OlliOlli World Expansion Pass
Two full story expansions bolted onto one of the best side-scrolling skateboarding games in years. Aliens, anti-gravity, sky cities, and a serious difficulty spike await anyone who's already burned through Radlandia.
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The OlliOlli World Expansion Pass is a two-piece add-on bundle for Roll7's critically praised skateboarding action-platformer, and it covers every post-launch story content the game ever got. You're buying VOID Riders and Finding the Flowzone together, plus the Close Encounter Skate Deck cosmetic. If you loved the base game's rhythm-forward 2D skating and its relentlessly cheerful Radlandia setting, this is just more of that, executed with the same confident weirdness that made the original click. VOID Riders arrives first and slots into the existing Radlandia map, adding new levels across Sunshine Valley, Cloverbrook, and Burntrock before unlocking the alien home zone, the V.O.I.D. The headline mechanic is the tractor beam: UFOs scatter beams throughout levels, and pulling off a grab trick inside one sends you rocketing upward, opening alternate routes and gap-spanning air. Miss the grab window and you hit the ground. It sounds simple but it asks you to thread a known base-game input into fast-moving situations where the geometry is already shifting around you, with rails and platforms visibly rising and falling mid-run. The V.O.I.D. zone levels in particular are among the hardest in the entire game, demanding precise speed control and timing on top of everything else. Alien streetwear, emotes, and cosmetics unlock as you clear challenges, with the Nebulord-themed gear being a genuine highlight for anyone who enjoys decking out their skater. Finding the Flowzone, the second expansion, takes the action skyward above the clouds of Radlandia. The Radmospheric Three, a pirate, a scientist, and a hipster, are searching for the lost sky city of Radlantis, and you're dragged along. The new mechanic here is directional wind, which is meaningfully different from VOID Riders' one-way tractor beams. Wind can push you left while you're grinding right, forcing constant course corrections at speed. Five Flowzone regions spanning areas like Cirrus and Cumulus add fresh environments and another set of escalating challenges. Reviewers noted this second expansion carries the same chaotic-but-addictive loop as the first while introducing enough mechanical novelty to keep seasoned players honest. The honest caveats: both expansions are short. A focused run through VOID Riders clocks in around two to three hours before challenge completionism extends it further. Finding the Flowzone is similarly compact. A few course designs in both packs lean into timing-window frustration that can feel less like difficulty and more like trial-and-error, especially at higher challenge tiers. Neither expansion is going to win over someone who bounced off the base game's commitment to pure flow-state skating, where stumbling mid-run resets you and speed management is everything. For players who are already hooked on OlliOlli World, though, this pass delivers the complete picture. Both expansions have a strong sense of place, both introduce mechanics that genuinely build on the base game's vocabulary rather than just reskinning it, and both reward replay with a generous cosmetic economy. If you plan to spend real time with OlliOlli World, picking up the Expansion Pass at the same time as the base game is the straightforward move.

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Información del juego
- Desarrolladora
- Roll7
- Distribuidora
- Private Division
- Fecha de lanzamiento
- 15 dic 2021