Compara los precios de Professional Farmer 2014 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por PlayWay S.A.. Publicado por United Independent Entertainment. Lanzado el 27/11/2013. Disponible en PC. Géneros: Simulation.

Farming-sim completionists only: a creaky 2013 title with season-based crop planning and animal husbandry that lands well below the genre's gold standard in almost every measurable way.

I put time into Professional Farmer 2014 with a straight face and a spreadsheet, because that is exactly the kind of discipline this genre rewards when it is done right. The problem is that this one is not done right, and the gap between what it promises and what it delivers is wide enough to drive a combine harvester through. On paper the loop is familiar to anyone who has touched Farming Simulator: you start with a modest estate and a loan from the bank, then work through plowing, cultivating, planting, and harvesting across all four seasons, gradually expanding your machinery roster and buying new fields. The career mode funnels you through a first-year tutorial that essentially removes decision-making entirely, pointing you from task to task with popup instructions. Free Play mode removes those guardrails, but by then the cracks in the foundation are already visible. Season-based planning and weather effects are present and technically functional, and there is a range of livestock to manage alongside crop work, chickens and cows included. The neighbor-objective system, where you can earn extra cash helping nearby farmers with broken-down combines or field plowing, is a genuinely interesting wrinkle that nudges the economy along without forcing you to grind your own fields repeatedly. The execution, though, stumbles in almost every direction. Field deformation is cosmetic only: plowing lays a new texture on top of the existing one rather than actually modifying terrain geometry, and the seams are visible at every row turn. The vehicle roster is limited and lacks the visual polish you would expect for machines that fill your screen for every session. Getting a bank loan means physically driving your tractor to a bank building, and restocking means physically driving to a shop. The logic behind routing these transactions through fetch-quest travel rather than a simple menu is not explained and it pads session time without adding any depth. Steam user reviews sit at a "Mixed" rating of 45 percent positive across 187 reviews, and the critical consensus from the time of release points to the same pattern: too many technical shortcuts, too little strategic reward, and no mod community to compensate the way Farming Simulator's ecosystem does. If you are a committed farming-sim player who has exhausted everything else and simply wants more hours of tractor operation at a very low entry cost, there is a thin slice of that here. The seasonal cycle and the neighbor-objective economy offer just enough structure to occupy a weekend. For everyone else, the genre has moved far enough forward since 2013 that spending time here feels like plowing a field that was never going to yield a crop worth harvesting. Diego, Scout Team

Professional Farmer 2014

Professional Farmer 2014

27 nov 2013PlayWay S.A.United Independent Entertainment
GamerScout opina

Farming-sim completionists only: a creaky 2013 title with season-based crop planning and animal husbandry that lands well below the genre's gold standard in almost every measurable way.

PC
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I put time into Professional Farmer 2014 with a straight face and a spreadsheet, because that is exactly the kind of discipline this genre rewards when it is done right. The problem is that this one is not done right, and the gap between what it promises and what it delivers is wide enough to drive a combine harvester through. On paper the loop is familiar to anyone who has touched Farming Simulator: you start with a modest estate and a loan from the bank, then work through plowing, cultivating, planting, and harvesting across all four seasons, gradually expanding your machinery roster and buying new fields. The career mode funnels you through a first-year tutorial that essentially removes decision-making entirely, pointing you from task to task with popup instructions. Free Play mode removes those guardrails, but by then the cracks in the foundation are already visible. Season-based planning and weather effects are present and technically functional, and there is a range of livestock to manage alongside crop work, chickens and cows included. The neighbor-objective system, where you can earn extra cash helping nearby farmers with broken-down combines or field plowing, is a genuinely interesting wrinkle that nudges the economy along without forcing you to grind your own fields repeatedly. The execution, though, stumbles in almost every direction. Field deformation is cosmetic only: plowing lays a new texture on top of the existing one rather than actually modifying terrain geometry, and the seams are visible at every row turn. The vehicle roster is limited and lacks the visual polish you would expect for machines that fill your screen for every session. Getting a bank loan means physically driving your tractor to a bank building, and restocking means physically driving to a shop. The logic behind routing these transactions through fetch-quest travel rather than a simple menu is not explained and it pads session time without adding any depth. Steam user reviews sit at a "Mixed" rating of 45 percent positive across 187 reviews, and the critical consensus from the time of release points to the same pattern: too many technical shortcuts, too little strategic reward, and no mod community to compensate the way Farming Simulator's ecosystem does. If you are a committed farming-sim player who has exhausted everything else and simply wants more hours of tractor operation at a very low entry cost, there is a thin slice of that here. The seasonal cycle and the neighbor-objective economy offer just enough structure to occupy a weekend. For everyone else, the genre has moved far enough forward since 2013 that spending time here feels like plowing a field that was never going to yield a crop worth harvesting.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Career ModeSeason-Based PlanningAnimal HusbandryNeighbor ObjectivesFetch-Quest EconomyTexture-Only TerrainLow Mod Support

Requisitos del sistema

Mínimos

OS
Windows XP / Vista / 7 / 8
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
4 GB available space
Graphics
Nvidia GeForce 6800GT / AMD Radeon HD 3650
Processor
Intel Core 2 Duo / AMD Athlon X2

Recomendados

OS
Windows XP / Vista / 7 / 8 / 10 / 11
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
4 GB available space
Graphics
Nvidia GeForce GTX 560 / AMD Radeon HD 6970
Processor
Intel Core 2 Quad / AMD Phenom X4

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Información del juego

Desarrolladora
PlayWay S.A.
Distribuidora
United Independent Entertainment
Fecha de lanzamiento
27 nov 2013

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¿En qué plataformas está disponible Professional Farmer 2014?

Professional Farmer 2014 está disponible en PC.

¿Cuándo se lanzó Professional Farmer 2014?

Professional Farmer 2014 se lanzó el 27 de noviembre de 2013.

¿Quién desarrolló Professional Farmer 2014?

Professional Farmer 2014 fue desarrollado por PlayWay S.A. y publicado por United Independent Entertainment.