Compara los precios de OUTRIDERS WORLDSLAYER UPGRADE en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por People Can Fly. Publicado por Square Enix. Lanzado el 30/6/2022. Disponible en PC, Xbox. Géneros: Action, Adventure, RPG.

Outriders gets its first real second act: more loot, a new villain, and endgame systems that actually give the looter-shooter loop somewhere to go after the credits roll.

Outriders Worldslayer is the paid expansion to People Can Fly's sci-fi looter-shooter, picking up directly after the base game's story and dropping you back onto the hostile planet Enoch with a new threat to gun apart. The pitch is simple: more of everything Outriders does, but with a fresh coat of progression systems slapped on top. You get a new story campaign, a proper end-game dungeon called the Trial of Tarya Gratar, Apocalypse Gear slots with a coveted third mod slot, up to 40 Apocalypse Tiers replacing the old World Tier and Expedition difficulty split, a Pax Tree adding five powerful class-specific nodes, and up to 200 Ascension Levels of Diablo-style stat micro-tuning. On paper, this is everything the base game's threadbare endgame was missing. Let me be upfront about where I stand as someone who cares deeply about narrative payoff: the story here is not going to scratch that itch. The new antagonist, Ereshkigal, is theatrical and fun to watch in a B-movie way, but the campaign itself runs about four to six hours and barely has time to establish her before it wraps up. The writing gestures toward some genuinely interesting ideas, like what it means to become so powerful that your humanity starts to slip away, but never commits long enough to land the punch. A new side character, the Pax Shaman Otarah Atuma, offers some of the expansion's more interesting lore beats about Enoch's ancient civilization, and if you care about the world-building, those moments are worth paying attention to. Just don't expect the story to carry the experience. It won't. What does carry the experience is the combat loop, which remains genuinely fast and cathartic. Whether you are playing a Pyromancer resetting cooldowns constantly with Pax Tree bonuses, a Technomancer melting whole squads through a carefully assembled mod chain, or any of the other classes experimenting with the reworked Legendary armor sets, the build variety holds up much better here than in the base game. People Can Fly also used the Worldslayer launch to overhaul underperforming base-game sets and mods, giving previously useless builds actual identity instead of just copying the top-tier meta. The Apocalypse Gear system, with its locked but strong third mod slot, adds a satisfying new layer of theorycrafting without completely invalidating your existing gear. The criticism that stings most is that the endgame, while improved, still feels thinner than it should be. The Trial of Tarya Gratar is the expansion's centerpiece: a choose-your-own-path expedition with multiple bosses, randomized enemy factions, and targeted loot chests. It has real potential but the repetition sets in faster than you would hope. Matchmaking limitations remain clunky, and the difficulty scaling across Apocalypse Tiers does not always feel meaningfully distinct. If you burned out on the base game's grind, nothing here fundamentally changes that equation. But if you enjoyed the loop and wanted more depth and more reasons to keep chasing gear, Worldslayer delivers exactly that without any live-service currencies or battle passes cluttering the experience. Bottom line: this is an expansion designed for people who already like Outriders. It makes the game meaningfully better in the places that mattered most, even if the narrative won't trouble your top-ten list. Come for the Pax Tree build math, stay for the loot chase, and skip the cutscenes at your own discretion. Monika, Scout Team

OUTRIDERS WORLDSLAYER UPGRADE

OUTRIDERS WORLDSLAYER UPGRADE

30 jun 2022People Can FlySquare Enix
GamerScout opina

Outriders gets its first real second act: more loot, a new villain, and endgame systems that actually give the looter-shooter loop somewhere to go after the credits roll.

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Outriders Worldslayer is the paid expansion to People Can Fly's sci-fi looter-shooter, picking up directly after the base game's story and dropping you back onto the hostile planet Enoch with a new threat to gun apart. The pitch is simple: more of everything Outriders does, but with a fresh coat of progression systems slapped on top. You get a new story campaign, a proper end-game dungeon called the Trial of Tarya Gratar, Apocalypse Gear slots with a coveted third mod slot, up to 40 Apocalypse Tiers replacing the old World Tier and Expedition difficulty split, a Pax Tree adding five powerful class-specific nodes, and up to 200 Ascension Levels of Diablo-style stat micro-tuning. On paper, this is everything the base game's threadbare endgame was missing. Let me be upfront about where I stand as someone who cares deeply about narrative payoff: the story here is not going to scratch that itch. The new antagonist, Ereshkigal, is theatrical and fun to watch in a B-movie way, but the campaign itself runs about four to six hours and barely has time to establish her before it wraps up. The writing gestures toward some genuinely interesting ideas, like what it means to become so powerful that your humanity starts to slip away, but never commits long enough to land the punch. A new side character, the Pax Shaman Otarah Atuma, offers some of the expansion's more interesting lore beats about Enoch's ancient civilization, and if you care about the world-building, those moments are worth paying attention to. Just don't expect the story to carry the experience. It won't. What does carry the experience is the combat loop, which remains genuinely fast and cathartic. Whether you are playing a Pyromancer resetting cooldowns constantly with Pax Tree bonuses, a Technomancer melting whole squads through a carefully assembled mod chain, or any of the other classes experimenting with the reworked Legendary armor sets, the build variety holds up much better here than in the base game. People Can Fly also used the Worldslayer launch to overhaul underperforming base-game sets and mods, giving previously useless builds actual identity instead of just copying the top-tier meta. The Apocalypse Gear system, with its locked but strong third mod slot, adds a satisfying new layer of theorycrafting without completely invalidating your existing gear. The criticism that stings most is that the endgame, while improved, still feels thinner than it should be. The Trial of Tarya Gratar is the expansion's centerpiece: a choose-your-own-path expedition with multiple bosses, randomized enemy factions, and targeted loot chests. It has real potential but the repetition sets in faster than you would hope. Matchmaking limitations remain clunky, and the difficulty scaling across Apocalypse Tiers does not always feel meaningfully distinct. If you burned out on the base game's grind, nothing here fundamentally changes that equation. But if you enjoyed the loop and wanted more depth and more reasons to keep chasing gear, Worldslayer delivers exactly that without any live-service currencies or battle passes cluttering the experience. Bottom line: this is an expansion designed for people who already like Outriders. It makes the game meaningfully better in the places that mattered most, even if the narrative won't trouble your top-ten list. Come for the Pax Tree build math, stay for the loot chase, and skip the cutscenes at your own discretion.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamLooter-ShooterApocalypse TiersPax TreeBuild CraftingCo-op 3-PlayerEndgame GrindMod SystemExpansion Required

Requisitos del sistema

Mínimos

Memory
8 GB RAM
DirectX
11
Graphics
Nvidia GeForce GTX 750ti / AMD Radeon R9 270x
Processor
Intel I5-3470 / AMD FX-8350
System requirements
Windows 10

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Información del juego

Desarrolladora
People Can Fly
Distribuidora
Square Enix
Fecha de lanzamiento
30 jun 2022

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¿En qué plataformas está disponible OUTRIDERS WORLDSLAYER UPGRADE?

OUTRIDERS WORLDSLAYER UPGRADE está disponible en PC, Xbox.

¿Cuándo se lanzó OUTRIDERS WORLDSLAYER UPGRADE?

OUTRIDERS WORLDSLAYER UPGRADE se lanzó el 30 de junio de 2022.

¿Quién desarrolló OUTRIDERS WORLDSLAYER UPGRADE?

OUTRIDERS WORLDSLAYER UPGRADE fue desarrollado por People Can Fly y publicado por Square Enix.