Compara los precios de Farming Simulator 19 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Giants Software. Publicado por Giants Software. Lanzado el 19/11/2018. Disponible en PC, Mac, Xbox. Géneros: Simulation. Puntuación Metacritic: 73/100.

A sprawling farm-management sandbox with over 300 licensed vehicles and a mod ecosystem deep enough to drown in, but it will absolutely let you fail in silence if you skip the wikis.

I've sat with enough grand-strategy and sim titles to recognize the moment a game respects your intelligence versus the moment it just dumps you in a field and wishes you luck. Farming Simulator 19 does a bit of both, and knowing which camp you land in before you buy is genuinely useful. The core loop is cultivate, sow, fertilize, harvest, sell, reinvest, repeat. On paper that sounds thin. In practice, once you're juggling multiple fields, managing animal husbandry across chickens, pigs, cows, and horses, running a parallel logging operation with nothing but a chainsaw and ambition, and dispatching hired workers to cover ground while you handle higher-value tasks, the cognitive load climbs fast. That's the game I find interesting. Three starting scenarios give you real structural choices from the outset. A cash-heavy "new farmer" mode lets you build equipment rosters without early bankruptcy anxiety. A small-farm start with tight finances forces genuine budget discipline, which is where the economy sim teeth show up. The hardcore option is a loan-against-the-farm situation that turns every purchase into a risk calculation. That range is smart design, even if the game itself doesn't explain the downstream consequences of each choice very well. Crops behave differently from one another, field size directly affects which equipment is cost-efficient to own versus rent, and fuel management adds a small but constant overhead. None of that complexity is surfaced to you. The tutorial covers the absolute basics, roughly how to cultivate, sow, and run your first harvest, and then it stops. Completely. Veterans of FS17 will barely notice. Newcomers will spend their first few hours quietly confused before eventually turning to community guides, which, to be fair, are excellent and plentiful. The vehicle roster is where Giants clearly spent serious budget. John Deere joined the lineup here for the first time, sitting alongside Case IH, New Holland, Fendt, Massey Ferguson, Valtra, Deutz-Fahr, and others. Over 300 vehicles and tools total, with licensing that means the machines look and behave like their real counterparts. Operating a combine correctly, attaching a header, unfolding it, engaging the harvester, managing the unload pipe to a trailing wagon, is a multi-step process that rewards players who treat it as a simulation rather than an arcade game. That attention to mechanical fidelity is both the title's strongest selling point and the sharpest edge of its learning cliff. Multiplayer supports up to 16 players on PC cooperating or competing over the same map, each with independent land and equipment, which is where the game genuinely opens up. A co-op session with organized players turns FS19 into something closer to a management relay race and largely papers over the weak AI helpers. The AI is a real problem in solo play. NPC workers follow basic patterns acceptably, but they get stuck, block each other, and sometimes require you to halt your own work to bail them out. It is not game-breaking, but it is friction that shouldn't be there at this level of simulation. The neighbor mission system, which offers contract work for extra cash and access to equipment you don't yet own, is a smart economic safety valve for new players, though the quest variety is shallow. Where FS19 fully redeems itself for long-term value is the mod ecosystem. Giants built an in-game ModHub that puts community-created maps, vehicles, scripts, and seasonal overhauls directly inside the game with no file juggling required. The community has been building for this entry since 2018, which means the library is enormous. A seasons mod alone transforms the pacing and strategic depth of the base game into something qualitatively different. For pure series veterans, FS19 is a confident if iterative step forward. For newcomers who are genuinely curious about deep farm management, the recommendation is conditional: read a beginner guide before your first session, start on the easiest economy setting, and treat your first farm as a learning run you will likely abandon. Do that, and there are hundreds of hours here. Expect the game to teach you without outside help, and you'll probably quit inside a weekend. Diego, Scout Team

Farming Simulator 19

Farming Simulator 19

19 nov 2018Giants Software
GamerScout opina

A sprawling farm-management sandbox with over 300 licensed vehicles and a mod ecosystem deep enough to drown in, but it will absolutely let you fail in silence if you skip the wikis.

PCMacXbox
Steam Deck PlayableProtonDB Gold
Mejor precio disponible
2,89 €
en Kinguin
Mínimo registrado: 2,89 €
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Veredicto de GamerScout

7.3/10

Best for simulation fans willing to pair it with community guides and mods; series newcomers should start on easy and expect a rough first farm.

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2,89 €
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6,88 €-62%
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7,12 €
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7,21 €-60%
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11,14 €-63%
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Historial de precios

Mínimo registrado
2,89 €10 ago 2026
Mejor precio actual
2,89 €
El más bajo desde que lo seguimos
Tiendas de claves
2,70 €3,35 €4,01 €4,66 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Acerca de Farming Simulator 19

