Ninety Days
A minimal indie adventure where you live out 90 days in a quiet village, making small choices that reshape daily life.
Veredicto de GamerScout
For players who crave quiet, character-focused stories willing to trade action for reflection.
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I went in expecting a story-heavy experience and found something closer to a life sim with adventure leanings. Ninety Days strips away combat and spectacle, instead focusing on how small decisions compound over three months in a single village. You'll talk to NPCs, explore limited but handcrafted environments, and watch how relationships and routines shift based on what you choose to do each day. It's deliberately paced for reflection rather than action, which works if you're in the mood for a quiet game but doesn't offer much mechanical depth or replay value. The writing carries the whole experience, so whether it lands depends entirely on whether the dialogue and character arcs grip you. Fair warning: this is niche even by indie standards, and it won't hold you if you need systems or goals to chase.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- OS
- Microsoft Windows
- Processor
- Intel Celeron 1800 MHz
- Memory
- 512 MB RAM
- Graphics
- Intel HD Graphics
- Storage
- 42 MB available space
- Sound Card
- DirectSound Compatible
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Información del juego
- Desarrolladora
- ImperiumGame
- Distribuidora
- ImperiumGame
- Fecha de lanzamiento
- 26 feb 2021

