Compara los precios de Defence to death en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Laush Dmitriy Sergeevich. Publicado por Laush Studio. Lanzado el 11/5/2017. Disponible en PC. Géneros: Indie, Strategy.

Skip this one unless you're farming trading cards; nine short levels, four towers, and a clicker mine mechanic add up to roughly 30 minutes of content with almost nothing holding it together.

My spreadsheet instincts kicked in about four minutes into Defence to death, and that was roughly the moment I realised there was nothing left to calculate. You get nine levels, six tower placement slots per map, five enemy waves per level, and four tower types - turrets, rockets, lasers, and freeze machines - each upgradeable a couple of times via a shop that requires gold farmed by clicking a mine on-screen. That is the entire decision space. For a genre built on optimising pathing, tower synergies, and wave composition reads, this is about as thin as it gets. The clicker-mine loop deserves its own sentence of condemnation. Gold trickles in at a pace that makes the default wave speed feel glacial, and the maximum 2x speed-up barely helps. Community reviewers consistently flagged that the gold economy is so slow it turns upgrade planning into a tedious wait rather than a satisfying resource-allocation puzzle. Worse, you cannot rearrange towers during the pause function, so the one tool that should give you breathing room is decorative at best. Content breadth is similarly painful. There are only three meaningfully distinct enemy types across the nine levels, the maps share the same bleak visual palette with no environmental variety, and the sole functional tower is the basic turret - reviewers noted that the other three towers are largely redundant because the turret handles everything. The upgrade UI had documented bugs on release where clicking tower upgrades produced no effect, forcing a sell-and-rebuild workaround. There is no in-game sound menu; volume control requires going through Windows mixer. These are not minor rough edges, they are structural problems that were never patched in. Who is this for, then? Honestly, it is a hard sell even for newcomers to tower defence. The genre has genuinely beginner-friendly options that still respect your time - titles with proper tutorials, varied enemy types, and a resource loop that rewards smart play rather than repetitive clicking. Defence to death offers eight Steam achievements and a set of trading cards, and that telltale combination tells you most of what you need to know about why it exists. If you have never touched a tower-defence title and stumbled here, start somewhere else. If you are a genre veteran hoping for a hidden rough gem, the search continues. Diego, Scout Team

Defence to death

Defence to death

11 may 2017Laush Dmitriy SergeevichLaush Studio
GamerScout opina

Skip this one unless you're farming trading cards; nine short levels, four towers, and a clicker mine mechanic add up to roughly 30 minutes of content with almost nothing holding it together.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.26

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.2626 Jun 2026
Keyshops
€0.24€0.26€0.27€0.299 Jun14 Jun19 Jun23 Jun28 Jun
Tracking prices since 9 Jun 2026
Create alert

Capturas y multimedia

Acerca de Defence to death

My spreadsheet instincts kicked in about four minutes into Defence to death, and that was roughly the moment I realised there was nothing left to calculate. You get nine levels, six tower placement slots per map, five enemy waves per level, and four tower types - turrets, rockets, lasers, and freeze machines - each upgradeable a couple of times via a shop that requires gold farmed by clicking a mine on-screen. That is the entire decision space. For a genre built on optimising pathing, tower synergies, and wave composition reads, this is about as thin as it gets. The clicker-mine loop deserves its own sentence of condemnation. Gold trickles in at a pace that makes the default wave speed feel glacial, and the maximum 2x speed-up barely helps. Community reviewers consistently flagged that the gold economy is so slow it turns upgrade planning into a tedious wait rather than a satisfying resource-allocation puzzle. Worse, you cannot rearrange towers during the pause function, so the one tool that should give you breathing room is decorative at best. Content breadth is similarly painful. There are only three meaningfully distinct enemy types across the nine levels, the maps share the same bleak visual palette with no environmental variety, and the sole functional tower is the basic turret - reviewers noted that the other three towers are largely redundant because the turret handles everything. The upgrade UI had documented bugs on release where clicking tower upgrades produced no effect, forcing a sell-and-rebuild workaround. There is no in-game sound menu; volume control requires going through Windows mixer. These are not minor rough edges, they are structural problems that were never patched in. Who is this for, then? Honestly, it is a hard sell even for newcomers to tower defence. The genre has genuinely beginner-friendly options that still respect your time - titles with proper tutorials, varied enemy types, and a resource loop that rewards smart play rather than repetitive clicking. Defence to death offers eight Steam achievements and a set of trading cards, and that telltale combination tells you most of what you need to know about why it exists. If you have never touched a tower-defence title and stumbled here, start somewhere else. If you are a genre veteran hoping for a hidden rough gem, the search continues.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstrading-cardstier:sub-5Clicker-Resource LoopMinimal Tower VarietyShort CampaignWave DefenseNo In-Game Audio MenuBug-Prone UpgradesTrading Card Farming

Requisitos del sistema

Mínimos

OS
Windows XP and newer
Memory
1 GB RAM
Storage
1 GB available space
Graphics
GeForce EN9600 GT
Processor
Athlon 2 X3 450

Recomendados

OS
Windows XP and newer
Memory
2 GB RAM
Storage
1 GB available space
Graphics
GeForce GTX 750ti
Processor
AMD fx6300

Sigue explorando

Community Discussion

Be the first to comment on Defence to death.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Laush Dmitriy Sergeevich
Distribuidora
Laush Studio
Fecha de lanzamiento
11 may 2017

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Laush Dmitriy Sergeevich

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Defence to death →

Preguntas frecuentes sobre Defence to death

¿Cuánto cuesta Defence to death?

El precio de Defence to death cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Defence to death más barato?

Compara los precios de Defence to death en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Defence to death?

Defence to death está disponible en PC.

¿Cuándo se lanzó Defence to death?

Defence to death se lanzó el 11 de mayo de 2017.

¿Quién desarrolló Defence to death?

Defence to death fue desarrollado por Laush Dmitriy Sergeevich y publicado por Laush Studio.