Compara los precios de Hidden Through Time 2: Discovery en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Rogueside. Publicado por Rogueside. Lanzado el 13/8/2024. Disponible en PC, Mac. Géneros: Casual, Indie.

Thirty-three hand-drawn scenes across Victorian London, shadowy Noir streets, and alien Sci-Fi worlds, with a Reality Shift mechanic and a full map editor that keeps things going well past the credits.

I find myself drawn to games that know exactly what they are, and Hidden Through Time 2: Discovery knows it is a slow cup of tea by a rainy window. Rogueside's third entry in the series (confusingly wearing a "2" in its title) puts you inside thirty-three hand-illustrated levels spread across three distinct eras: Victorian elegance with Sherlock Holmes and Dracula rubbing elbows, a 1940s Noir campaign where Detective Jane Spade hunts a missing corgi, and a Sci-Fi arc following a young astronaut named Anna through alien landscapes. Each era has eleven maps, and the levels grow meaningfully larger and more object-dense as you push deeper, so the pacing has genuine shape to it. The core loop is pure Where's Waldo heritage: a list of objects sits at the bottom of the screen, each accompanied by a cryptic clue, and you click through busy scenes to uncover them. What lifts it above the genre baseline is interactivity. Buildings open up to show furnished interiors, safes pop, boxes hinge open, and characters react to being clicked on. The Reality Shift system, carried over from Myths and Magic, lets you toggle between day and night or rain and sunshine within a level, and certain objects only appear under specific conditions. Watching vampires stir awake as you flip to nighttime, or a stray dog vanish inside for a bath, gives these scenes a warmth that static hidden-object games rarely achieve. A small but appreciated quality-of-life improvement this time: found items disappear from the list rather than staying crossed out, which keeps the interface clean during longer sessions. The honest caveat, and reviewers across the board agree on it, is that Discovery could reasonably have shipped as a content pack for Myths and Magic. The campaign runs three to four hours, the map editor tools are functionally identical to the previous game, and no new gameplay mechanics have been introduced. There is also no hint system at all, so when a rain-only snail hides in a corner of an elaborate fairground map, you are left entirely to your own patience. Whether that reads as a flaw or a feature says a lot about where you stand on the genre. For me, the part that extends the honest value here is the Architect mode and the community that orbits it. The map editor gives access to over a thousand objects and hundreds of customisable characters drawn from all three eras, and the tutorial makes basic construction genuinely approachable. The quality of community maps varies, but the best-rated ones are impressive, and the game lets you sort by rating to find them quickly. It is worth noting that this community pool is somewhat smaller than the one around Myths and Magic, possibly because the player base split between two near-identical titles. On PC, the editor works better with keyboard and mouse than it reportedly does on console. The soundtrack deserves its own sentence. It is unobtrusive in a good way, era-appropriate in texture, and does exactly what a cozy game soundtrack should: it makes the space feel inhabited without demanding attention. The hand-drawn art is equally considered, with each era carrying its own palette and visual logic, the Noir maps leaning into shadow and contrast in a way that quietly raises the difficulty without telegraphing it. Kai, Scout Team

Hidden Through Time 2: Discovery

Hidden Through Time 2: Discovery

13 ago 2024Rogueside
GamerScout opina

Thirty-three hand-drawn scenes across Victorian London, shadowy Noir streets, and alien Sci-Fi worlds, with a Reality Shift mechanic and a full map editor that keeps things going well past the credits.

