Compara los precios de Easy Red 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Marco Amadei. Publicado por Corvostudio di Amadei Marco. Lanzado el 6/1/2022. Disponible en PC, Xbox. Géneros: Action, Indie, Simulation, Strategy.

Easy Red 2 is a hardcore WWII sandbox shooter built for one developer and 12,000 fans who all agree the chaos is the point.

Easy Red 2 is a one-developer WWII combined-arms shooter that drops you into large, destructible open-world maps alongside infantry, tanks, artillery, and aircraft - all at once. It is not a cinematic cover-shooter with a scripted setpiece every three minutes. It is closer to a tactical sandbox where the friction is deliberate: you read the terrain, you coordinate with a squad, and you accept that the AI doing something unpredictable is a feature, not a bug. If that premise sounds appealing, the 90% positive rating across nearly 13,000 Steam reviews should confirm you are in good company. From a systems perspective, the game earns its Strategy and Simulation genre tags. Each engagement requires you to think about suppression, flanking angles, and asset coordination in ways that a pure action game never demands. Loadout selection matters - you are choosing between anti-tank rifles, light machine guns, or submachine guns based on what the current objective actually needs. The destructible environments mean cover degrades in real time, which forces constant position reassessment rather than just finding one good rock and camping it. The combined-arms layer, where you can jump between infantry and vehicle roles, adds a genuine command-level dimension even in multiplayer lobbies. The singleplayer and co-op modes are where the value proposition gets interesting for players who prefer their own pace. The AI companions are not sophisticated by genre-leader standards, but the scale of the maps compensates: a front line that spans several hundred meters with dozens of units means individual AI decisions rarely break the immersion the way they would in a tight corridor shooter. For strategy players accustomed to managing resources from a top-down perspective, switching to first-person and experiencing the same battle from ground level is genuinely educational about why your light infantry corps kept getting mauled by that panzer division. The roughness is real and worth naming. Developed and maintained largely by a single developer, Easy Red 2 carries the scope limitations you would expect. Visual fidelity is functional rather than impressive. Tutorials cover the basics but leave a lot of discovery to experimentation, and the UI reads like someone who cares deeply about mechanics but less about onboarding polish. Multiplayer server population varies, so peak-hour timing matters. None of this is hidden - the community knows it and has decided the sandbox depth is worth the trade-offs, which is why the review score has stayed consistent over multiple years post-release. For strategy and simulation fans specifically: think of this less as a shooter and more as a real-time wargame where you are also the pawn. The decision loop - where to push, which assets to call in, when to fall back and regroup - maps cleanly onto the kind of cost-benefit reasoning that makes grand strategy satisfying. The mod ecosystem, while not enormous, extends replayability and shows an engaged community willing to invest in the game's long-term health. Buy it as a thinking person's WWII sandbox, not as a visual showcase, and the depth will keep delivering well past the first weekend. Diego, Scout Team

Easy Red 2

Easy Red 2

6 ene 2022Marco AmadeiCorvostudio di Amadei Marco
GamerScout opina

Easy Red 2 is a hardcore WWII sandbox shooter built for one developer and 12,000 fans who all agree the chaos is the point.

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Easy Red 2 is a one-developer WWII combined-arms shooter that drops you into large, destructible open-world maps alongside infantry, tanks, artillery, and aircraft - all at once. It is not a cinematic cover-shooter with a scripted setpiece every three minutes. It is closer to a tactical sandbox where the friction is deliberate: you read the terrain, you coordinate with a squad, and you accept that the AI doing something unpredictable is a feature, not a bug. If that premise sounds appealing, the 90% positive rating across nearly 13,000 Steam reviews should confirm you are in good company. From a systems perspective, the game earns its Strategy and Simulation genre tags. Each engagement requires you to think about suppression, flanking angles, and asset coordination in ways that a pure action game never demands. Loadout selection matters - you are choosing between anti-tank rifles, light machine guns, or submachine guns based on what the current objective actually needs. The destructible environments mean cover degrades in real time, which forces constant position reassessment rather than just finding one good rock and camping it. The combined-arms layer, where you can jump between infantry and vehicle roles, adds a genuine command-level dimension even in multiplayer lobbies. The singleplayer and co-op modes are where the value proposition gets interesting for players who prefer their own pace. The AI companions are not sophisticated by genre-leader standards, but the scale of the maps compensates: a front line that spans several hundred meters with dozens of units means individual AI decisions rarely break the immersion the way they would in a tight corridor shooter. For strategy players accustomed to managing resources from a top-down perspective, switching to first-person and experiencing the same battle from ground level is genuinely educational about why your light infantry corps kept getting mauled by that panzer division. The roughness is real and worth naming. Developed and maintained largely by a single developer, Easy Red 2 carries the scope limitations you would expect. Visual fidelity is functional rather than impressive. Tutorials cover the basics but leave a lot of discovery to experimentation, and the UI reads like someone who cares deeply about mechanics but less about onboarding polish. Multiplayer server population varies, so peak-hour timing matters. None of this is hidden - the community knows it and has decided the sandbox depth is worth the trade-offs, which is why the review score has stayed consistent over multiple years post-release. For strategy and simulation fans specifically: think of this less as a shooter and more as a real-time wargame where you are also the pawn. The decision loop - where to push, which assets to call in, when to fall back and regroup - maps cleanly onto the kind of cost-benefit reasoning that makes grand strategy satisfying. The mod ecosystem, while not enormous, extends replayability and shows an engaged community willing to invest in the game's long-term health. Buy it as a thinking person's WWII sandbox, not as a visual showcase, and the depth will keep delivering well past the first weekend.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamCombined ArmsDestructible EnvironmentsTactical SandboxSolo DeveloperOpen World BattlesCo-op CampaignLoadout CustomizationWargame-Adjacent

Requisitos del sistema

Mínimos

Processor
Intel Celeron G530 / AMD Athlon II X2 250
Memory
2 GB RAM
Graphics
NVIDIA GeForce GT710 / AMD Radeon R5 240
Storage
3 GB available space

Recomendados

OS
Windows 10 64bit
Processor
Intel Core i3-2100
Memory
4 GB RAM
Graphics
NVDIA GeForce GTX 750 Ti / AMD Radeon R7 360
Storage
10 GB available spac…

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Reseñas y valoraciones

Steam
90%(12,932)

Información del juego

Desarrolladora
Marco Amadei
Distribuidora
Corvostudio di Amadei Marco
Fecha de lanzamiento
6 ene 2022

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¿En qué plataformas está disponible Easy Red 2?

Easy Red 2 está disponible en PC, Xbox.

¿Cuándo se lanzó Easy Red 2?

Easy Red 2 se lanzó el 6 de enero de 2022.

¿Quién desarrolló Easy Red 2?

Easy Red 2 fue desarrollado por Marco Amadei y publicado por Corvostudio di Amadei Marco.