Compara los precios de Defend Your Crypt en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Ratalaika Games S.L.. Publicado por Ratalaika Games S.L.. Lanzado el 21/7/2016. Disponible en PC, Mac. Géneros: Indie, Strategy.

Timing a falling ceiling over a cluster of grave robbers is more satisfying than it has any right to be - a compact trap-puzzle hybrid that knows exactly what it is and doesn't overstay its welcome.

I went into this one expecting a throwaway clicker and came out genuinely respecting the timing system at its core. The premise is paper-thin: waves of thieves march down fixed corridors toward your pharaoh's treasure, and your only tools are the traps bolted to the walls, floors, and ceilings of each chamber. Pit traps, arrow launchers, water-fill rooms, falling blocks, scorpions - six or so kill methods, all of them manual, all of them satisfying when you nail the window. The mechanical hook that separates this from a passive tower-defense is that nothing fires automatically. You trigger each trap by hand, which means timing is the entire game. Pull the pit lever a half-second too early and the thief steps right over the gap. Pull it too late and he's already past. Most traps also need a reset cycle before they can fire again, and a handful are single-use, so you are constantly doing a rough mental calculation: which thieves do I burn, which do I let through to the next room, and do I have enough skulls (the in-game currency earned from kills) to unlock the scorpion for the back half of the stage. The maps are predetermined rather than procedurally generated, which means enemy paths and trap placements are fixed, turning each level into a memorization-and-execution puzzle rather than a build-order problem. That is an important distinction. This is closer to a timing-reflex puzzle game than a strategy title in the Paradox sense - do not buy it expecting faction management or resource trees. Across around 30 levels the difficulty curve is gentle but present. Early stages function as extended tutorials, later ones layer multiple corridors and faster enemy waves that force you to split your attention across screens. A harder mode unlocks for stages where you score well, which extends the replay loop meaningfully for players chasing three-skull rankings. The pixel art is clean and Egyptian-themed without being garish, and there is a toggleable gore option if spraying blood across hieroglyphics is not your scene. Steam achievements and trading cards are present for completionists. The honest criticism is that the design ceiling is low and you will hit it fast. There are no new trap types introduced after the first third of the game, no branching upgrade paths, no meta-progression between runs. What you see in stage three is essentially what stage twenty-eight looks like, just with more bodies on screen and tighter timing windows. Reviewers across platforms consistently flagged monotony as the main issue, and it is valid. The entire experience runs three to four hours for a first clear, with maybe another hour or two if you care about perfect rankings. The Steam review pool is small (78% positive across 32 reviews), which tells you this is a niche pick rather than a broad recommendation. For the price point it sits at, a few hours of tight trap-timing and some achievement hunting is a fair exchange if you want something genuinely low-stakes to fill a lunch break. Beginners to the puzzle-strategy space will find the tutorial clear and the early levels forgiving enough to learn the rhythm. Just do not expect the depth to compound - once you have the timing down, the game has shown you everything it knows. Diego, Scout Team

Defend Your Crypt

Defend Your Crypt

21 jul 2016Ratalaika Games S.L.
GamerScout opina

Timing a falling ceiling over a cluster of grave robbers is more satisfying than it has any right to be - a compact trap-puzzle hybrid that knows exactly what it is and doesn't overstay its welcome.

PCMac
Mejor precio disponible
0,75 €
en Gamivo
Mínimo registrado: 0,75 €
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Veredicto de GamerScout

Worth it at sub-5 price for fans of timing-reflex puzzles, but do not expect strategic depth beyond the first few levels.

