Compara los precios de Gate of Souls en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por STuNT. Publicado por STuNT. Lanzado el 16/6/2023. Disponible en PC. Géneros: Action, Adventure, Indie, Simulation.

A budget-tier first-person horror set in a hospital where the scariest thing might be how thin the gameplay loop actually is. Worth knowing what you're getting into.

I'll be straight with you: I came to Gate of Souls fully aware it sits in a crowded corner of the indie horror market, and the Steam community reception - sitting at a mixed 54% positive from a small sample of around 61 reviews - told me to keep expectations calibrated. This is a first-person atmospheric horror built around a classic setup: you play as Chris, a desperate job-seeker who accepts a suspiciously well-paying night guard shift at a hospital, armed with nothing but a flashlight that eats batteries and a growing sense that the rules handed to you on day one exist for very good reason. The core loop is lean to the point of austerity. You explore hospital corridors, scavenge batteries to keep your flashlight alive, and hunt for keys to unlock the next set of rooms. There are no combat mechanics, no inventory management beyond the flashlight resource, and no branching choices. The horror delivery leans atmospheric rather than mechanical - dark hallways, cryptic rules, and the suggestion of something wrong with this place rather than anything actively chasing you down. For players who find walking-sim horror more engaging when the environment does the heavy lifting, the hospital setting has genuine potential here. The problem is that the environment is not particularly varied, and the key-hunting structure can start to feel like busywork before the tension gets a chance to build. Community discussion around the game raises a flag worth mentioning: several players noted similarities to other security-guard horror titles in STuNT's own catalogue (Hotel in the Dark, Psychiatric Hospital, The Guard all share the same basic DNA), and outside voices pointed to conceptual overlap with other works in the subgenre. Whether that bothers you depends on how much you value novelty versus simply wanting a short, cheap horror experience in a familiar wrapper. The developer's responses to criticism in the forums were reportedly combative, which for a solo or small-team release is an unfortunate pattern that can affect long-term patch support and community goodwill. Who is this actually for? Primarily horror completionists working through the STuNT catalogue, players who enjoy a short single-sitting experience with low mechanical demand, and anyone who finds the rules-based horror format compelling regardless of production polish. Gate of Souls is not a game that rewards extended analysis or repeat play. It is a single-session atmospheric exercise, and if you go in with that framing - low ceiling, low floor - you are unlikely to feel robbed of an evening. Strategy fans looking for decision-making depth should look elsewhere; there are no systems here to optimise, no late-game complexity to reward patience. Diego, Scout Team

Gate of Souls

Gate of Souls

16 jun 2023STuNT
GamerScout opina

A budget-tier first-person horror set in a hospital where the scariest thing might be how thin the gameplay loop actually is. Worth knowing what you're getting into.

PC
Mejor precio disponible
1,85 €
en Eneba
Mínimo registrado: 1,85 €
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Veredicto de GamerScout

A short atmospheric horror for budget-conscious completionists only - expect thin mechanics, a single sitting, and nothing you haven't seen in the subgenre before.

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1,85 €
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2,24 €
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Historial de precios

Mínimo registrado
1,85 €9 jun 2026
Mejor precio actual
1,85 €
El más bajo desde que lo seguimos
Tiendas de claves
1,80 €1,96 €2,13 €2,29 €9 Jun26 Jun13 Jul29 Jul15 Aug
9 jun — 15 ago
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Acerca de Gate of Souls

I'll be straight with you: I came to Gate of Souls fully aware it sits in a crowded corner of the indie horror market, and the Steam community reception - sitting at a mixed 54% positive from a small sample of around 61 reviews - told me to keep expectations calibrated. This is a first-person atmospheric horror built around a classic setup: you play as Chris, a desperate job-seeker who accepts a suspiciously well-paying night guard shift at a hospital, armed with nothing but a flashlight that eats batteries and a growing sense that the rules handed to you on day one exist for very good reason. The core loop is lean to the point of austerity. You explore hospital corridors, scavenge batteries to keep your flashlight alive, and hunt for keys to unlock the next set of rooms. There are no combat mechanics, no inventory management beyond the flashlight resource, and no branching choices. The horror delivery leans atmospheric rather than mechanical - dark hallways, cryptic rules, and the suggestion of something wrong with this place rather than anything actively chasing you down. For players who find walking-sim horror more engaging when the environment does the heavy lifting, the hospital setting has genuine potential here. The problem is that the environment is not particularly varied, and the key-hunting structure can start to feel like busywork before the tension gets a chance to build. Community discussion around the game raises a flag worth mentioning: several players noted similarities to other security-guard horror titles in STuNT's own catalogue (Hotel in the Dark, Psychiatric Hospital, The Guard all share the same basic DNA), and outside voices pointed to conceptual overlap with other works in the subgenre. Whether that bothers you depends on how much you value novelty versus simply wanting a short, cheap horror experience in a familiar wrapper. The developer's responses to criticism in the forums were reportedly combative, which for a solo or small-team release is an unfortunate pattern that can affect long-term patch support and community goodwill. Who is this actually for? Primarily horror completionists working through the STuNT catalogue, players who enjoy a short single-sitting experience with low mechanical demand, and anyone who finds the rules-based horror format compelling regardless of production polish. Gate of Souls is not a game that rewards extended analysis or repeat play. It is a single-session atmospheric exercise, and if you go in with that framing - low ceiling, low floor - you are unlikely to feel robbed of an evening. Strategy fans looking for decision-making depth should look elsewhere; there are no systems here to optimise, no late-game complexity to reward patience.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Walking Simulator HorrorRules-Based HorrorSingle SessionFlashlight MechanicKey HuntingBudget HorrorIndie Solo Dev

Requisitos del sistema

Mínimos

OS
Windows 8.1, 10
Memory
8 GB RAM
DirectX
Version 9.0
Storage
3 GB available space
Graphics
GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon HD 7870
Processor
Intel Core i5-3570K or AMD FX-8310

Recomendados

OS
Windows 8.1, 10
Memory
16 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
NVIDIA GeForce 1080Ti or AMD Radeon RX 5700 XT
Processor
INTEL CORE I7-8700K or AMD RYZEN 5 3600X

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Información del juego

Desarrolladora
STuNT
Distribuidora
STuNT
Fecha de lanzamiento
16 jun 2023

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Mejor precio1,85 €
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Preguntas frecuentes sobre Gate of Souls

¿Cuánto cuesta Gate of Souls?

A 15 de agosto de 2026, la oferta más barata disponible de Gate of Souls es €1.85 en Eneba, de entre 2 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Gate of Souls más barato?

El precio más bajo disponible que seguimos para Gate of Souls es €1.85 en Eneba (15 de agosto de 2026). Comparamos 2 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Gate of Souls?

Gate of Souls está disponible en PC.

¿Cuándo se lanzó Gate of Souls?

Gate of Souls se lanzó el 16 de junio de 2023.

¿Quién desarrolló Gate of Souls?

Gate of Souls fue desarrollado por STuNT.