Compara los precios de Long Ago: A Puzzle Tale en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por GrimTalin. Publicado por GrimTalin. Lanzado el 28/5/2021. Disponible en PC, Xbox. Géneros: Casual, Indie.

A one-person studio quietly built a marble-rolling puzzler wrapped in a fully voiced rhyming fairy tale, and it lands better than it has any right to.

I have a soft spot for small studios that commit completely to a mood, and GrimTalin commits hard. The whole thing is built around a single, clean mechanic: you choose a direction, the ball rolls until it hits something, and you have a strict move limit to collect everything on the board. That description sounds almost too spare to be worth your afternoon, but the design earns its complexity the honest way, drip-feeding new obstacles chapter by chapter rather than front-loading a tutorial dump. The five chapters each introduce their own wrinkle. Early on you are reading diagonal signposts that deflect the ball and lighting monk statues that spawn hidden collectibles. Later, portals, rotating bridges, pressure-sensitive buttons that shift pedestals, campfire stops that halt the ball dead, and locked doors with switches all get folded in. The coin challenge variant of each level, where the ball's starting point changes and the path is entirely different, quietly doubles the puzzle count and is harder than it looks. Gems earned in those coin runs are required to unlock the next chapter, which a few reviewers flagged as a pacing snag; if you bounce off optional content instinctively, you will hit a wall before Chapter 2. That is a real design friction point worth knowing before you sit down. What keeps the whole thing feeling handcrafted rather than mechanically assembled is the audiovisual layer. The soundtrack leans into a medieval folk register, lute and flute and bongo threading through levels set in summer forests, desert ruins, night mountain paths, and town courtyards. Each chapter swaps in a new music set and visual theme, so the experience does not outstay its welcome. The story, a fully voiced fairy tale told in ABAB rhyme about a princess chasing freedom against everyone's expectations, scrolls in as you collect feathers. It is slight and a little whimsical-strange, but it is narrated with real care and the voiced chapter-end songs are a genuine surprise for a game at this scale. Reviewing the audio here feels like the right call because the soundtrack is doing serious atmospheric lifting; without it, the puzzles would feel more clinical. Honestly, my one reservation is structural rather than quality-related. The bonus coin levels are framed as optional but functionally required for progression, and that blurs the game's own promise of a relaxed experience. The hint system handles it gracefully, a meter charges passively as you think, and you can pull one move at a time rather than surrendering the whole solution, but players who want to earn every gem cleanly will find some late levels genuinely demanding. Completionists and puzzle veterans will log somewhere between four and eight hours depending on how much they lean on hints. That is a compact, well-considered length for what the game is. For the audience this is made for, patient puzzle solvers who appreciate when a small studio actually finishes an idea properly, Long Ago is worth the attention it rarely gets. Kai, Scout Team

Long Ago: A Puzzle Tale

Long Ago: A Puzzle Tale

28 may 2021GrimTalin
GamerScout opina

A one-person studio quietly built a marble-rolling puzzler wrapped in a fully voiced rhyming fairy tale, and it lands better than it has any right to.

PCXbox
Mejor precio disponible
1,64 €
en Eneba
Mínimo registrado: 1,64 €
Sigue este precio

Veredicto de GamerScout

Best for patient puzzle fans who want a handcrafted, fully voiced experience in a compact four-to-eight-hour package.

Comparar precios(1 tiendas)

EnebaMejor precio
StandardEuropa (UE)Xbox LiveClave
1,64 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
1,64 €12 ago 2026
Mejor precio actual
1,64 €
El más bajo desde que lo seguimos
Tiendas de claves
1,61 €1,72 €1,82 €1,93 €7 Jun24 Jun12 Jul29 Jul15 Aug
7 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Long Ago: A Puzzle Tale

