Compara los precios de HITMAN World of Assassination en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por IO Interactive A/S. Publicado por IO Interactive A/S. Lanzado el 20/1/2022. Disponible en PC, Mac, Xbox. Géneros: Action, Adventure. Puntuación Metacritic: 87/100.

Three full stealth sandboxes worth of creative assassination, plus a roguelite mode that punishes every mistake and makes you feel it - this is the definitive package for anyone who ever wanted to be a professional.

I've lost more hours to HITMAN World of Assassination than I care to admit, and the pull is easy to explain: almost no other game hands you a dense, living level and says "figure it out." What IO Interactive assembled here spans the full modern trilogy - Hitman 1, 2, and 3 - with over 20 locations ranging from a glamorous Paris fashion show to the bustling markets of Marrakesh, a Miami racing circuit, and beyond. Each map is a layered clockwork puzzle with disguises, environmental kills, Mission Stories, and enough moving parts that a hundred hours in you will still stumble onto a new assassination route you never considered. The core loop is about mastery, not just completion. You pick a target, scope the level, choose your loadout, and then improvise when the plan falls apart - because it will. Agent 47 moves with a deliberate, slightly stiff weight that rewards patience over twitch reflexes. Unlocking gear and starting positions through Mission Mastery progression means early playthroughs are constrained, but each new run through a familiar map feels faster and more confident. Contracts Mode lets the community write its own assassination briefs on top of all those maps, which quietly doubles the content ceiling. Elusive Targets return on rotation: one-shot opportunities with no saves, no second chances, and real stakes. The star addition is Freelancer mode, a roguelite layer that reframes everything. You operate from a customizable safehouse, hunt down syndicate organizations across the full map pool, and build a loadout from scavenged gear mid-campaign. Fail a mission and you lose your collected equipment and start the chain over. The mode smartly pressures you away from the perfectionist Silent Assassin habits the base game encourages - suddenly you are spending your last silenced pistol ammo on a guard who spotted you one room too early, and the tension is genuine. The always-online requirement for Freelancer is a real drawback that should not be buried in fine print, and some players have flagged that the DLC menu structure can obscure what content is actually included at base. For newcomers the package is as clean as it has ever been. Gone are the messy Access Pass headaches of earlier purchasing paths - the base game now onboards players in chronological order, tutorial and all, without demanding they untangle legacy DLC systems. Returning players who already owned Hitman 3 received Freelancer as a free update, which earned IO a lot of goodwill. The one legitimate criticism that holds across the whole experience is that repetition is structural: Freelancer runs you back through locations you may have completed dozens of times, and not every player will find the roguelite stakes enough to keep that fresh indefinitely. If you have never played the modern Hitman trilogy, this is the unambiguous starting point. If you burned out after Hitman 3 and drifted away, Freelancer is a genuine reason to come back. The sandbox design philosophy here is exceptional even when the surrounding systems are just good enough. Alex, Scout Team

HITMAN World of Assassination

HITMAN World of Assassination

20 ene 2022IO Interactive A/S
GamerScout opina

Three full stealth sandboxes worth of creative assassination, plus a roguelite mode that punishes every mistake and makes you feel it - this is the definitive package for anyone who ever wanted to be a professional.

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I've lost more hours to HITMAN World of Assassination than I care to admit, and the pull is easy to explain: almost no other game hands you a dense, living level and says "figure it out." What IO Interactive assembled here spans the full modern trilogy - Hitman 1, 2, and 3 - with over 20 locations ranging from a glamorous Paris fashion show to the bustling markets of Marrakesh, a Miami racing circuit, and beyond. Each map is a layered clockwork puzzle with disguises, environmental kills, Mission Stories, and enough moving parts that a hundred hours in you will still stumble onto a new assassination route you never considered. The core loop is about mastery, not just completion. You pick a target, scope the level, choose your loadout, and then improvise when the plan falls apart - because it will. Agent 47 moves with a deliberate, slightly stiff weight that rewards patience over twitch reflexes. Unlocking gear and starting positions through Mission Mastery progression means early playthroughs are constrained, but each new run through a familiar map feels faster and more confident. Contracts Mode lets the community write its own assassination briefs on top of all those maps, which quietly doubles the content ceiling. Elusive Targets return on rotation: one-shot opportunities with no saves, no second chances, and real stakes. The star addition is Freelancer mode, a roguelite layer that reframes everything. You operate from a customizable safehouse, hunt down syndicate organizations across the full map pool, and build a loadout from scavenged gear mid-campaign. Fail a mission and you lose your collected equipment and start the chain over. The mode smartly pressures you away from the perfectionist Silent Assassin habits the base game encourages - suddenly you are spending your last silenced pistol ammo on a guard who spotted you one room too early, and the tension is genuine. The always-online requirement for Freelancer is a real drawback that should not be buried in fine print, and some players have flagged that the DLC menu structure can obscure what content is actually included at base. For newcomers the package is as clean as it has ever been. Gone are the messy Access Pass headaches of earlier purchasing paths - the base game now onboards players in chronological order, tutorial and all, without demanding they untangle legacy DLC systems. Returning players who already owned Hitman 3 received Freelancer as a free update, which earned IO a lot of goodwill. The one legitimate criticism that holds across the whole experience is that repetition is structural: Freelancer runs you back through locations you may have completed dozens of times, and not every player will find the roguelite stakes enough to keep that fresh indefinitely. If you have never played the modern Hitman trilogy, this is the unambiguous starting point. If you burned out after Hitman 3 and drifted away, Freelancer is a genuine reason to come back. The sandbox design philosophy here is exceptional even when the surrounding systems are just good enough.

Alex
Alex · Scout Team

Catch-all

Etiquetas

singleplayerachievementscontroller-supportcloud-savesSandbox StealthRoguelike ModeDisguise SystemReplayability-FocusedMission MasteryTrilogy BundleEmergent GameplayContracts ModeFreelancer ModeSilent AssassinMission StoriesElusive TargetsSafehouse CustomizationAlways-Online RequiredLevel MasteryTrilogy Package

Requisitos del sistema

Mínimos

OS
OS 64-bit Windows 10
Memory
8 GB RAM
DirectX
Version 12
Storage
60 GB available space
Graphics
NVIDIA GeForce GTX 660 / Radeon HD 7870
Processor
Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940

Recomendados

OS
OS 64-bit Windows 10
Memory
16 GB RAM
DirectX
Version 12
Storage
60 GB available space
Graphics
Nvidia GPU GeForce GTX 1070 / AMD GPU Radeon RX Vega 56 8GB
Processor
Intel CPU Core i7 4790 4 GHz

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Reseñas y valoraciones

Metacritic
87
Steam
87%(64,675)

Información del juego

Desarrolladora
IO Interactive A/S
Distribuidora
IO Interactive A/S
Fecha de lanzamiento
20 ene 2022

Características

Single-playerSteam AchievementsFull controller supportTracked Controller SupportVR SupportCustom Volume ControlsPlayable without Timed InputStereo Sound+4 más

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¿En qué plataformas está disponible HITMAN World of Assassination?

HITMAN World of Assassination está disponible en PC, Mac, Xbox.

¿Cuándo se lanzó HITMAN World of Assassination?

HITMAN World of Assassination se lanzó el 20 de enero de 2022.

¿Quién desarrolló HITMAN World of Assassination?

HITMAN World of Assassination fue desarrollado por IO Interactive A/S.

¿Merece la pena comprar HITMAN World of Assassination?

HITMAN World of Assassination tiene una puntuación Metacritic de 87/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.