Compara los precios de League of Evil en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Ratalaika Games S.L.. Publicado por Ratalaika Games S.L.. Lanzado el 25/10/2016. Disponible en PC, Mac. Géneros: Action, Indie.

A punchy mobile-born precision platformer with 140 bite-sized levels, timed challenges, and a level editor - honest about what it is, honest about its age.

My first impression of League of Evil on PC was the same one most precision-platformer fans will have: this thing was built for a touchscreen and it knows it. Originally a celebrated iOS release from 2011, it landed on Steam in 2016 carrying all the hallmarks of its origins - short, self-contained levels, a clean double-jump and wall-jump moveset, and an overall structure that rewards five-minute bursts over long dedicated sessions. That is not a dismissal. It is a user manual. The core loop is satisfying in a very focused way. Each of the 140 levels across four themed chapters asks you to punch the mad scientist at the end - one decisive, deeply cathartic hit - while also hunting down a hidden briefcase and clearing the stage fast enough to earn three stars. The briefcase and the speed run almost always conflict with each other, which means most levels will eat two clean runs out of you by design. Controls are built around a double jump, wall jump, ground punch, and a flying kick mid-air; nothing complicated, everything reactive. Instant restarts mean the death counter climbs happily into triple figures without ever feeling punitive, just persistent. The chiptune-adjacent soundtrack keeps the tempo up, cycling through a small set of tracks per chapter - energetic enough to fit the pace, repetitive enough that you will probably start noticing the loops somewhere around world three. Where the game struggles on PC specifically is variety and visual ambition. The tile sets repeat across levels in ways that start to blur together, and the resolution cap at 720p is a genuine concession to its mobile roots that no amount of charm fully papers over. Some players in the Steam community have flagged inconsistent double-jump registration and controller presets that cannot be freely rebound - real friction points for a game where pixel-precise inputs are non-negotiable. The level editor is present and functional, allowing you to build stages with the same traps, turrets, and enemies found in the main game and share them across platforms, though the PC community around it is quiet enough that browsing user content feels like a solo activity most days. Who is this actually for? Completionists chasing three-star runs on 140 levels will get genuine mileage here. Anyone who played the mobile original and wants a nostalgia hit with controller support will find it serviceable, frustrations aside. Players new to the precision-platformer genre who want something low-stakes to train reflexes before graduating to harder entries in the space will find the early chapters generous and the later ones properly demanding. If you arrive expecting the inventiveness of its contemporaries on PC, you will leave underwhelmed - the game never pretends to be anything other than what it is: a well-worn mobile gem, ported faithfully, aging visibly, still capable of producing that specific satisfaction of a clean run through a stage you have died on fifteen times. Kai, Scout Team

League of Evil

League of Evil

25 oct 2016Ratalaika Games S.L.
GamerScout opina

A punchy mobile-born precision platformer with 140 bite-sized levels, timed challenges, and a level editor - honest about what it is, honest about its age.

PCMac
Mejor precio disponible
5,86 €
en Kinguin
Mínimo registrado: 5,86 €
Sigue este precio

Veredicto de GamerScout

Worth it for completionists and reflex-trainer seekers; frustrating for anyone expecting PC-native polish or genre-defining creativity.

Comparar precios(4 tiendas)

KinguinMejor precio
StandardGlobalSteam KeyClave
5,86 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
5,87 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,27 €-22%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,98 €-18%
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
5,86 €3 ago 2026
Mejor precio actual
5,86 €
El más bajo desde que lo seguimos
Tiendas de claves
5,40 €5,71 €6,03 €6,34 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de League of Evil

My first impression of League of Evil on PC was the same one most precision-platformer fans will have: this thing was built for a touchscreen and it knows it. Originally a celebrated iOS release from 2011, it landed on Steam in 2016 carrying all the hallmarks of its origins - short, self-contained levels, a clean double-jump and wall-jump moveset, and an overall structure that rewards five-minute bursts over long dedicated sessions. That is not a dismissal. It is a user manual. The core loop is satisfying in a very focused way. Each of the 140 levels across four themed chapters asks you to punch the mad scientist at the end - one decisive, deeply cathartic hit - while also hunting down a hidden briefcase and clearing the stage fast enough to earn three stars. The briefcase and the speed run almost always conflict with each other, which means most levels will eat two clean runs out of you by design. Controls are built around a double jump, wall jump, ground punch, and a flying kick mid-air; nothing complicated, everything reactive. Instant restarts mean the death counter climbs happily into triple figures without ever feeling punitive, just persistent. The chiptune-adjacent soundtrack keeps the tempo up, cycling through a small set of tracks per chapter - energetic enough to fit the pace, repetitive enough that you will probably start noticing the loops somewhere around world three. Where the game struggles on PC specifically is variety and visual ambition. The tile sets repeat across levels in ways that start to blur together, and the resolution cap at 720p is a genuine concession to its mobile roots that no amount of charm fully papers over. Some players in the Steam community have flagged inconsistent double-jump registration and controller presets that cannot be freely rebound - real friction points for a game where pixel-precise inputs are non-negotiable. The level editor is present and functional, allowing you to build stages with the same traps, turrets, and enemies found in the main game and share them across platforms, though the PC community around it is quiet enough that browsing user content feels like a solo activity most days. Who is this actually for? Completionists chasing three-star runs on 140 levels will get genuine mileage here. Anyone who played the mobile original and wants a nostalgia hit with controller support will find it serviceable, frustrations aside. Players new to the precision-platformer genre who want something low-stakes to train reflexes before graduating to harder entries in the space will find the early chapters generous and the later ones properly demanding. If you arrive expecting the inventiveness of its contemporaries on PC, you will leave underwhelmed - the game never pretends to be anything other than what it is: a well-worn mobile gem, ported faithfully, aging visibly, still capable of producing that specific satisfaction of a clean run through a stage you have died on fifteen times.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttrading-cardsworkshopcloud-savestier:indiePrecision PlatformerChiptune SoundtrackLevel EditorSpeedrun FriendlyBite-Sized LevelsTwitch ReflexesMobile PortStar Rating System

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
512 MB RAM
DirectX
Version 9.0
Storage
128 MB available space
Graphics
NVIDIA GeForce 8600 / ATI Radeon HD 2600XT (256 MB)
Processor
Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent

Sigue explorando

Community Discussion

Be the first to comment on League of Evil.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Ratalaika Games S.L.
Distribuidora
Ratalaika Games S.L.
Fecha de lanzamiento
25 oct 2016

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio5,86 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Ratalaika Games S.L.

Compra mejor: guías útiles

Preguntas frecuentes sobre League of Evil

¿Cuánto cuesta League of Evil?

A 15 de agosto de 2026, la oferta más barata disponible de League of Evil es €5.86 en Kinguin, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar League of Evil más barato?

El precio más bajo disponible que seguimos para League of Evil es €5.86 en Kinguin (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible League of Evil?

League of Evil está disponible en PC, Mac.

¿Cuándo se lanzó League of Evil?

League of Evil se lanzó el 25 de octubre de 2016.

¿Quién desarrolló League of Evil?

League of Evil fue desarrollado por Ratalaika Games S.L..