I have a soft spot for small studios that commit completely to a mood, and GrimTalin commits hard. The whole thing is built around a single, clean mechanic: you choose a direction, the ball rolls until it hits something, and you have a strict move limit to collect everything on the board. That description sounds almost too spare to be worth your afternoon, but the design earns its complexity the honest way, drip-feeding new obstacles chapter by chapter rather than front-loading a tutorial dump. The five chapters each introduce their own wrinkle. Early on you are reading diagonal signposts that deflect the ball and lighting monk statues that spawn hidden collectibles. Later, portals, rotating bridges, pressure-sensitive buttons that shift pedestals, campfire stops that halt the ball dead, and locked doors with switches all get folded in. The coin challenge variant of each level, where the ball's starting point changes and the path is entirely different, quietly doubles the puzzle count and is harder than it looks. Gems earned in those coin runs are required to unlock the next chapter, which a few reviewers flagged as a pacing snag; if you bounce off optional content instinctively, you will hit a wall before Chapter 2. That is a real design friction point worth knowing before you sit down. What keeps the whole thing feeling handcrafted rather than mechanically assembled is the audiovisual layer. The soundtrack leans into a medieval folk register, lute and flute and bongo threading through levels set in summer forests, desert ruins, night mountain paths, and town courtyards. Each chapter swaps in a new music set and visual theme, so the experience does not outstay its welcome. The story, a fully voiced fairy tale told in ABAB rhyme about a princess chasing freedom against everyone's expectations, scrolls in as you collect feathers. It is slight and a little whimsical-strange, but it is narrated with real care and the voiced chapter-end songs are a genuine surprise for a game at this scale. Reviewing the audio here feels like the right call because the soundtrack is doing serious atmospheric lifting; without it, the puzzles would feel more clinical. Honestly, my one reservation is structural rather than quality-related. The bonus coin levels are framed as optional but functionally required for progression, and that blurs the game's own promise of a relaxed experience. The hint system handles it gracefully, a meter charges passively as you think, and you can pull one move at a time rather than surrendering the whole solution, but players who want to earn every gem cleanly will find some late levels genuinely demanding. Completionists and puzzle veterans will log somewhere between four and eight hours depending on how much they lean on hints. That is a compact, well-considered length for what the game is. For the audience this is made for, patient puzzle solvers who appreciate when a small studio actually finishes an idea properly, Long Ago is worth the attention it rarely gets.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:sub-5Grid-Based PuzzlerMove-LimitedFully Voiced NarrativeMedieval Folk SoundtrackChapter-Gated ProgressionHint SystemMarble RollingFairy Tale AestheticCollectathon Puzzle

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
4 GB RAM
DirectX
Version 11
Storage
600 MB available space
Graphics
Intel HD Graphics with 1GB VRAM
Processor
Intel Core i5 @ 1.8Ghz 32bit or equivalent

Recomendados

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
1 GB available space
Graphics
Nvidia GTX 950 / AMD Radeon R9 280 with 2GB VRAM
Processor
Intel Core i5 @ 2.4Ghz 64 bit or equivalent

Sigue explorando

Community Discussion

Be the first to comment on Long Ago: A Puzzle Tale.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
GrimTalin
Distribuidora
GrimTalin
Fecha de lanzamiento
28 may 2021

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio1,64 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de GrimTalin

Compra mejor: guías útiles

Preguntas frecuentes sobre Long Ago: A Puzzle Tale

¿Cuánto cuesta Long Ago: A Puzzle Tale?

A 15 de agosto de 2026, la oferta más barata disponible de Long Ago: A Puzzle Tale es €1.64 en Eneba, de entre 1 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Long Ago: A Puzzle Tale más barato?

El precio más bajo disponible que seguimos para Long Ago: A Puzzle Tale es €1.64 en Eneba (15 de agosto de 2026). Comparamos 1 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Long Ago: A Puzzle Tale?

Long Ago: A Puzzle Tale está disponible en PC, Xbox.

¿Cuándo se lanzó Long Ago: A Puzzle Tale?

Long Ago: A Puzzle Tale se lanzó el 28 de mayo de 2021.

¿Quién desarrolló Long Ago: A Puzzle Tale?

Long Ago: A Puzzle Tale fue desarrollado por GrimTalin.