Compara los precios de SUPER BOMBERMAN R 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por KONAMI. Publicado por KONAMI. Lanzado el 13/9/2023. Disponible en PC, Xbox, Nintendo Switch. Géneros: Action, Adventure, Casual, Massively Multiplayer, RPG.

Classic grid-bomb chaos with a battle-royale twist and a bold new Castle mode, but a thin online player pool and a locked mode rotation make this a tougher sell for solo queue warriors than it looks.

I came into Super Bomberman R 2 expecting tight, pick-up-and-play multiplayer with a few new tricks bolted on. What I got was roughly that, plus a story campaign I did not ask for, a mode-rotation system that actively punishes you for wanting to play a specific game type, and one genuinely smart new mode sandwiched inside all of it. The core loop is still the same satisfying grid-bomb formula it has been for four decades. You drop bombs, you blast blocks, you collect power-ups like expanded blast radius and extra bomb count, and you try to be the last one standing before the ceiling starts dropping. In Standard mode, four to eight players share an arena and it works exactly as it should. Grand Prix adds team-based play, and Battle 64 is the headline spectacle: up to 64 players spread across dozens of simultaneous mini-arenas, with survivors teleporting into tighter and tighter boards until there is one Bomber One left standing. It is the Tetris 99 model applied to Bomberman, and honestly it fits. When you can actually get into a full lobby, it is the most consistently fun the game has to offer. The new Castle mode is the other genuine addition here. One player builds and defends a base using cannons, lasers, walls, and conveyor belts, while up to 15 attackers try to collect keys and reach the treasure chest. On paper, a 1-versus-15 asymmetric mode sounds wild. In practice the balance is rough, the level editor that lets you build your own castles is fiddly, and a dedicated enough builder can construct a layout the AI or even real attackers struggle to break. There is something fun in experimenting with trap layouts, but do not expect a polished Clash-style experience. The stage editor lets you upload and share creations, which adds longevity on paper, though community-made maps have a habit of being either trivially easy or mathematically unbeatable due to time limits. Here is the problem I kept running into as a PC player: the online is held together with string. Graded matches, the only way to play strangers, run on a timed mode rotation. Want to play Battle 64 right now? Check the schedule, come back in an hour if it is not up. The Steam concurrent player numbers never climbed high to begin with, peaking around launch and dropping fast, so even when your preferred mode is in rotation you might not fill a lobby. Collision detection received criticism on other platforms too, with some reviewers flagging issues telling whether your character is actually inside or outside a blast radius. Controls have a slight iciness to them that rewards patience but will frustrate players who expect crisp one-tile stops. The single-player story mode, which involves exploring planets, collecting Ellon creatures, and building castle defenses against waves of enemies, is content-padded in a way that feels like obligation rather than design. The honest summary: Super Bomberman R 2 is best experienced with friends, local or online at peak hours. Cross-platform support helps the player count, and the Konami guest character roster adds some fun variety. Solo queueing in off-peak hours on PC is a gamble. If you have a regular group willing to use Room Match, the mode-rotation lock disappears and most of the structural complaints fade with it. If you are buying this expecting a populated ranked ladder with on-demand mode selection, the low Steam player counts will test your patience before long. Fred, Scout Team

SUPER BOMBERMAN R 2

SUPER BOMBERMAN R 2

13 sept 2023KONAMI
GamerScout opina

Classic grid-bomb chaos with a battle-royale twist and a bold new Castle mode, but a thin online player pool and a locked mode rotation make this a tougher sell for solo queue warriors than it looks.

PCXboxNintendo Switch
Steam Deck Playable
Mejor precio disponible
25,63 €-49%
en YuPlay
Mínimo registrado: 7,30 €
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Veredicto de GamerScout

Worth it for couch sessions and friend groups, but solo PC players should temper expectations around the thin online population.

Comparar precios(8 tiendas)

YuPlayMejor precio
StandardEuropa (UE)Nintendo SwitchClave
25,63 €-49%
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Comprar
StandardGlobalSteam KeyClave
25,90 €
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StandardGlobalSteam KeyClave
32,99 €
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StandardGlobalSteam KeyClave
36,47 €-27%
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StandardEuropa (UE)Steam KeyClave
37,10 €-10%
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StandardGlobalSteam KeyClave
39,99 €-20%
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StandardGlobalSteam KeyClave
43,22 €
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Historial de precios

Mínimo registrado
7,30 €26 jun 2026
Mejor precio actual
25,63 €
Tiendas de claves
5,10 €12,68 €20,25 €27,83 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Acerca de SUPER BOMBERMAN R 2

