Compara los precios de MANOS: The Hands of Fate ~ Director's Cut en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por FreakZone Games. Publicado por FreakZone Games. Lanzado el 30/7/2015. Disponible en PC. Géneros: Action, Adventure, Indie.

Roughly 80 minutes of tight NES-style punishment built on one of cinema's most gloriously awful films, a micro-gem for MST3K devotees and retro platformer masochists alike.

I have a soft spot for the games nobody asked for, and FreakZone's love letter to the worst movie ever made is exactly that kind of artifact. What started as a mobile curio in 2012 arrived on PC in 2015 as this Director's Cut, and the whole thing carries the quiet confidence of a project made by people who genuinely adore bad cinema rather than exploit it. You play as Mike, an ordinary family man armed with a revolver, picking his way through the haunted halls and desert wastelands surrounding the mysterious Valley Lodge. The move from mobile to PC brings tighter controls and a suite of pixel cutscenes drawn by Matt Kap, the same artist behind The Binding of Isaac: Rebirth, which gives the story segments a handcrafted warmth that the film itself never had. The platforming is strictly old-school: get from left to right, shoot things, try not to die. Mike's revolver can be upgraded to a spread shotgun that you will lose the moment an enemy clips you, and scattered throughout each stage are hidden Hands of Fate collectibles that expand your max health and push the story toward a better ending. Collecting all eight is the quiet completionist thread that adds a second layer to the roughly 80-minute first run. The difficulty settings range from Normal up through Hard, Hardcore, and Nightmare, which suggests FreakZone knew their audience. One reviewer clocked a full Normal clear at just under an hour and twenty minutes, deaths and all, so this is absolutely a game that knows when to end. What makes it more than a novelty is the sheer density of reference work packed into those short stages. Enemies drawn from Killer Shrews and Troll 2 share hallways with the cast of the source film. Stage seven drops into a black-and-white Plan 9 From Outer Space graveyard with Tor Johnson and Vampira waiting at the end. After stage four, the game pivots without warning into a side-scrolling shoot-em-up biplane sequence against the Giant Claw, which is both ridiculous and correct. The Director's Cut also adds a lighting filter that darkens everything past stage two to a small halo around Mike, mimicking the film's notoriously murky cinematography. It is an interface choice that is either atmospheric or aggravating depending on your patience. The film-grain filter, at least, can be switched off. Honest caveats: the PC keyboard controls still feel like they were designed for a physical handheld. A controller is strongly recommended. Checkpoint placement around a few enemy spawns can feel cheap rather than fair. The whole experience is narrow in scope, deliberately so, and players looking for mechanical depth or variety beyond the biplane detour will not find it here. Beating the game once unlocks Torgo Mode, in which the beloved satyr becomes playable and wields a magic staff in place of the revolver. He is, appropriately, slippery. The Steam community sits around 80 percent positive, which tracks for a game that lands exactly what it aims for with a niche audience that will love it, while everyone else wonders why it exists. This is a game for people who know what MST3K is, who have a genuine fondness for the awful-on-purpose, and who remember what it felt like when a film license meant a side-scroller with Frankenstein monsters and zero explanation. For that specific person, FreakZone built something small, sincere, and quietly delightful. Kai, Scout Team

MANOS: The Hands of Fate ~ Director's Cut

MANOS: The Hands of Fate ~ Director's Cut

30 jul 2015FreakZone Games
GamerScout opina

Roughly 80 minutes of tight NES-style punishment built on one of cinema's most gloriously awful films, a micro-gem for MST3K devotees and retro platformer masochists alike.

PC
ProtonDB Gold
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€0.00
en N/A
Mínimo histórico: €0.66

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Acerca de MANOS: The Hands of Fate ~ Director's Cut

I have a soft spot for the games nobody asked for, and FreakZone's love letter to the worst movie ever made is exactly that kind of artifact. What started as a mobile curio in 2012 arrived on PC in 2015 as this Director's Cut, and the whole thing carries the quiet confidence of a project made by people who genuinely adore bad cinema rather than exploit it. You play as Mike, an ordinary family man armed with a revolver, picking his way through the haunted halls and desert wastelands surrounding the mysterious Valley Lodge. The move from mobile to PC brings tighter controls and a suite of pixel cutscenes drawn by Matt Kap, the same artist behind The Binding of Isaac: Rebirth, which gives the story segments a handcrafted warmth that the film itself never had. The platforming is strictly old-school: get from left to right, shoot things, try not to die. Mike's revolver can be upgraded to a spread shotgun that you will lose the moment an enemy clips you, and scattered throughout each stage are hidden Hands of Fate collectibles that expand your max health and push the story toward a better ending. Collecting all eight is the quiet completionist thread that adds a second layer to the roughly 80-minute first run. The difficulty settings range from Normal up through Hard, Hardcore, and Nightmare, which suggests FreakZone knew their audience. One reviewer clocked a full Normal clear at just under an hour and twenty minutes, deaths and all, so this is absolutely a game that knows when to end. What makes it more than a novelty is the sheer density of reference work packed into those short stages. Enemies drawn from Killer Shrews and Troll 2 share hallways with the cast of the source film. Stage seven drops into a black-and-white Plan 9 From Outer Space graveyard with Tor Johnson and Vampira waiting at the end. After stage four, the game pivots without warning into a side-scrolling shoot-em-up biplane sequence against the Giant Claw, which is both ridiculous and correct. The Director's Cut also adds a lighting filter that darkens everything past stage two to a small halo around Mike, mimicking the film's notoriously murky cinematography. It is an interface choice that is either atmospheric or aggravating depending on your patience. The film-grain filter, at least, can be switched off. Honest caveats: the PC keyboard controls still feel like they were designed for a physical handheld. A controller is strongly recommended. Checkpoint placement around a few enemy spawns can feel cheap rather than fair. The whole experience is narrow in scope, deliberately so, and players looking for mechanical depth or variety beyond the biplane detour will not find it here. Beating the game once unlocks Torgo Mode, in which the beloved satyr becomes playable and wields a magic staff in place of the revolver. He is, appropriately, slippery. The Steam community sits around 80 percent positive, which tracks for a game that lands exactly what it aims for with a niche audience that will love it, while everyone else wonders why it exists. This is a game for people who know what MST3K is, who have a genuine fondness for the awful-on-purpose, and who remember what it felt like when a film license meant a side-scroller with Frankenstein monsters and zero explanation. For that specific person, FreakZone built something small, sincere, and quietly delightful.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttier:sub-5MST3K ReferenceB-Movie HomageNES-StyleCollectible EndingsUnlockable CharactersDifficulty TiersShoot-em-up SegmentShort-Form Replay

Requisitos del sistema

Mínimos

OS
Windows XP or later
Memory
256 MB RAM
Storage
23 MB available space
Processor
200 Mhz Pentium processor or higher

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Información del juego

Desarrolladora
FreakZone Games
Distribuidora
FreakZone Games
Fecha de lanzamiento
30 jul 2015

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¿En qué plataformas está disponible MANOS: The Hands of Fate ~ Director's Cut?

MANOS: The Hands of Fate ~ Director's Cut está disponible en PC.

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MANOS: The Hands of Fate ~ Director's Cut se lanzó el 30 de julio de 2015.

¿Quién desarrolló MANOS: The Hands of Fate ~ Director's Cut?

MANOS: The Hands of Fate ~ Director's Cut fue desarrollado por FreakZone Games.