Compara los precios de Hidden Lands en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Hede. Publicado por Hede. Lanzado el 6/10/2021. Disponible en PC, Mac, Linux. Géneros: Action, Casual, Indie.

Pixel hidden-object clicking at its most bare-bones: scan a 2D land-themed scene, click 20 items, collect points. Worth knowing exactly what that is before you commit.

I want to be the advocate for small, quiet games that ask nothing more than your attention and a steady mouse cursor. Hidden Lands by Hede is one of those games, and after spending time with it I can tell you honestly: it is as minimal as a game can be while still technically functioning. You get a single 2D pixel scene built from land elements and animals, all frozen in a static picture, and your only job is to locate and click 20 objects before moving on. That is the whole loop. The system randomises which objects it asks you to find on each run, which gives it a theoretical replay hook. In practice, the scene does not change at all, only the order of targets does, so after a couple of sessions the pixel art layout is firmly memorised and the challenge collapses entirely. There is a leaderboard for points scored, which is a thin competitive thread if you care about chasing times, but there is no timer pressure made explicit in the core design, and the leaderboard population is understandably sparse. On the pixel art itself: the land-and-animals theme has a certain flat charm. The colour palette leans earthy and the character sprites have a frozen, illustration-like quality that some players will find calming. If you approach this as a slow visual exercise rather than a puzzle, there is a meditative minute or two to be found here. The soundtrack and sound design are where the experience could have elevated the mood, but documentation on that front is thin, and the overall production scope of the game reflects a solo or very small team working inside the HEDE game engine. That context matters: this is an educational-tool-adjacent project as much as it is a commercial release. The community activity around the title is essentially zero. There is a walkthrough guide indicating that even the achievement list has at least one reportedly broken entry, which is a real problem for anyone picking this up purely for the achievement hunting angle. Hede publishes a large catalogue of similarly structured hidden-object titles, and Hidden Lands is one of many near-identical entries in that library. If you have played Hidden One Flowers or Hidden One Caves, you have effectively played this. Who is this for? Genuinely: players who want a zero-friction, no-narrative, no-fail-state few minutes of clicking through a pretty pixel scene. Young children new to mouse control. Achievement completionists who go in with eyes open about the broken entry. Everyone else will exhaust the content in one sitting and feel the absence of anything deeper. I respect the small-scale craft that goes into building even a simple scene in pixel art, but Hidden Lands does not give that craft enough room to breathe or surprise you. Kai, Scout Team

Hidden Lands

Hidden Lands

6 oct 2021Hede
GamerScout opina

Pixel hidden-object clicking at its most bare-bones: scan a 2D land-themed scene, click 20 items, collect points. Worth knowing exactly what that is before you commit.

PCMacLinux
Mejor precio disponible
189,99 €
en Kinguin
Mínimo registrado: 186,67 €
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Veredicto de GamerScout

Only for players who genuinely want a zero-effort pixel click session or are hunting the achievement list with low expectations.

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189,99 €
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207,30 €
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217,62 €
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Historial de precios

Mínimo registrado
186,67 €7 jul 2026
Mejor precio actual
189,99 €
Tiendas de claves
173,26 €183,31 €193,35 €203,40 €7 Jul17 Jul27 Jul5 Aug15 Aug
7 jul — 15 ago
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Capturas y multimedia

Acerca de Hidden Lands

I want to be the advocate for small, quiet games that ask nothing more than your attention and a steady mouse cursor. Hidden Lands by Hede is one of those games, and after spending time with it I can tell you honestly: it is as minimal as a game can be while still technically functioning. You get a single 2D pixel scene built from land elements and animals, all frozen in a static picture, and your only job is to locate and click 20 objects before moving on. That is the whole loop. The system randomises which objects it asks you to find on each run, which gives it a theoretical replay hook. In practice, the scene does not change at all, only the order of targets does, so after a couple of sessions the pixel art layout is firmly memorised and the challenge collapses entirely. There is a leaderboard for points scored, which is a thin competitive thread if you care about chasing times, but there is no timer pressure made explicit in the core design, and the leaderboard population is understandably sparse. On the pixel art itself: the land-and-animals theme has a certain flat charm. The colour palette leans earthy and the character sprites have a frozen, illustration-like quality that some players will find calming. If you approach this as a slow visual exercise rather than a puzzle, there is a meditative minute or two to be found here. The soundtrack and sound design are where the experience could have elevated the mood, but documentation on that front is thin, and the overall production scope of the game reflects a solo or very small team working inside the HEDE game engine. That context matters: this is an educational-tool-adjacent project as much as it is a commercial release. The community activity around the title is essentially zero. There is a walkthrough guide indicating that even the achievement list has at least one reportedly broken entry, which is a real problem for anyone picking this up purely for the achievement hunting angle. Hede publishes a large catalogue of similarly structured hidden-object titles, and Hidden Lands is one of many near-identical entries in that library. If you have played Hidden One Flowers or Hidden One Caves, you have effectively played this. Who is this for? Genuinely: players who want a zero-friction, no-narrative, no-fail-state few minutes of clicking through a pretty pixel scene. Young children new to mouse control. Achievement completionists who go in with eyes open about the broken entry. Everyone else will exhaust the content in one sitting and feel the absence of anything deeper. I respect the small-scale craft that goes into building even a simple scene in pixel art, but Hidden Lands does not give that craft enough room to breathe or surprise you.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:aaaHidden ObjectPoint-and-ClickPixel ArtLeaderboardMouse-OnlyLow FrictionShort SessionAchievement HuntingMinimalist

Requisitos del sistema

Mínimos

OS
Windows 7/8/10
Memory
1 GB RAM
Network
Broadband Internet connection
Storage
600 MB available space
Graphics
NVIDIA GeForce 450 or higher with 256MB Memory
Processor
2GHz Duo Core Processor
Sound Card
Default

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Información del juego

Desarrolladora
Hede
Distribuidora
Hede
Fecha de lanzamiento
6 oct 2021

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Mejor precio189,99 €
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Preguntas frecuentes sobre Hidden Lands

¿Cuánto cuesta Hidden Lands?

A 15 de agosto de 2026, la oferta más barata disponible de Hidden Lands es €189.99 en Kinguin, de entre 3 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Hidden Lands más barato?

El precio más bajo disponible que seguimos para Hidden Lands es €189.99 en Kinguin (15 de agosto de 2026). Comparamos 3 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Hidden Lands?

Hidden Lands está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Hidden Lands?

Hidden Lands se lanzó el 6 de octubre de 2021.

¿Quién desarrolló Hidden Lands?

Hidden Lands fue desarrollado por Hede.