Compara los precios de Nusakana en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Studio Namaapa. Publicado por Studio Namaapa. Lanzado el 19/11/2015. Disponible en PC. Géneros: Adventure, Indie, RPG.

A slow-burn Indonesian RPG where fishing, dating, and island mystery share the same calendar year, and the bossa nova soundtrack will haunt you long after you close it.

I have a soft spot for games that feel like they were built by people who genuinely needed to make them, and Nusakana radiates exactly that kind of stubborn, handcrafted sincerity. Studio Namaapa, a small indie team out of Indonesia, took RPG Maker and pushed it somewhere it was never meant to go: an open-world, time-driven, romance-threaded island adventure with fully custom assets, a cast of over 30 characters, and a jazz-bossa nova soundtrack that genuinely earns the word beautiful. The name itself is a bilingual pun, stitching together the Malay word for island and the Japanese word for fish, and that cross-cultural weirdness runs all the way through the game's bones. The structure is part life sim, part JRPG, part dating sim, and it wears those layers openly. You play a nameless protagonist drawn to Nusakana Island by a mysterious letter, arriving for a full in-game year of exploration. That year is your real constraint. Time moves constantly, the weather shifts, and characters appear or vanish based on the day and conditions around them. Miss a time-sensitive quest window and it is simply gone. That pressure sounds punishing on paper, and honestly, it can be. The classic difficulty is unforgiving early on, with encounters outside the village that will send you straight back to the inn to recover, burning precious days. The party system lets you mix and match from up to 19 recruitable companions, each built around a fish species, but only two fight actively while the others support from the sidelines. The turn-based combat itself is fairly thin, more a gating mechanism than a deep system. Fishing, meanwhile, is treated as a genuine core mechanic rather than a menu distraction, and learning the environment and fish behaviors to land legendary catches is more satisfying than it has any right to be. Where Nusakana earns its place is in the character writing and the sense of place. The relationship and dating sim layer, unlocking each companion's backstory and potential through genuine investment, carries more emotional weight than the mechanical framework would suggest. Players who bounce off it early tend to cite the slow pace, the imprecise quest journaling that leaves you guessing about timing and locations, and the English script's roughness. Those are real issues. The translation has improved over patches, but awkward phrasing still shows up, and the open-endedness can shade into opacity when you are just trying to figure out what day you need to be at which beach. The low native resolution and some collision quirks add to the jank, though none of it is game-breaking. What I keep coming back to is the texture of the whole thing. The dynamic world, where creatures roam the same maps you do and can ambush you just as you can sneak on them, gives the island a lived-in unpredictability. The multiple difficulty modes, including an Extreme mode that plays like a roguelite with permanent death, mean players can tune the experience from breezy to brutal. And the soundtrack, that multicultural jazz and bossa nova score, wraps everything in a mood that makes wandering the island feel like its own reward. For a solo or tiny-team RPG Maker project, the ambition here is genuinely staggering. If you need a tightly scripted JRPG with clean quest markers and polished combat, Nusakana will frustrate you. If you are the kind of player who reads flavor text, who lets a slow first chapter breathe, who appreciates a game that feels like it came from one specific cultural place rather than a committee, this one will stick with you in ways that bigger-budget titles often do not. Kai, Scout Team

Nusakana

Nusakana

19 nov 2015Studio Namaapa
GamerScout opina

A slow-burn Indonesian RPG where fishing, dating, and island mystery share the same calendar year, and the bossa nova soundtrack will haunt you long after you close it.

PC
Mejor precio disponible
2,64 €
en Kinguin
Mínimo registrado: 2,64 €
Sigue este precio

Veredicto de GamerScout

Worth it for patient players who want a handcrafted Indonesian island sim with soul; skip if rough edges or loose quest design break your immersion.

Comparar precios(5 tiendas)

KinguinMejor precio
StandardGlobalSteam KeyClave
2,64 €
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Comprar
StandardGlobalSteam KeyClave
2,69 €
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Comprar
StandardGlobalSteam KeyClave
2,95 €-60%
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Comprar
StandardEuropa (UE)Steam KeyClave
3,01 €
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Comprar
StandardGlobalSteam KeyClave
3,49 €-18%
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StandardGlobalSteam KeyClave
8,99 €
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Comprar

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Historial de precios

Mínimo registrado
2,64 €7 jun 2026
Mejor precio actual
2,64 €
El más bajo desde que lo seguimos
Tiendas de claves
2,43 €2,57 €2,71 €2,85 €7 Jun24 Jun12 Jul29 Jul15 Aug
7 jun — 15 ago
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Capturas y multimedia

