Compara los precios de Metal Gear Solid V: The Definitive Experience en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por KONAMI. Publicado por Konami Digital Entertainment. Lanzado el 1/9/2015. Disponible en PC, Xbox. Géneros: Action, Adventure. Puntuación Metacritic: 91/100.

The complete MGSV package: Ground Zeroes plus The Phantom Pain and 10+ DLCs in one bundle. Stealth sandbox at its mechanical peak, story baggage included.

Metal Gear Solid V: The Definitive Experience bundles Ground Zeroes and The Phantom Pain together with over ten DLC packs, making it the single most complete way to play Hideo Kojima's final entry in the Metal Gear series. If you've never touched it, this is the version to grab. If you already own one half on PC, check your library before buying because there is overlap. The Phantom Pain is the centerpiece, and it earns that position. It's an open-world stealth-action game set across two massive maps - Afghanistan and the Angola-Zaire border region - where you play as Venom Snake, running a private military operation called Diamond Dogs. The core loop is mission-based: infiltrate a location, hit an objective (extract a prisoner, destroy equipment, assassinate a target), and get out. What makes it exceptional is how many tools you're given to solve each problem. Tranquilizer pistols, CQC takedowns, fulton balloon extractions, decoys, cardboard boxes, suppressed rifles, fire, explosives, buddy characters like a wolf and a sniper - the sandbox hands you a genuinely ridiculous toolkit and then trusts you to find a style that works. Replaying missions with self-imposed restrictions, or hunting for S-ranks, has a lot of pull. Ground Zeroes is shorter - most people clear it in under two hours on a first run - but it's a tight, well-designed prologue set in a single compound. It functions as a good mechanical tutorial and a genuinely dark story beat that sets up The Phantom Pain's events. Standalone it would feel thin, but as part of this bundle it fills its role cleanly. Where the package gets complicated is the story. The Phantom Pain's narrative is famously unfinished. Several plot threads hit hard and Kiefer Sutherland's quiet, restrained performance as Snake works better than many expected. But Chapter 2 is a noticeable step down in mission design, leaning heavily on repeated objectives, and key story content that was planned never made it into the final game. You can find traces of it in data mines and cut content discussions online. It doesn't ruin what's there, but if you come in expecting a tightly wrapped conclusion to the Metal Gear saga, you'll leave with questions that will never officially be answered. Online mode (FOB - Forward Operating Base) is still technically present, letting you build and raid other players' bases. It requires in-app purchases to accelerate meaningfully, and the active player count is a fraction of what it was at launch. Treat it as a curiosity rather than a reason to buy. The single-player content is the actual argument here, and that argument is strong. Metacritic sits at 91, which reflects how strong the core gameplay is. The controls are responsive, the AI reacts to noise and light in satisfying ways, and the moment-to-moment feel of sneaking through a mountain outpost at night - using the iDroid to mark guards, timing a fulton extraction to avoid a helicopter sweep - is still some of the best stealth design on PC. If open-world stealth with deep systems and a strong mechanical identity is what you're looking for, this bundle delivers it in volume. Alex, Scout Team

Metal Gear Solid V: The Definitive Experience

Metal Gear Solid V: The Definitive Experience

1 sept 2015KONAMIKonami Digital Entertainment
GamerScout opina

The complete MGSV package: Ground Zeroes plus The Phantom Pain and 10+ DLCs in one bundle. Stealth sandbox at its mechanical peak, story baggage included.

PCXbox
Steam Deck PlayableProtonDB Platinum
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Acerca de Metal Gear Solid V: The Definitive Experience

Metal Gear Solid V: The Definitive Experience bundles Ground Zeroes and The Phantom Pain together with over ten DLC packs, making it the single most complete way to play Hideo Kojima's final entry in the Metal Gear series. If you've never touched it, this is the version to grab. If you already own one half on PC, check your library before buying because there is overlap. The Phantom Pain is the centerpiece, and it earns that position. It's an open-world stealth-action game set across two massive maps - Afghanistan and the Angola-Zaire border region - where you play as Venom Snake, running a private military operation called Diamond Dogs. The core loop is mission-based: infiltrate a location, hit an objective (extract a prisoner, destroy equipment, assassinate a target), and get out. What makes it exceptional is how many tools you're given to solve each problem. Tranquilizer pistols, CQC takedowns, fulton balloon extractions, decoys, cardboard boxes, suppressed rifles, fire, explosives, buddy characters like a wolf and a sniper - the sandbox hands you a genuinely ridiculous toolkit and then trusts you to find a style that works. Replaying missions with self-imposed restrictions, or hunting for S-ranks, has a lot of pull. Ground Zeroes is shorter - most people clear it in under two hours on a first run - but it's a tight, well-designed prologue set in a single compound. It functions as a good mechanical tutorial and a genuinely dark story beat that sets up The Phantom Pain's events. Standalone it would feel thin, but as part of this bundle it fills its role cleanly. Where the package gets complicated is the story. The Phantom Pain's narrative is famously unfinished. Several plot threads hit hard and Kiefer Sutherland's quiet, restrained performance as Snake works better than many expected. But Chapter 2 is a noticeable step down in mission design, leaning heavily on repeated objectives, and key story content that was planned never made it into the final game. You can find traces of it in data mines and cut content discussions online. It doesn't ruin what's there, but if you come in expecting a tightly wrapped conclusion to the Metal Gear saga, you'll leave with questions that will never officially be answered. Online mode (FOB - Forward Operating Base) is still technically present, letting you build and raid other players' bases. It requires in-app purchases to accelerate meaningfully, and the active player count is a fraction of what it was at launch. Treat it as a curiosity rather than a reason to buy. The single-player content is the actual argument here, and that argument is strong. Metacritic sits at 91, which reflects how strong the core gameplay is. The controls are responsive, the AI reacts to noise and light in satisfying ways, and the moment-to-moment feel of sneaking through a mountain outpost at night - using the iDroid to mark guards, timing a fulton extraction to avoid a helicopter sweep - is still some of the best stealth design on PC. If open-world stealth with deep systems and a strong mechanical identity is what you're looking for, this bundle delivers it in volume.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamStealth SandboxOpen-World StealthBase BuildingBuddy SystemTactical InfiltrationMission ReplayFOB MultiplayerUnfinished Narrative

Requisitos del sistema

Mínimos

OS
Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)
Processor
Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 650 (2GB) or better (D…

Recomendados

OS
Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)
Processor
Intel Core i7-4790 (3.60GHz) or better; Quad-core or better
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 760 (DirectX 11 gra…

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Reseñas y valoraciones

Metacritic
91

Información del juego

Desarrolladora
KONAMI
Distribuidora
Konami Digital Entertainment
Fecha de lanzamiento
1 sept 2015

Características

Single-playerMultiplayerSteam AchievementsFull controller supportSteam Trading CardsCaptions availableIn App PurchasesSteam Cloud+5 más

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¿En qué plataformas está disponible Metal Gear Solid V: The Definitive Experience?

Metal Gear Solid V: The Definitive Experience está disponible en PC, Xbox.

¿Cuándo se lanzó Metal Gear Solid V: The Definitive Experience?

Metal Gear Solid V: The Definitive Experience se lanzó el 1 de septiembre de 2015.

¿Quién desarrolló Metal Gear Solid V: The Definitive Experience?

Metal Gear Solid V: The Definitive Experience fue desarrollado por KONAMI y publicado por Konami Digital Entertainment.

¿Merece la pena comprar Metal Gear Solid V: The Definitive Experience?

Metal Gear Solid V: The Definitive Experience tiene una puntuación Metacritic de 91/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.