Compara los precios de Madshot en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Overflow. Publicado por 505 Pulse. Lanzado el 18/7/2023. Disponible en PC. Géneros: Action, Adventure.

If backflipping over eldritch horrors while dual-wielding revolvers sounds like your idea of a good Tuesday, Madshot earns its chaos. A Lovecraftian roguelite platformer that rewards skill over stat-grinding, for players who like their runs punishing and kinetic.

I went in expecting another Cthulhu-skinned action game that coasts on cosmic horror aesthetics, and Madshot surprised me. The core identity here is acrobatic, momentum-driven shooting on 2D Smash Bros.-style arenas - wall jumps, backflips, rope hangs, dodge rolls, all while unloading into multi-phased bosses and procedurally shuffled rooms. The movement toolkit is genuinely expressive, and when it clicks, there are few games that make you feel this cool while dying repeatedly. The run structure is straightforward: pick a primary weapon at the start, hunt for a secondary mid-run, slot in an ultimate ability for burst damage emergencies, and stack upgrade combinations that can snowball into wild synergies. Procedurally generated routes let you choose how long and difficult each district push gets, with mini-boss fights, random events, shops, and power-up rooms breaking up the path. Permanent progression exists but is deliberately light - the bulk of your success comes from reading enemy patterns and mastering the movement, not grinding out permanent stat bumps. That is either this game's best quality or its most frustrating one, depending on how you feel about skill-gated runs. Player reception settled at a solid "Mostly Positive" on Steam. The community consensus circles around two things: the movement feel is excellent, and the early areas can lull you into thinking this is easier than it is. Starting from the first boss onward, the game starts demanding real positional awareness - enemies spawn from unexpected angles, and standing still is a death sentence. One genuine friction point: controller support on PC is shaky. Multiple users flagged that the crosshair does not properly center with a gamepad, making mouse and keyboard essentially mandatory, which stings for a genre that plays well on a controller. Also worth flagging - some players found that mid-game progression flattens out once you have unlocked most of the upgrade options, and the final stretch leans more on numerical scaling than the crisp skill expression the early game builds toward. Visually, Madshot goes for a dark, hand-drawn comic book style - think Mike Mignola's shadow work applied to tentacled nightmares. It is a strong aesthetic call that holds up well across the different districts, and the monster animation work in boss fights is a clear point of pride for the team. The soundtrack supports the mood without demanding attention, which is the right call for a game moving this fast. For the price point, the Steam version also bundles Madshot: Road to Madness, an auto-shooter spin-off in the same universe that adds extra value if you want something lower intensity between runs. For players already burned out on roguelites, Madshot does not reinvent anything - the loop is familiar, the progression will feel thin compared to deeper genre offerings, and the controller situation is a real barrier on PC. But for anyone who loved the movement in Dead Cells or wanted a Lovecraftian setting with actual acrobatic flair rather than just atmosphere, this one has enough mechanical identity to justify the time investment. Alex, Scout Team

Madshot

Madshot

18 jul 2023Overflow505 Pulse
GamerScout opina

If backflipping over eldritch horrors while dual-wielding revolvers sounds like your idea of a good Tuesday, Madshot earns its chaos. A Lovecraftian roguelite platformer that rewards skill over stat-grinding, for players who like their runs punishing and kinetic.

PC
Steam Deck Playable
Mejor precio disponible
6,15 €-69%
en Eneba
Mínimo registrado: 5,01 €
Sigue este precio

Veredicto de GamerScout

Best for roguelite fans who want movement-first challenge over stat-padding, and do not mind using mouse and keyboard.

Comparar precios(7 tiendas)

EnebaMejor precio
StandardGlobalSteam KeyClave
6,15 €-69%
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Comprar
StandardEuropa (UE)Steam KeyClave
6,18 €-69%
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StandardGlobalSteam KeyClave
8,97 €
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StandardGlobalSteam KeyClave
9,35 €
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StandardLatinoaméricaSteam KeyClave
10,99 €-45%
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StandardGlobalSteam KeyClave
17,88 €-11%
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Comprar
StandardGlobalSteam KeyClave
18,79 €-6%
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Comprar
StandardGlobalSteam KeyClave
19,99 €
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Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