Acerca de Nusakana

I have a soft spot for games that feel like they were built by people who genuinely needed to make them, and Nusakana radiates exactly that kind of stubborn, handcrafted sincerity. Studio Namaapa, a small indie team out of Indonesia, took RPG Maker and pushed it somewhere it was never meant to go: an open-world, time-driven, romance-threaded island adventure with fully custom assets, a cast of over 30 characters, and a jazz-bossa nova soundtrack that genuinely earns the word beautiful. The name itself is a bilingual pun, stitching together the Malay word for island and the Japanese word for fish, and that cross-cultural weirdness runs all the way through the game's bones. The structure is part life sim, part JRPG, part dating sim, and it wears those layers openly. You play a nameless protagonist drawn to Nusakana Island by a mysterious letter, arriving for a full in-game year of exploration. That year is your real constraint. Time moves constantly, the weather shifts, and characters appear or vanish based on the day and conditions around them. Miss a time-sensitive quest window and it is simply gone. That pressure sounds punishing on paper, and honestly, it can be. The classic difficulty is unforgiving early on, with encounters outside the village that will send you straight back to the inn to recover, burning precious days. The party system lets you mix and match from up to 19 recruitable companions, each built around a fish species, but only two fight actively while the others support from the sidelines. The turn-based combat itself is fairly thin, more a gating mechanism than a deep system. Fishing, meanwhile, is treated as a genuine core mechanic rather than a menu distraction, and learning the environment and fish behaviors to land legendary catches is more satisfying than it has any right to be. Where Nusakana earns its place is in the character writing and the sense of place. The relationship and dating sim layer, unlocking each companion's backstory and potential through genuine investment, carries more emotional weight than the mechanical framework would suggest. Players who bounce off it early tend to cite the slow pace, the imprecise quest journaling that leaves you guessing about timing and locations, and the English script's roughness. Those are real issues. The translation has improved over patches, but awkward phrasing still shows up, and the open-endedness can shade into opacity when you are just trying to figure out what day you need to be at which beach. The low native resolution and some collision quirks add to the jank, though none of it is game-breaking. What I keep coming back to is the texture of the whole thing. The dynamic world, where creatures roam the same maps you do and can ambush you just as you can sneak on them, gives the island a lived-in unpredictability. The multiple difficulty modes, including an Extreme mode that plays like a roguelite with permanent death, mean players can tune the experience from breezy to brutal. And the soundtrack, that multicultural jazz and bossa nova score, wraps everything in a mood that makes wandering the island feel like its own reward. For a solo or tiny-team RPG Maker project, the ambition here is genuinely staggering. If you need a tightly scripted JRPG with clean quest markers and polished combat, Nusakana will frustrate you. If you are the kind of player who reads flavor text, who lets a slow first chapter breathe, who appreciates a game that feels like it came from one specific cultural place rather than a committee, this one will stick with you in ways that bigger-budget titles often do not.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:sub-5Indonesian IndieDating Sim RPGTime-Sensitive QuestsBossa Nova SoundtrackMulti-EndingOpen-World RPG MakerFishing MechanicLife Sim ElementsNiche Underdog

Requisitos del sistema

Mínimos

OS
Windows XP/Vista/7/8/10
Memory
1 GB RAM
DirectX
Version 9.0
Storage
650 MB available space
Graphics
Intel HD Graphics
Processor
Intel Core2 Duo 2.0 Ghz

Recomendados

Memory
8 GB RAM
DirectX
Version 9.0
Storage
650 MB available space

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Información del juego

Desarrolladora
Studio Namaapa
Distribuidora
Studio Namaapa
Fecha de lanzamiento
19 nov 2015

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Mejor precio2,64 €
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Preguntas frecuentes sobre Nusakana

¿Cuánto cuesta Nusakana?

A 15 de agosto de 2026, la oferta más barata disponible de Nusakana es €2.64 en Kinguin, de entre 6 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Nusakana más barato?

El precio más bajo disponible que seguimos para Nusakana es €2.64 en Kinguin (15 de agosto de 2026). Comparamos 6 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Nusakana?

Nusakana está disponible en PC.

¿Cuándo se lanzó Nusakana?

Nusakana se lanzó el 19 de noviembre de 2015.

¿Quién desarrolló Nusakana?

Nusakana fue desarrollado por Studio Namaapa.