I came into Super Bomberman R 2 expecting tight, pick-up-and-play multiplayer with a few new tricks bolted on. What I got was roughly that, plus a story campaign I did not ask for, a mode-rotation system that actively punishes you for wanting to play a specific game type, and one genuinely smart new mode sandwiched inside all of it. The core loop is still the same satisfying grid-bomb formula it has been for four decades. You drop bombs, you blast blocks, you collect power-ups like expanded blast radius and extra bomb count, and you try to be the last one standing before the ceiling starts dropping. In Standard mode, four to eight players share an arena and it works exactly as it should. Grand Prix adds team-based play, and Battle 64 is the headline spectacle: up to 64 players spread across dozens of simultaneous mini-arenas, with survivors teleporting into tighter and tighter boards until there is one Bomber One left standing. It is the Tetris 99 model applied to Bomberman, and honestly it fits. When you can actually get into a full lobby, it is the most consistently fun the game has to offer. The new Castle mode is the other genuine addition here. One player builds and defends a base using cannons, lasers, walls, and conveyor belts, while up to 15 attackers try to collect keys and reach the treasure chest. On paper, a 1-versus-15 asymmetric mode sounds wild. In practice the balance is rough, the level editor that lets you build your own castles is fiddly, and a dedicated enough builder can construct a layout the AI or even real attackers struggle to break. There is something fun in experimenting with trap layouts, but do not expect a polished Clash-style experience. The stage editor lets you upload and share creations, which adds longevity on paper, though community-made maps have a habit of being either trivially easy or mathematically unbeatable due to time limits. Here is the problem I kept running into as a PC player: the online is held together with string. Graded matches, the only way to play strangers, run on a timed mode rotation. Want to play Battle 64 right now? Check the schedule, come back in an hour if it is not up. The Steam concurrent player numbers never climbed high to begin with, peaking around launch and dropping fast, so even when your preferred mode is in rotation you might not fill a lobby. Collision detection received criticism on other platforms too, with some reviewers flagging issues telling whether your character is actually inside or outside a blast radius. Controls have a slight iciness to them that rewards patience but will frustrate players who expect crisp one-tile stops. The single-player story mode, which involves exploring planets, collecting Ellon creatures, and building castle defenses against waves of enemies, is content-padded in a way that feels like obligation rather than design. The honest summary: Super Bomberman R 2 is best experienced with friends, local or online at peak hours. Cross-platform support helps the player count, and the Konami guest character roster adds some fun variety. Solo queueing in off-peak hours on PC is a gamble. If you have a regular group willing to use Room Match, the mode-rotation lock disappears and most of the structural complaints fade with it. If you are buying this expecting a populated ranked ladder with on-demand mode selection, the low Steam player counts will test your patience before long.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvponline-pvplocal-multiplayerlocal-coopcross-platformachievementstier:aaaBattle Royale 64-PlayerAsymmetric MultiplayerCastle DefenseStage EditorMode RotationCross-Platform PlayLocal Party 8-PlayerGrid-Based CombatCouch Co-op

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
20 GB available space
Graphics
NVIDIA GeForce GTX 1050 / Radeon RX 560
Processor
Intel Core i5-4440 / AMD Athlon 300GE

Recomendados

OS
Wndows 10/11
Memory
16 GB RAM
DirectX
Version 11
Storage
20 GB available space
Graphics
NVIDIA GeForce RTX 2070

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Información del juego

Desarrolladora
KONAMI
Distribuidora
KONAMI
Fecha de lanzamiento
13 sept 2023

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Mejor precio25,63 €
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Preguntas frecuentes sobre SUPER BOMBERMAN R 2

¿Cuánto cuesta SUPER BOMBERMAN R 2?

A 15 de agosto de 2026, la oferta más barata disponible de SUPER BOMBERMAN R 2 es €25.63 en YuPlay, de entre 13 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar SUPER BOMBERMAN R 2 más barato?

El precio más bajo disponible que seguimos para SUPER BOMBERMAN R 2 es €25.63 en YuPlay (15 de agosto de 2026). Comparamos 13 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible SUPER BOMBERMAN R 2?

SUPER BOMBERMAN R 2 está disponible en PC, Xbox, Nintendo Switch.

¿Cuándo se lanzó SUPER BOMBERMAN R 2?

SUPER BOMBERMAN R 2 se lanzó el 13 de septiembre de 2023.

¿Quién desarrolló SUPER BOMBERMAN R 2?

SUPER BOMBERMAN R 2 fue desarrollado por KONAMI.