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0,75 €
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1,98 €
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2,60 €-19%
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Historial de precios

Mínimo registrado
0,75 €23 jun 2026
Mejor precio actual
0,75 €
El más bajo desde que lo seguimos
Tiendas de claves
0,60 €1,13 €1,66 €2,19 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
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Acerca de Defend Your Crypt

I went into this one expecting a throwaway clicker and came out genuinely respecting the timing system at its core. The premise is paper-thin: waves of thieves march down fixed corridors toward your pharaoh's treasure, and your only tools are the traps bolted to the walls, floors, and ceilings of each chamber. Pit traps, arrow launchers, water-fill rooms, falling blocks, scorpions - six or so kill methods, all of them manual, all of them satisfying when you nail the window. The mechanical hook that separates this from a passive tower-defense is that nothing fires automatically. You trigger each trap by hand, which means timing is the entire game. Pull the pit lever a half-second too early and the thief steps right over the gap. Pull it too late and he's already past. Most traps also need a reset cycle before they can fire again, and a handful are single-use, so you are constantly doing a rough mental calculation: which thieves do I burn, which do I let through to the next room, and do I have enough skulls (the in-game currency earned from kills) to unlock the scorpion for the back half of the stage. The maps are predetermined rather than procedurally generated, which means enemy paths and trap placements are fixed, turning each level into a memorization-and-execution puzzle rather than a build-order problem. That is an important distinction. This is closer to a timing-reflex puzzle game than a strategy title in the Paradox sense - do not buy it expecting faction management or resource trees. Across around 30 levels the difficulty curve is gentle but present. Early stages function as extended tutorials, later ones layer multiple corridors and faster enemy waves that force you to split your attention across screens. A harder mode unlocks for stages where you score well, which extends the replay loop meaningfully for players chasing three-skull rankings. The pixel art is clean and Egyptian-themed without being garish, and there is a toggleable gore option if spraying blood across hieroglyphics is not your scene. Steam achievements and trading cards are present for completionists. The honest criticism is that the design ceiling is low and you will hit it fast. There are no new trap types introduced after the first third of the game, no branching upgrade paths, no meta-progression between runs. What you see in stage three is essentially what stage twenty-eight looks like, just with more bodies on screen and tighter timing windows. Reviewers across platforms consistently flagged monotony as the main issue, and it is valid. The entire experience runs three to four hours for a first clear, with maybe another hour or two if you care about perfect rankings. The Steam review pool is small (78% positive across 32 reviews), which tells you this is a niche pick rather than a broad recommendation. For the price point it sits at, a few hours of tight trap-timing and some achievement hunting is a fair exchange if you want something genuinely low-stakes to fill a lunch break. Beginners to the puzzle-strategy space will find the tutorial clear and the early levels forgiving enough to learn the rhythm. Just do not expect the depth to compound - once you have the timing down, the game has shown you everything it knows.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstrading-cardscloud-savestier:sub-5Trap-TimingPuzzle-StrategyWave DefenseManual TrapsScore AttackShort-SessionRetro Pixel ArtEgyptian ThemeSkull Management

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
512 MB RAM
DirectX
Version 9.0
Storage
128 MB available space
Graphics
NVIDIA GeForce 8600 / ATI Radeon HD 2600XT (256 MB)
Processor
Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent

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Información del juego

Desarrolladora
Ratalaika Games S.L.
Distribuidora
Ratalaika Games S.L.
Fecha de lanzamiento
21 jul 2016

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Preguntas frecuentes sobre Defend Your Crypt

¿Cuánto cuesta Defend Your Crypt?

A 15 de agosto de 2026, la oferta más barata disponible de Defend Your Crypt es €0.75 en Gamivo, de entre 5 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Defend Your Crypt más barato?

El precio más bajo disponible que seguimos para Defend Your Crypt es €0.75 en Gamivo (15 de agosto de 2026). Comparamos 5 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Defend Your Crypt?

Defend Your Crypt está disponible en PC, Mac.

¿Cuándo se lanzó Defend Your Crypt?

Defend Your Crypt se lanzó el 21 de julio de 2016.

¿Quién desarrolló Defend Your Crypt?

Defend Your Crypt fue desarrollado por Ratalaika Games S.L..