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Historial de precios

Mínimo registrado
5,01 €8 jul 2026
Mejor precio actual
6,15 €
Tiendas oficialesTiendas de claves
4,87 €5,35 €5,84 €6,32 €6 Jul16 Jul26 Jul5 Aug15 Aug
6 jul — 15 ago
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Capturas y multimedia

Acerca de Madshot

I went in expecting another Cthulhu-skinned action game that coasts on cosmic horror aesthetics, and Madshot surprised me. The core identity here is acrobatic, momentum-driven shooting on 2D Smash Bros.-style arenas - wall jumps, backflips, rope hangs, dodge rolls, all while unloading into multi-phased bosses and procedurally shuffled rooms. The movement toolkit is genuinely expressive, and when it clicks, there are few games that make you feel this cool while dying repeatedly. The run structure is straightforward: pick a primary weapon at the start, hunt for a secondary mid-run, slot in an ultimate ability for burst damage emergencies, and stack upgrade combinations that can snowball into wild synergies. Procedurally generated routes let you choose how long and difficult each district push gets, with mini-boss fights, random events, shops, and power-up rooms breaking up the path. Permanent progression exists but is deliberately light - the bulk of your success comes from reading enemy patterns and mastering the movement, not grinding out permanent stat bumps. That is either this game's best quality or its most frustrating one, depending on how you feel about skill-gated runs. Player reception settled at a solid "Mostly Positive" on Steam. The community consensus circles around two things: the movement feel is excellent, and the early areas can lull you into thinking this is easier than it is. Starting from the first boss onward, the game starts demanding real positional awareness - enemies spawn from unexpected angles, and standing still is a death sentence. One genuine friction point: controller support on PC is shaky. Multiple users flagged that the crosshair does not properly center with a gamepad, making mouse and keyboard essentially mandatory, which stings for a genre that plays well on a controller. Also worth flagging - some players found that mid-game progression flattens out once you have unlocked most of the upgrade options, and the final stretch leans more on numerical scaling than the crisp skill expression the early game builds toward. Visually, Madshot goes for a dark, hand-drawn comic book style - think Mike Mignola's shadow work applied to tentacled nightmares. It is a strong aesthetic call that holds up well across the different districts, and the monster animation work in boss fights is a clear point of pride for the team. The soundtrack supports the mood without demanding attention, which is the right call for a game moving this fast. For the price point, the Steam version also bundles Madshot: Road to Madness, an auto-shooter spin-off in the same universe that adds extra value if you want something lower intensity between runs. For players already burned out on roguelites, Madshot does not reinvent anything - the loop is familiar, the progression will feel thin compared to deeper genre offerings, and the controller situation is a real barrier on PC. But for anyone who loved the movement in Dead Cells or wanted a Lovecraftian setting with actual acrobatic flair rather than just atmosphere, this one has enough mechanical identity to justify the time investment.

Alex
Alex · Scout Team

Catch-all

Etiquetas

singleplayercontroller-supportcloud-savestier:aaaAcrobatic MovementSkill-Gated RunsEldritch SettingWeapon SynergiesMulti-Phase BossesMouse-and-Keyboard RecommendedBundled Bonus GameMid-Run Loadout Building

Requisitos del sistema

Mínimos

OS
Windows 7 or Later
Memory
4 GB RAM
Storage
5 GB available space
Graphics
Nvidia 450 GTS / Radeon HD 5750 or better
Processor
Intel i5 or Later

Recomendados

OS
Windows 7 or Later
Memory
8 GB RAM
Storage
5 GB available space
Graphics
Nvidia GTX 460 / Radeon HD 7800 or better
Processor
Intel i5 or Later

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Community Discussion

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Información del juego

Desarrolladora
Overflow
Distribuidora
505 Pulse
Fecha de lanzamiento
18 jul 2023

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Mejor precio6,15 €
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Preguntas frecuentes sobre Madshot

¿Cuánto cuesta Madshot?

A 15 de agosto de 2026, la oferta más barata disponible de Madshot es €6.15 en Eneba, de entre 10 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Madshot más barato?

El precio más bajo disponible que seguimos para Madshot es €6.15 en Eneba (15 de agosto de 2026). Comparamos 10 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Madshot?

Madshot está disponible en PC.

¿Cuándo se lanzó Madshot?

Madshot se lanzó el 18 de julio de 2023.

¿Quién desarrolló Madshot?

Madshot fue desarrollado por Overflow y publicado por 505 Pulse.