Compara los precios de Devil Tears en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ImperiumGame. Publicado por ㅤkovalevviktor. Lanzado el 12/10/2021. Disponible en PC. Géneros: Indie.

Precision platforming stripped to its barest bones: dodge falling blocks, clear spike-lined cells, reach the exit. Honest about what it is, but honesty only gets you so far.

I went in expecting very little, and Devil Tears mostly confirmed that expectation, which is a strange kind of integrity. This is a 2D precision platformer from solo developer ImperiumGame, built around a single core loop: guide a cartoon devil through grid-like levels, jump across cells, avoid spike traps planted on the ground, and dodge blocks that fall from above in real time. The premise carries an appealing black-comedy irony, the devil trapped and tormented inside his own hell, but the game wears that concept lightly. There is no story to speak of, no dialogue, no atmosphere that builds on the idea. It is a reflex game with a thin aesthetic coat. The level design is the whole product here, and it is also where the honesty starts to crack. Ten levels gate five Steam achievements, with milestone names tied to completing levels 2, 5, and 10, plus one for collecting health pickups and one, amusingly, for falling on the spikes. That last achievement is the only one showing a meaningful unlock rate among the small player base, which tells you something real: most players spike out early rather than push through the full run. The falling-block mechanic does create moments of split-second decision making, and when the timing clicks, clearing a tight corridor while a block crashes just behind you carries a small, satisfying punch. But the game offers no difficulty curve that feels designed so much as abrupt, and there is no checkpoint system evident that would smooth out repeated attempts. The soundtrack is described as dynamic, and in context that means it shifts energy to match the on-screen chaos rather than sitting static. It is functional, not remarkable. The visual style leans into cute-demon territory, bright and clean rather than atmospheric, which suits the casual framing but also prevents the game from landing any mood it might have reached for. The install footprint is genuinely tiny, around 22 MB, which signals exactly the scope you are dealing with. Who is this for? It is for the subscription-tier gamer who wants a ten-to-twenty minute diversion with a handful of achievements to tick. Players chasing a clean achievement completion in under an hour will find the ask manageable if patience holds. Anyone coming in hoping for the tactile depth of a Celeste or even a light-touch indie like Super Meat Boy will leave underwhelmed. Devil Tears does not pretend to be those things, but it also does not offer anything to fill the gap. It is a micro-release that knows its lane. Approach with proportionate expectations. Kai, Scout Team

Devil Tears

Devil Tears

12 oct 2021ImperiumGameㅤkovalevviktor
GamerScout opina

Precision platforming stripped to its barest bones: dodge falling blocks, clear spike-lined cells, reach the exit. Honest about what it is, but honesty only gets you so far.

PC
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€0.00
en N/A
Mínimo histórico: €0.24

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I went in expecting very little, and Devil Tears mostly confirmed that expectation, which is a strange kind of integrity. This is a 2D precision platformer from solo developer ImperiumGame, built around a single core loop: guide a cartoon devil through grid-like levels, jump across cells, avoid spike traps planted on the ground, and dodge blocks that fall from above in real time. The premise carries an appealing black-comedy irony, the devil trapped and tormented inside his own hell, but the game wears that concept lightly. There is no story to speak of, no dialogue, no atmosphere that builds on the idea. It is a reflex game with a thin aesthetic coat. The level design is the whole product here, and it is also where the honesty starts to crack. Ten levels gate five Steam achievements, with milestone names tied to completing levels 2, 5, and 10, plus one for collecting health pickups and one, amusingly, for falling on the spikes. That last achievement is the only one showing a meaningful unlock rate among the small player base, which tells you something real: most players spike out early rather than push through the full run. The falling-block mechanic does create moments of split-second decision making, and when the timing clicks, clearing a tight corridor while a block crashes just behind you carries a small, satisfying punch. But the game offers no difficulty curve that feels designed so much as abrupt, and there is no checkpoint system evident that would smooth out repeated attempts. The soundtrack is described as dynamic, and in context that means it shifts energy to match the on-screen chaos rather than sitting static. It is functional, not remarkable. The visual style leans into cute-demon territory, bright and clean rather than atmospheric, which suits the casual framing but also prevents the game from landing any mood it might have reached for. The install footprint is genuinely tiny, around 22 MB, which signals exactly the scope you are dealing with. Who is this for? It is for the subscription-tier gamer who wants a ten-to-twenty minute diversion with a handful of achievements to tick. Players chasing a clean achievement completion in under an hour will find the ask manageable if patience holds. Anyone coming in hoping for the tactile depth of a Celeste or even a light-touch indie like Super Meat Boy will leave underwhelmed. Devil Tears does not pretend to be those things, but it also does not offer anything to fill the gap. It is a micro-release that knows its lane. Approach with proportionate expectations.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Precision PlatformerReflex-BasedMicro-ReleaseAchievement HuntingFalling HazardsCasual ChallengeShort-Form

Requisitos del sistema

Mínimos

OS
Microsoft Windows
Memory
512 MB RAM
Storage
22 MB available space
Graphics
Intel HD Graphics
Processor
Intel Celeron 1800 MHz
Sound Card
DirectSound Compatible

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Información del juego

Desarrolladora
ImperiumGame
Distribuidora
ㅤkovalevviktor
Fecha de lanzamiento
12 oct 2021

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¿Cuánto cuesta Devil Tears?

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¿Dónde puedo comprar Devil Tears más barato?

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¿En qué plataformas está disponible Devil Tears?

Devil Tears está disponible en PC.

¿Cuándo se lanzó Devil Tears?

Devil Tears se lanzó el 12 de octubre de 2021.

¿Quién desarrolló Devil Tears?

Devil Tears fue desarrollado por ImperiumGame y publicado por ㅤkovalevviktor.