I've sat with enough grand-strategy and sim titles to recognize the moment a game respects your intelligence versus the moment it just dumps you in a field and wishes you luck. Farming Simulator 19 does a bit of both, and knowing which camp you land in before you buy is genuinely useful. The core loop is cultivate, sow, fertilize, harvest, sell, reinvest, repeat. On paper that sounds thin. In practice, once you're juggling multiple fields, managing animal husbandry across chickens, pigs, cows, and horses, running a parallel logging operation with nothing but a chainsaw and ambition, and dispatching hired workers to cover ground while you handle higher-value tasks, the cognitive load climbs fast. That's the game I find interesting. Three starting scenarios give you real structural choices from the outset. A cash-heavy "new farmer" mode lets you build equipment rosters without early bankruptcy anxiety. A small-farm start with tight finances forces genuine budget discipline, which is where the economy sim teeth show up. The hardcore option is a loan-against-the-farm situation that turns every purchase into a risk calculation. That range is smart design, even if the game itself doesn't explain the downstream consequences of each choice very well. Crops behave differently from one another, field size directly affects which equipment is cost-efficient to own versus rent, and fuel management adds a small but constant overhead. None of that complexity is surfaced to you. The tutorial covers the absolute basics, roughly how to cultivate, sow, and run your first harvest, and then it stops. Completely. Veterans of FS17 will barely notice. Newcomers will spend their first few hours quietly confused before eventually turning to community guides, which, to be fair, are excellent and plentiful. The vehicle roster is where Giants clearly spent serious budget. John Deere joined the lineup here for the first time, sitting alongside Case IH, New Holland, Fendt, Massey Ferguson, Valtra, Deutz-Fahr, and others. Over 300 vehicles and tools total, with licensing that means the machines look and behave like their real counterparts. Operating a combine correctly, attaching a header, unfolding it, engaging the harvester, managing the unload pipe to a trailing wagon, is a multi-step process that rewards players who treat it as a simulation rather than an arcade game. That attention to mechanical fidelity is both the title's strongest selling point and the sharpest edge of its learning cliff. Multiplayer supports up to 16 players on PC cooperating or competing over the same map, each with independent land and equipment, which is where the game genuinely opens up. A co-op session with organized players turns FS19 into something closer to a management relay race and largely papers over the weak AI helpers. The AI is a real problem in solo play. NPC workers follow basic patterns acceptably, but they get stuck, block each other, and sometimes require you to halt your own work to bail them out. It is not game-breaking, but it is friction that shouldn't be there at this level of simulation. The neighbor mission system, which offers contract work for extra cash and access to equipment you don't yet own, is a smart economic safety valve for new players, though the quest variety is shallow. Where FS19 fully redeems itself for long-term value is the mod ecosystem. Giants built an in-game ModHub that puts community-created maps, vehicles, scripts, and seasonal overhauls directly inside the game with no file juggling required. The community has been building for this entry since 2018, which means the library is enormous. A seasons mod alone transforms the pacing and strategic depth of the base game into something qualitatively different. For pure series veterans, FS19 is a confident if iterative step forward. For newcomers who are genuinely curious about deep farm management, the recommendation is conditional: read a beginner guide before your first session, start on the easiest economy setting, and treat your first farm as a learning run you will likely abandon. Do that, and there are hundreds of hours here. Expect the game to teach you without outside help, and you'll probably quit inside a weekend.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TabletRemote Play on TVFamily SharingsteamFarm ManagementEquipment CustomizationCo-op SandboxMod-FriendlyEconomy SimLicensed VehiclesRelaxed PacingDeep Economy LoopSteep Learning CliffContract MissionsSeasons Mod Support16-Player OnlineLivestock ManagementLogging SystemModHub IntegrationThree Difficulty Tiers

Requisitos del sistema

Mínimos

Processor
Intel Core i3-2100T @ 2.5GHz or AMD FX-4100 @3.6 GHz
Memory
4 GB RAM
Graphics
Nvidia Geforce GTX 650, AMD Radeon HD 7770 graphics card or better (min. 2 GB VRAM, DX11…

Recomendados

Requires a 64-bit processor and operating system

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Community Discussion

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Reseñas y valoraciones

GamerScout
7.3/10
Metacritic
73
Steam
94%(75,907)

Información del juego

Desarrolladora
Giants Software
Distribuidora
Giants Software
Fecha de lanzamiento
19 nov 2018

Modos de juego

singleplayer
multiplayer
coop
online coop
Cooperativo en línea

Idiomas

Subtítulos (18)
EnglishFrenchItalianGermanSpanish - SpainCzech+12 más

Características

AchievementsController SupportCloud Saves

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Mejor precio2,89 €
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Preguntas frecuentes sobre Farming Simulator 19

¿Cuánto cuesta Farming Simulator 19?

A 15 de agosto de 2026, la oferta más barata disponible de Farming Simulator 19 es €2.89 en Kinguin, de entre 37 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Farming Simulator 19 más barato?

El precio más bajo disponible que seguimos para Farming Simulator 19 es €2.89 en Kinguin (15 de agosto de 2026). Comparamos 37 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Farming Simulator 19?

Farming Simulator 19 está disponible en PC, Mac, Xbox.

¿Cuándo se lanzó Farming Simulator 19?

Farming Simulator 19 se lanzó el 19 de noviembre de 2018.

¿Quién desarrolló Farming Simulator 19?

Farming Simulator 19 fue desarrollado por Giants Software.

¿Merece la pena comprar Farming Simulator 19?

Farming Simulator 19 tiene una puntuación Metacritic de 73/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.