysisLap ComparisonCSV ExportNetwork CompanionCar Setup ToolSingle-Game DLCData Overlay

Requisitos del sistema

Mínimos

Processor
2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940
Memory
4 GB RAM
Graphics
nVidia GTX 260, ATI Radeon HD 5770
DirectX
Version 9.0
Network
Br…

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Reseñas y valoraciones

Metacritic
83
Steam
50%(2)

Información del juego

Desarrolladora
UNAmedia
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
13 jun 2018

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¿Cuánto cuesta Project CARS?

El precio de Project CARS cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Project CARS más barato?

Compara los precios de Project CARS en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Project CARS?

Project CARS está disponible en PC.

¿Cuándo se lanzó Project CARS?

Project CARS se lanzó el 13 de junio de 2018.

¿Quién desarrolló Project CARS?

Project CARS fue desarrollado por UNAmedia y publicado por BANDAI NAMCO Entertainment.

¿Merece la pena comprar Project CARS?

Project CARS tiene una puntuación Metacritic de 83/100, lo que lo convierte en uno de los títulos destacados de Utilities. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.