Compara los precios de Huge Jaws en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Piece Of Voxel. Publicado por Piece Of Voxel. Lanzado el 11/10/2022. Disponible en PC. Géneros: Adventure, Casual, Indie, Simulation.

A bite-sized shark growth sim that scratches the food-chain itch in under an hour, but don't expect the strategic depth you'd find in a full creature-evolution title.

I keep a mental shelf for games that cost less than a coffee and ask almost nothing of you, and Huge Jaws from solo outfit Piece Of Voxel sits squarely on it. The core loop is as stripped-back as game design gets: you spawn as a shark in a colorful 3D underwater arena, and the entire objective is to eat fish smaller than yourself, grow in mass, and avoid anything fast or large enough to flip the predator-prey relationship on its head. There is no build order, no tech tree, no branching upgrade path. The decision space is almost entirely spatial - spot a weaker fish, close the gap, eat it, repeat. If you arrive expecting layered systems, you will bounce off this immediately. For what it is, the presentation lands softly. The cute low-poly 3D style keeps the marine environment readable, and the accompanying music reportedly fits the relaxed, almost meditative pace of the early game. The size-gating mechanic - where attacking a fish stronger than your current mass results in a loss - is the one design touch that functions as light strategy. You are essentially managing a risk-reward calculation on every target: is that fast-swimming creature worth the chase, or will it outrun you and waste momentum? That is the full extent of the decision-making, and whether that is enough depends entirely on what you are after. The honest critique is that the game is extremely thin on content. There is no mod ecosystem to speak of, no difficulty settings, no secondary modes, and the Steam community hub is essentially empty. With only 21 user reviews sitting at 71 percent positive, the player base is tiny, meaning community-driven longevity is close to zero. The AI governing enemy fish behavior appears rudimentary - functional enough to make some targets feel like genuine threats, but not sophisticated enough to create memorable encounters. Session length is measured in minutes rather than hours, and replayability hinges purely on whether the score-attack loop holds personal appeal. Who is this actually for? Honestly, the audience is narrow but real: younger players or parents looking for a soothing, low-stakes singleplayer experience that is impossible to find intimidating. The friendly art direction and forgiving entry point make it something you can hand off without a tutorial explanation. For anyone else, particularly players used to games with even modest systemic depth, Huge Jaws is going to feel like a tech demo that forgot to grow its own jaws. Diego, Scout Team

Huge Jaws

Huge Jaws

11 oct 2022Piece Of Voxel
GamerScout opina

A bite-sized shark growth sim that scratches the food-chain itch in under an hour, but don't expect the strategic depth you'd find in a full creature-evolution title.

PC
Mejor precio disponible
1,63 €
en Kinguin
Mínimo registrado: 1,63 €
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Veredicto de GamerScout

Worth a look only for very young players or those wanting a totally brainless 30-minute palette cleanser between bigger games.

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1,63 €
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StandardGlobalSteam KeyClave
1,93 €-91%
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2,00 €
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Historial de precios

Mínimo registrado
1,63 €8 jun 2026
Mejor precio actual
1,63 €
El más bajo desde que lo seguimos
Tiendas de claves
1,50 €1,59 €1,67 €1,76 €8 Jun25 Jun12 Jul29 Jul15 Aug
8 jun — 15 ago
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Capturas y multimedia

Acerca de Huge Jaws

I keep a mental shelf for games that cost less than a coffee and ask almost nothing of you, and Huge Jaws from solo outfit Piece Of Voxel sits squarely on it. The core loop is as stripped-back as game design gets: you spawn as a shark in a colorful 3D underwater arena, and the entire objective is to eat fish smaller than yourself, grow in mass, and avoid anything fast or large enough to flip the predator-prey relationship on its head. There is no build order, no tech tree, no branching upgrade path. The decision space is almost entirely spatial - spot a weaker fish, close the gap, eat it, repeat. If you arrive expecting layered systems, you will bounce off this immediately. For what it is, the presentation lands softly. The cute low-poly 3D style keeps the marine environment readable, and the accompanying music reportedly fits the relaxed, almost meditative pace of the early game. The size-gating mechanic - where attacking a fish stronger than your current mass results in a loss - is the one design touch that functions as light strategy. You are essentially managing a risk-reward calculation on every target: is that fast-swimming creature worth the chase, or will it outrun you and waste momentum? That is the full extent of the decision-making, and whether that is enough depends entirely on what you are after. The honest critique is that the game is extremely thin on content. There is no mod ecosystem to speak of, no difficulty settings, no secondary modes, and the Steam community hub is essentially empty. With only 21 user reviews sitting at 71 percent positive, the player base is tiny, meaning community-driven longevity is close to zero. The AI governing enemy fish behavior appears rudimentary - functional enough to make some targets feel like genuine threats, but not sophisticated enough to create memorable encounters. Session length is measured in minutes rather than hours, and replayability hinges purely on whether the score-attack loop holds personal appeal. Who is this actually for? Honestly, the audience is narrow but real: younger players or parents looking for a soothing, low-stakes singleplayer experience that is impossible to find intimidating. The friendly art direction and forgiving entry point make it something you can hand off without a tutorial explanation. For anyone else, particularly players used to games with even modest systemic depth, Huge Jaws is going to feel like a tech demo that forgot to grow its own jaws.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Size-Based ProgressionScore AttackCasual SingleplayerLow-Poly 3DFood ChainShort SessionCreature SimFamily Friendly

Requisitos del sistema

Mínimos

OS
Windows 7; 8; 10
Memory
4 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
GEFORCE GTX 1050
Processor
Intel® Core™ i5-3550

Recomendados

OS
Windows 7; 8; 10
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
GEFORCE GTX 1060
Processor
Intel® Core™ i5-3550

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Información del juego

Desarrolladora
Piece Of Voxel
Distribuidora
Piece Of Voxel
Fecha de lanzamiento
11 oct 2022

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Mejor precio1,63 €
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Preguntas frecuentes sobre Huge Jaws

¿Cuánto cuesta Huge Jaws?

A 15 de agosto de 2026, la oferta más barata disponible de Huge Jaws es €1.63 en Kinguin, de entre 3 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Huge Jaws más barato?

El precio más bajo disponible que seguimos para Huge Jaws es €1.63 en Kinguin (15 de agosto de 2026). Comparamos 3 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Huge Jaws?

Huge Jaws está disponible en PC.

¿Cuándo se lanzó Huge Jaws?

Huge Jaws se lanzó el 11 de octubre de 2022.

¿Quién desarrolló Huge Jaws?

Huge Jaws fue desarrollado por Piece Of Voxel.