Compara los precios de Nickelodeon All-Star Brawl en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Ludosity. Publicado por GameMill Entertainment. Lanzado el 4/10/2021. Disponible en PC, Xbox, Nintendo Switch. Géneros: Action.

Mechanically tight platform fighter with a 20-plus character Nicktoons roster that gets the fighting right and almost everything else wrong.

My first hour with Nickelodeon All-Star Brawl was genuinely surprising, and not in the way the skeptic in me expected. The fighting feels good. Snappy, responsive controls, a three-tier attack system built around light hits, heavy hits, and specials (each with directional variants), plus competitive-minded mechanics like wavedashing and mid-air grabs that go a step further than the game it obviously adores. Ludosity came from making Slap City, and that pedigree shows the moment you start landing combos with CatDog or sending Reptar careening off a Rugrats-themed stage. For players who want a mechanically layered platform fighter and do not own a Switch, this is a legitimate option. The roster spans a genuinely impressive slice of Nickelodeon history. You get the obvious picks, SpongeBob and Patrick, the Ninja Turtles, Invader Zim, Korra, but also some inspired choices like Nigel Thornberry and Ren and Stimpy. Each fighter has a distinct move set drawn from their cartoon identity, and the 20-plus characters across 17 franchises give you enough variety to find a main you actually enjoy playing. The stages, themed to each show, are colorful and varied enough that some feature multiple platforms and moving elements to keep fights interesting. Here is where it gets uncomfortable, though. Strip away the Nickelodeon branding and what you have is a skeleton of a game. There is no story mode, no unlockable costumes at launch, no voice acting from any of the characters, and no licensed music from the shows. The single-player arcade mode is seven fights against randomized CPU opponents that unlock a handful of gallery images. That is it. For a licensed product built on decades of beloved cartoons, the absence of any real fan-service depth is baffling. No Nigel yelling "SMASHING". No SpongeBob theme. Nothing. The PC version at least gained community-made voice mods almost immediately after launch, and official alternate costumes arrived post-launch via free update, but the bare-bones release left a sour taste that the Mixed Steam rating reflects pretty accurately. Online play tells a similarly complicated story. The rollback netcode is a genuine achievement for a budget licensed release, and when connections cooperate the matches run smoothly. But the online player base thinned out fast, and finding matches became increasingly difficult well before a sequel arrived in 2023. Local multiplayer with up to four players is where this game actually lives. Get three friends in a room who have any nostalgia for 90s and early 2000s Nickelodeon, and the rough edges soften considerably. As a casual party brawler it works. As the competitive Smash alternative Ludosity clearly intended, it never quite got the sustained community to prove the concept. If you want a technically competent platform fighter with a fun Nicktoons cast and you have people to play it with locally, there is real enjoyment here. Solo players or anyone expecting the content depth of a fully supported live title will bounce off it fast. The sequel addressed many of these complaints, so if you are coming to this fresh in 2025, that might be the smarter entry point. Alex, Scout Team

Nickelodeon All-Star Brawl

Nickelodeon All-Star Brawl

4 oct 2021LudosityGameMill Entertainment
GamerScout opina

Mechanically tight platform fighter with a 20-plus character Nicktoons roster that gets the fighting right and almost everything else wrong.

PCXboxNintendo Switch
Steam Deck VerifiedProtonDB Silver
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€0.00
en N/A
Mínimo histórico: €0.95

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Acerca de Nickelodeon All-Star Brawl

My first hour with Nickelodeon All-Star Brawl was genuinely surprising, and not in the way the skeptic in me expected. The fighting feels good. Snappy, responsive controls, a three-tier attack system built around light hits, heavy hits, and specials (each with directional variants), plus competitive-minded mechanics like wavedashing and mid-air grabs that go a step further than the game it obviously adores. Ludosity came from making Slap City, and that pedigree shows the moment you start landing combos with CatDog or sending Reptar careening off a Rugrats-themed stage. For players who want a mechanically layered platform fighter and do not own a Switch, this is a legitimate option. The roster spans a genuinely impressive slice of Nickelodeon history. You get the obvious picks, SpongeBob and Patrick, the Ninja Turtles, Invader Zim, Korra, but also some inspired choices like Nigel Thornberry and Ren and Stimpy. Each fighter has a distinct move set drawn from their cartoon identity, and the 20-plus characters across 17 franchises give you enough variety to find a main you actually enjoy playing. The stages, themed to each show, are colorful and varied enough that some feature multiple platforms and moving elements to keep fights interesting. Here is where it gets uncomfortable, though. Strip away the Nickelodeon branding and what you have is a skeleton of a game. There is no story mode, no unlockable costumes at launch, no voice acting from any of the characters, and no licensed music from the shows. The single-player arcade mode is seven fights against randomized CPU opponents that unlock a handful of gallery images. That is it. For a licensed product built on decades of beloved cartoons, the absence of any real fan-service depth is baffling. No Nigel yelling "SMASHING". No SpongeBob theme. Nothing. The PC version at least gained community-made voice mods almost immediately after launch, and official alternate costumes arrived post-launch via free update, but the bare-bones release left a sour taste that the Mixed Steam rating reflects pretty accurately. Online play tells a similarly complicated story. The rollback netcode is a genuine achievement for a budget licensed release, and when connections cooperate the matches run smoothly. But the online player base thinned out fast, and finding matches became increasingly difficult well before a sequel arrived in 2023. Local multiplayer with up to four players is where this game actually lives. Get three friends in a room who have any nostalgia for 90s and early 2000s Nickelodeon, and the rough edges soften considerably. As a casual party brawler it works. As the competitive Smash alternative Ludosity clearly intended, it never quite got the sustained community to prove the concept. If you want a technically competent platform fighter with a fun Nicktoons cast and you have people to play it with locally, there is real enjoyment here. Solo players or anyone expecting the content depth of a fully supported live title will bounce off it fast. The sequel addressed many of these complaints, so if you are coming to this fresh in 2025, that might be the smarter entry point.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamPlatform FighterLocal MultiplayerRollback NetcodeCompetitive BrawlerLicensed IPCouch PartyWavedash MechanicsNostalgia

Requisitos del sistema

Mínimos

OS
64-bit Windows 7, Windows 8.1, Windows 10
Processor
Intel Core i5-4430 / AMD FX-6300
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB Di…

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Reseñas y valoraciones

Steam
70%(5,660)

Información del juego

Desarrolladora
Ludosity
Distribuidora
GameMill Entertainment
Fecha de lanzamiento
4 oct 2021

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¿En qué plataformas está disponible Nickelodeon All-Star Brawl?

Nickelodeon All-Star Brawl está disponible en PC, Xbox, Nintendo Switch.

¿Cuándo se lanzó Nickelodeon All-Star Brawl?

Nickelodeon All-Star Brawl se lanzó el 4 de octubre de 2021.

¿Quién desarrolló Nickelodeon All-Star Brawl?

Nickelodeon All-Star Brawl fue desarrollado por Ludosity y publicado por GameMill Entertainment.