Compara los precios de Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Liquid Pug. Publicado por Daedalic Entertainment. Lanzado el 21/4/2022. Disponible en PC, Mac, Linux. Géneros: Indie, Simulation, Strategy.

Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL

Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL

Complemento / DLC de Godlike Burger — ver juego completo
21 abr 2022Liquid PugDaedalic Entertainment
PCMacLinux
Mejor precio disponible
3,01 €
en Eneba
Mínimo registrado: 2,72 €
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Comparar precios(4 tiendas)

Edición:
EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
3,01 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
3,25 €-54%
La tienda fija el precio en EUR
Comprar
Supporter Pack (DLC) Steam Key (PC)GlobalSteam KeyClave
5,70 €-18%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,57 €-6%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,99 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

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Historial de precios

Mínimo registrado
2,72 €28 jul 2026
Mejor precio actual
3,01 €
Tiendas de claves
2,69 €2,81 €2,92 €3,04 €9 Jun26 Jun13 Jul29 Jul15 Aug
9 jun — 15 ago
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Capturas y multimedia

Acerca de Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL

My sim-and-strategy brain lit up the moment I understood what Godlike Burger actually asks of you: every in-game day is a live optimization problem where each alien customer represents three mutually exclusive resources - money, prestige, and fresh burger meat. You cannot collect all three from a single patron, so every shift becomes a triage exercise. Do you serve the critic, let them post a glowing review, and grow your prestige meter? Or do you funnel them into the back room before the receipt prints? That constant trade-off between customer throughput and cold-storage yield is genuinely interesting, and it gives the core loop a texture that most cooking-sim clones never bother to develop. The mechanical toolkit built around that loop is surprisingly layered. By day you are flipping patties on the grill, matching toppings to species preferences, and managing a suspicion meter that ticks upward every time you get caught mid-cleaver-swing. Sauces can be crafted to manipulate behavior, nudging customers toward bathrooms or smoking areas where traps are waiting. The trap system itself has real depth: spike strips, shrapnel launchers, tentacled toilet monsters - each upgradeable, each toggleable between manual and motion-sensor modes. Critically, trap upgrades are permanent across runs, so even a failed playthrough moves the needle on your long-term murder efficiency. The isometric viewpoint keeps all of this readable, and on PC with a mouse the controls hold up well enough that the chaos stays manageable rather than maddening. Where the game starts leaking pressure is in the roguelite metagame wrapped around those satisfying daily shifts. To unlock the next planet you need money, prestige, and completion of randomized planet-specific challenges. The randomization is the problem: a challenge can demand a kill method or trap upgrade you have not yet purchased, locking you onto one world for several extra days while you grind prerequisites. Reviewers across the board flagged this as the sharpest pain point, and it is hard to argue. A bad challenge roll can make reaching later planets feel less like strategic progression and more like a slot machine outcome. Deaths send you back to day one, and while persistent upgrades soften that blow considerably, the combination of punishing restart conditions and arbitrary challenge variance will push impatient players toward the exit. The presentation does a lot of quiet work in the background. The art is cartoony enough that the splatter never tips into grimdark, the alien designs are distinct and frequently funny, and there is a radio you can tune during the downtime phase at night. Lore delivery comes through optional comic-book panels and satirical in-universe news articles - enough to build atmosphere without demanding attention. The tutorial is long and front-loads every mechanic at once rather than letting you stumble into the traps system organically, which is a legitimate onboarding criticism worth knowing before you sit down. Stick through the first hour and the pieces start to click. For the patient player who enjoys squeezing decision-trees out of a single restaurant shift, this is a niche well served. The depth is real, the dark comedy earns its keep, and the trap-building metagame rewards the kind of incremental planning I personally find satisfying. Just know that the challenge system will occasionally betray you through no fault of your own, and the roguelite loop works better as a low-pressure session game than a marathon grind toward 100 percent completion.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

tier:inline-dlcinherits-from:a8dfd8f1-d792-4ea0-8bef-a510ccdf2c48

Requisitos del sistema

Mínimos

OS
Windows 10 or 11 64bit
Memory
8 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
NVIDIA® GeForce® GTX 750 or AMD Radeon™ R7 265
Processor
Intel® Core™ i5-6xxx, AMD FX™-6300
Sound Card
DirectX compatible

Recomendados

OS
Windows 10 or 11 64bit
Memory
16 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
NVIDIA® GeForce® GTX 970, AMD Radeon™ RX 480 with 8GB VRAM
Processor
Intel® Core™ i7-6xxx, AMD FX™-8350, or better
Sound Card
DirectX compatible

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Community Discussion

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Reseñas y valoraciones

Steam
75%(1,071)

Información del juego

Desarrolladora
Liquid Pug
Distribuidora
Daedalic Entertainment
Fecha de lanzamiento
21 abr 2022

Características

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

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Mejor precio3,01 €
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Preguntas frecuentes sobre Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL

¿Cuánto cuesta Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL?

A 15 de agosto de 2026, la oferta más barata disponible de Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL es €3.01 en Eneba, de entre 5 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL más barato?

El precio más bajo disponible que seguimos para Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL es €3.01 en Eneba (15 de agosto de 2026). Comparamos 5 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL?

Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL?

Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL se lanzó el 21 de abril de 2022.

¿Quién desarrolló Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL?

Godlike Burger - Supporter Pack (DLC) Steam Key (PC) GLOBAL fue desarrollado por Liquid Pug y publicado por Daedalic Entertainment.