PCMac
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.79

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.7927 Jun 2026
Official storesKeyshops
€3.71€3.99€4.26€4.545 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Hidden Through Time 2: Discovery

I find myself drawn to games that know exactly what they are, and Hidden Through Time 2: Discovery knows it is a slow cup of tea by a rainy window. Rogueside's third entry in the series (confusingly wearing a "2" in its title) puts you inside thirty-three hand-illustrated levels spread across three distinct eras: Victorian elegance with Sherlock Holmes and Dracula rubbing elbows, a 1940s Noir campaign where Detective Jane Spade hunts a missing corgi, and a Sci-Fi arc following a young astronaut named Anna through alien landscapes. Each era has eleven maps, and the levels grow meaningfully larger and more object-dense as you push deeper, so the pacing has genuine shape to it. The core loop is pure Where's Waldo heritage: a list of objects sits at the bottom of the screen, each accompanied by a cryptic clue, and you click through busy scenes to uncover them. What lifts it above the genre baseline is interactivity. Buildings open up to show furnished interiors, safes pop, boxes hinge open, and characters react to being clicked on. The Reality Shift system, carried over from Myths and Magic, lets you toggle between day and night or rain and sunshine within a level, and certain objects only appear under specific conditions. Watching vampires stir awake as you flip to nighttime, or a stray dog vanish inside for a bath, gives these scenes a warmth that static hidden-object games rarely achieve. A small but appreciated quality-of-life improvement this time: found items disappear from the list rather than staying crossed out, which keeps the interface clean during longer sessions. The honest caveat, and reviewers across the board agree on it, is that Discovery could reasonably have shipped as a content pack for Myths and Magic. The campaign runs three to four hours, the map editor tools are functionally identical to the previous game, and no new gameplay mechanics have been introduced. There is also no hint system at all, so when a rain-only snail hides in a corner of an elaborate fairground map, you are left entirely to your own patience. Whether that reads as a flaw or a feature says a lot about where you stand on the genre. For me, the part that extends the honest value here is the Architect mode and the community that orbits it. The map editor gives access to over a thousand objects and hundreds of customisable characters drawn from all three eras, and the tutorial makes basic construction genuinely approachable. The quality of community maps varies, but the best-rated ones are impressive, and the game lets you sort by rating to find them quickly. It is worth noting that this community pool is somewhat smaller than the one around Myths and Magic, possibly because the player base split between two near-identical titles. On PC, the editor works better with keyboard and mouse than it reportedly does on console. The soundtrack deserves its own sentence. It is unobtrusive in a good way, era-appropriate in texture, and does exactly what a cozy game soundtrack should: it makes the space feel inhabited without demanding attention. The hand-drawn art is equally considered, with each era carrying its own palette and visual logic, the Noir maps leaning into shadow and contrast in a way that quietly raises the difficulty without telegraphing it.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:indieHidden ObjectCozyMap EditorReality ShiftCommunity MapsNo Time LimitPoint-and-ClickInteractive Environments

Requisitos del sistema

Mínimos

OS
Windows 7 or later
Memory
4 MB RAM
DirectX
Version 9.0
Storage
750 MB available space
Graphics
Geforce GT 430 (1024 MB) / Radeon HD 5570 (1024 MB)
Processor
Requires a 64-bit processor and operating system

Recomendados

Requires a 64-bit processor and operating system

Sigue explorando

Community Discussion

Be the first to comment on Hidden Through Time 2: Discovery.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Rogueside
Distribuidora
Rogueside
Fecha de lanzamiento
13 ago 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Rogueside

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Hidden Through Time 2: Discovery →

Preguntas frecuentes sobre Hidden Through Time 2: Discovery

¿Cuánto cuesta Hidden Through Time 2: Discovery?

El precio de Hidden Through Time 2: Discovery cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Hidden Through Time 2: Discovery más barato?

Compara los precios de Hidden Through Time 2: Discovery en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Hidden Through Time 2: Discovery?

Hidden Through Time 2: Discovery está disponible en PC, Mac.

¿Cuándo se lanzó Hidden Through Time 2: Discovery?

Hidden Through Time 2: Discovery se lanzó el 13 de agosto de 2024.

¿Quién desarrolló Hidden Through Time 2: Discovery?

Hidden Through Time 2: Discovery fue desarrollado por Rogueside.