Compara los precios de My Name is Mayo en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Green Lava Studios. Publicado por Green Lava Studios. Lanzado el 15/2/2016. Disponible en PC. Géneros: Casual, Simulation.

Clicking 10,000 times to dress a mayo jar in a leopard-print thong is either the funniest thing on Steam or a complete waste of half an hour. Possibly both.

I run a colour-coded spreadsheet tracking completion times for every achievement set I've touched, so when something clocks in at under 30 minutes total, it gets its own column. My Name is Mayo has lived in that column since 2016, and I still don't know whether to file it under 'game' or 'performance art.' The mechanic is exactly as advertised and nothing else: click the mouse on a jar of mayonnaise. No upgrades, no resource loops, no branching skill trees. Unlike the broader clicker genre, there is no idle component, no multiplier chain to optimise, no late-game scaling curve to evaluate. The only decision you make is which of the four story paths to activate at a time, each triggered by equipping a specific costume at a milestone. Those costumes range from a moustache and a guitar to outfits significantly less suitable for family viewing, and each one feeds a few sentences of absurdist narrative text as you keep clicking. The four story branches vary wildly in tone: one plays a brooding philosophical angle straight, one is a glam-metal coming-of-age arc, one leans into bizarre comedy, and one exists mostly to make you uncomfortable. Green Lava Studios built the whole thing as an entry for Game Jam Costa Rica 2015, which explains both the stripped-back scope and the anarchic humour. The hook, such as it is, is the 50 Steam achievements. Getting to 10,000 total clicks, switching between costumes at the right milestones, and reading the associated story snippets covers the full list. Players in the community routinely report completion in 26 to 60 minutes depending on whether they click manually or use a macro. The online leaderboard exists and some players have logged tens of millions of clicks, which raises existential questions this review is not qualified to answer. Trading cards drop normally, so sub-one-hour card farmers have a use case here. What does not work: there is no gameplay depth to speak of. The clicker genre at least usually offers a loop of investment and reward acceleration. Here the click rate is flat from start to finish, the visuals change only cosmetically, and nothing you do alters the outcome. If you come in expecting mechanical engagement, you will be bored inside five minutes. The community itself is split cleanly between people who found the absurdist writing genuinely funny and people who feel the joke lands once and then just sits there for the remaining 20 minutes of runtime. For whom is this a reasonable purchase? Achievement hunters padding completion ratios, trading-card collectors on a time budget, and anyone curious enough about the dadaist comedy angle to give it one run. Strategy-minded players will find zero decision-making surface here. There is no tutorial to evaluate, no AI to critique, no mod ecosystem, and no late game. It is, in the most literal sense, a one-column entry on a spreadsheet. Diego, Scout Team

My Name is Mayo

My Name is Mayo

15 feb 2016Green Lava Studios
GamerScout opina

Clicking 10,000 times to dress a mayo jar in a leopard-print thong is either the funniest thing on Steam or a complete waste of half an hour. Possibly both.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
0,99 €
en Fanatical
Mínimo registrado: 0,99 €
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Veredicto de GamerScout

Worth exactly one 30-minute session if you want cheap achievements and can stomach surreal humour; everyone else can skip it.

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1,72 €
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Historial de precios

Mínimo registrado
0,99 €23 jun 2026
Mejor precio actual
0,99 €
El más bajo desde que lo seguimos
Tiendas oficialesTiendas de claves
0,91 €1,20 €1,48 €1,77 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
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Acerca de My Name is Mayo

I run a colour-coded spreadsheet tracking completion times for every achievement set I've touched, so when something clocks in at under 30 minutes total, it gets its own column. My Name is Mayo has lived in that column since 2016, and I still don't know whether to file it under 'game' or 'performance art.' The mechanic is exactly as advertised and nothing else: click the mouse on a jar of mayonnaise. No upgrades, no resource loops, no branching skill trees. Unlike the broader clicker genre, there is no idle component, no multiplier chain to optimise, no late-game scaling curve to evaluate. The only decision you make is which of the four story paths to activate at a time, each triggered by equipping a specific costume at a milestone. Those costumes range from a moustache and a guitar to outfits significantly less suitable for family viewing, and each one feeds a few sentences of absurdist narrative text as you keep clicking. The four story branches vary wildly in tone: one plays a brooding philosophical angle straight, one is a glam-metal coming-of-age arc, one leans into bizarre comedy, and one exists mostly to make you uncomfortable. Green Lava Studios built the whole thing as an entry for Game Jam Costa Rica 2015, which explains both the stripped-back scope and the anarchic humour. The hook, such as it is, is the 50 Steam achievements. Getting to 10,000 total clicks, switching between costumes at the right milestones, and reading the associated story snippets covers the full list. Players in the community routinely report completion in 26 to 60 minutes depending on whether they click manually or use a macro. The online leaderboard exists and some players have logged tens of millions of clicks, which raises existential questions this review is not qualified to answer. Trading cards drop normally, so sub-one-hour card farmers have a use case here. What does not work: there is no gameplay depth to speak of. The clicker genre at least usually offers a loop of investment and reward acceleration. Here the click rate is flat from start to finish, the visuals change only cosmetically, and nothing you do alters the outcome. If you come in expecting mechanical engagement, you will be bored inside five minutes. The community itself is split cleanly between people who found the absurdist writing genuinely funny and people who feel the joke lands once and then just sits there for the remaining 20 minutes of runtime. For whom is this a reasonable purchase? Achievement hunters padding completion ratios, trading-card collectors on a time budget, and anyone curious enough about the dadaist comedy angle to give it one run. Strategy-minded players will find zero decision-making surface here. There is no tutorial to evaluate, no AI to critique, no mod ecosystem, and no late game. It is, in the most literal sense, a one-column entry on a spreadsheet.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstrading-cardstier:sub-5Achievement HuntingSub-1-Hour CompletionAbsurdist ComedyTrading Card FarmerClickerOne-Session GameMeme Game

Requisitos del sistema

Mínimos

OS
XP, Vista, 7, 8, 9 or even 10
Memory
512 MB RAM
Network
Broadband Internet connection
Storage
20 MB available space
Graphics
Anything that can run solitaire.
Processor
An OK one
Sound Card
Whatevs

Recomendados

OS
11?
Memory
1024 GB RAM
Network
Broadband Internet connection
Storage
100000 GB available space
Graphics
Seriously, anything that can run solitaire.
Processor
The Best one
Sound Card
Whatevs is better

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Información del juego

Desarrolladora
Green Lava Studios
Distribuidora
Green Lava Studios
Fecha de lanzamiento
15 feb 2016

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Preguntas frecuentes sobre My Name is Mayo

¿Cuánto cuesta My Name is Mayo?

A 15 de agosto de 2026, la oferta más barata disponible de My Name is Mayo es €0.99 en Fanatical, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar My Name is Mayo más barato?

El precio más bajo disponible que seguimos para My Name is Mayo es €0.99 en Fanatical (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible My Name is Mayo?

My Name is Mayo está disponible en PC.

¿Cuándo se lanzó My Name is Mayo?

My Name is Mayo se lanzó el 15 de febrero de 2016.

¿Quién desarrolló My Name is Mayo?

My Name is Mayo fue desarrollado por Green Lava Studios.