Compara los precios de Ciel Fledge: A Daughter Raising Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Studio Namaapa. Publicado por PQube Limited. Lanzado el 20/2/2020. Disponible en PC. Géneros: Indie, Simulation.

A sci-fi daughter-raising sim where your parenting choices shape humanity's future. Deep management hooks under a deceptively cute surface.

Ciel Fledge: A Daughter Raising Simulator is exactly what the title promises: a structured, systems-driven simulation about raising a young girl named Ciel from childhood to adulthood aboard a massive sky city, set in a future where Earth has been abandoned. Think of it less like a casual mobile-style nurture game and more like a condensed life-management loop with actual decision weight. You allocate weekly schedules across study, play, rest, and social activities, and those allocations ripple into Ciel's stat growth across categories like academics, fitness, and creativity. Every month feels like a resource-allocation puzzle. Which skills does she need for her next exam? What personality traits are you steering toward? It rewards the kind of player who likes to see numbers move in the right direction because of deliberate planning rather than luck. The strategic layer is thin compared to a full grand-strategy title, but it is meaningfully present. Stat thresholds unlock specific life outcomes and endings, so you are essentially running a soft build from day one. Do you focus Ciel into academic excellence, athletic achievement, social grace, or spread her thin across everything and risk mediocrity? There are also random events and a light puzzle-battle system that breaks up the calendar loop. Neither element is particularly deep, but both prevent the experience from becoming pure menu navigation. The branching outcome system is the real draw: the game tracks your choices and delivers meaningfully different adult lives for Ciel, tying her personal story to the broader fate of humanity on the sky city. It is a modest scope, but the emotional payoff lands if you are invested. Where the game earns honest praise is its atmosphere. The City Pop soundtrack is genuinely excellent, the kind of retrowave-influenced Japanese pop that makes grinding through a scheduling screen feel like a Sunday afternoon rather than a chore. The art direction is warm and clean. On the criticism side, the tutorial does a reasonable job explaining the core loop, but the game undersells some of its hidden stat interactions and event triggers. New players will likely reach their first ending without fully understanding what levers they were pulling. A second playthrough, armed with that knowledge, is where the game opens up. The Mixed Steam rating at 71 percent positive reflects a real division: players expecting a narrative-heavy visual novel will feel short-changed on story depth, while players expecting a robust life sim may find the systems shallower than titles like Princess Maker 2 Refine. For the strategy-minded player who wants something lighter between heavier sessions, Ciel Fledge is a competent and pleasant time investment. The session lengths are short, the save system is forgiving, and a single full playthrough runs somewhere in the eight-to-fifteen hour range depending on how much you optimise. If you care about mod support or deep AI systems, there is nothing here for you on those fronts. But if you want a well-structured loop with genuine outcome variance and one of the best video game soundtracks in the sim genre, it punches above its modest production scale. Diego, Scout Team

Ciel Fledge: A Daughter Raising Simulator

Ciel Fledge: A Daughter Raising Simulator

20 feb 2020Studio NamaapaPQube Limited
GamerScout opina

A sci-fi daughter-raising sim where your parenting choices shape humanity's future. Deep management hooks under a deceptively cute surface.

PC
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Mínimo histórico: €0.72

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Ciel Fledge: A Daughter Raising Simulator is exactly what the title promises: a structured, systems-driven simulation about raising a young girl named Ciel from childhood to adulthood aboard a massive sky city, set in a future where Earth has been abandoned. Think of it less like a casual mobile-style nurture game and more like a condensed life-management loop with actual decision weight. You allocate weekly schedules across study, play, rest, and social activities, and those allocations ripple into Ciel's stat growth across categories like academics, fitness, and creativity. Every month feels like a resource-allocation puzzle. Which skills does she need for her next exam? What personality traits are you steering toward? It rewards the kind of player who likes to see numbers move in the right direction because of deliberate planning rather than luck. The strategic layer is thin compared to a full grand-strategy title, but it is meaningfully present. Stat thresholds unlock specific life outcomes and endings, so you are essentially running a soft build from day one. Do you focus Ciel into academic excellence, athletic achievement, social grace, or spread her thin across everything and risk mediocrity? There are also random events and a light puzzle-battle system that breaks up the calendar loop. Neither element is particularly deep, but both prevent the experience from becoming pure menu navigation. The branching outcome system is the real draw: the game tracks your choices and delivers meaningfully different adult lives for Ciel, tying her personal story to the broader fate of humanity on the sky city. It is a modest scope, but the emotional payoff lands if you are invested. Where the game earns honest praise is its atmosphere. The City Pop soundtrack is genuinely excellent, the kind of retrowave-influenced Japanese pop that makes grinding through a scheduling screen feel like a Sunday afternoon rather than a chore. The art direction is warm and clean. On the criticism side, the tutorial does a reasonable job explaining the core loop, but the game undersells some of its hidden stat interactions and event triggers. New players will likely reach their first ending without fully understanding what levers they were pulling. A second playthrough, armed with that knowledge, is where the game opens up. The Mixed Steam rating at 71 percent positive reflects a real division: players expecting a narrative-heavy visual novel will feel short-changed on story depth, while players expecting a robust life sim may find the systems shallower than titles like Princess Maker 2 Refine. For the strategy-minded player who wants something lighter between heavier sessions, Ciel Fledge is a competent and pleasant time investment. The session lengths are short, the save system is forgiving, and a single full playthrough runs somewhere in the eight-to-fifteen hour range depending on how much you optimise. If you care about mod support or deep AI systems, there is nothing here for you on those fronts. But if you want a well-structured loop with genuine outcome variance and one of the best video game soundtracks in the sim genre, it punches above its modest production scale.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamDaughter Raising SimStat ManagementMultiple EndingsCity Pop SoundtrackSchedule PlanningBranching OutcomesSci-Fi SettingShort Playthrough

Requisitos del sistema

Mínimos

Processor
Intel Core2 Duo 2.0 Ghz
Memory
2 GB RAM
Graphics
Intel HD Graphics
DirectX
Version 9.0
Storage
1200 MB available space

Recomendados

OS
Windows 10
Processor
Intel Core i7
Memory
8 GB RAM
Graphics
Discrete GPU
DirectX
Version 9.0
Storage
2 GB available space

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Reseñas y valoraciones

Steam
71%(134)

Información del juego

Desarrolladora
Studio Namaapa
Distribuidora
PQube Limited
Fecha de lanzamiento
20 feb 2020

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¿En qué plataformas está disponible Ciel Fledge: A Daughter Raising Simulator?

Ciel Fledge: A Daughter Raising Simulator está disponible en PC.

¿Cuándo se lanzó Ciel Fledge: A Daughter Raising Simulator?

Ciel Fledge: A Daughter Raising Simulator se lanzó el 20 de febrero de 2020.

¿Quién desarrolló Ciel Fledge: A Daughter Raising Simulator?

Ciel Fledge: A Daughter Raising Simulator fue desarrollado por Studio Namaapa y publicado por PQube Limited.