Compara los precios de Dead Night en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por LTZinc. Publicado por LTZinc. Lanzado el 1/5/2021. Disponible en PC. Géneros: Action, Adventure, Casual, Indie, Simulation.

Three levels, a handful of monster types, and mouse controls that some players report fighting harder than the enemies themselves. Know exactly what you're getting before clicking anything.

I went into Dead Night fully aware it's a micro-budget first-person shooter from a prolific low-cost indie publisher, and I still came away with notes. That context matters for everything that follows, because evaluating this game against Doom Eternal or even a mid-tier boomer shooter would be genuinely unfair. The right frame is: what does a bare-minimum FPS look like in 2021, and does this one at least clear that bar? The core loop is about as stripped down as it gets. You work through three levels, each with its own difficulty bump, fighting three varieties of monsters while hunting for ammo pickups, medical kits, and keys to unlock the next area. The weapons arsenal is the game's biggest selling point relative to its scope, and the run-and-gun rhythm of clearing rooms and tracking resources is recognizable to anyone who grew up with early Wolfenstein-style shooters. A YouTube reviewer even drew that comparison directly. The setting leans into a dark fantasy atmosphere, which at least gives the monster encounters a consistent visual logic even if the enemy AI is not doing anything sophisticated. Here is where things get uncomfortable. The Steam community for Dead Night has at least one reported thread about mouse controls being broken out of the box, with the camera reportedly only rotating in one direction regardless of input. That is a control scheme failure, not a difficulty spike, and at any price point it is a problem worth flagging. Whether or not it affects every setup is unclear, but if you hit it you are not going to get far. The absence of any configuration depth compounds this: there is no tutorial, no difficulty calibration beyond the level structure itself, and no mod support to speak of. Who is this actually for? Honestly, the honest answer is bundle buyers and achievement hunters who have already picked it up as part of one of LTZinc's large multi-game packs. As a standalone purchase the content volume is thin, the production values are well below what free browser shooters offer, and the control issues introduce real friction. If you somehow find yourself already owning it and want a short, low-stakes distraction for 20 minutes, it is not actively unpleasant under normal conditions. But if you are actively seeking a solid old-school FPS fix, there are dozens of better options in the same price tier from developers with more polish and post-launch support. Diego, Scout Team

Dead Night

Dead Night

1 may 2021LTZinc
GamerScout opina

Three levels, a handful of monster types, and mouse controls that some players report fighting harder than the enemies themselves. Know exactly what you're getting before clicking anything.

PC
Mejor precio disponible
0,42 €
en Eneba
Mínimo registrado: 0,42 €
Sigue este precio

Veredicto de GamerScout

Only worth loading if you already own it via a bundle; standalone buyers will find better old-school FPS options at the same price.

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EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
0,42 €
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StandardGlobalSteam KeyClave
0,42 €-58%
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Historial de precios

Mínimo registrado
0,42 €9 jun 2026
Mejor precio actual
0,42 €
El más bajo desde que lo seguimos
Tiendas de claves
0,39 €0,41 €0,43 €0,45 €9 Jun26 Jun13 Jul29 Jul15 Aug
9 jun — 15 ago
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Capturas y multimedia

Acerca de Dead Night

I went into Dead Night fully aware it's a micro-budget first-person shooter from a prolific low-cost indie publisher, and I still came away with notes. That context matters for everything that follows, because evaluating this game against Doom Eternal or even a mid-tier boomer shooter would be genuinely unfair. The right frame is: what does a bare-minimum FPS look like in 2021, and does this one at least clear that bar? The core loop is about as stripped down as it gets. You work through three levels, each with its own difficulty bump, fighting three varieties of monsters while hunting for ammo pickups, medical kits, and keys to unlock the next area. The weapons arsenal is the game's biggest selling point relative to its scope, and the run-and-gun rhythm of clearing rooms and tracking resources is recognizable to anyone who grew up with early Wolfenstein-style shooters. A YouTube reviewer even drew that comparison directly. The setting leans into a dark fantasy atmosphere, which at least gives the monster encounters a consistent visual logic even if the enemy AI is not doing anything sophisticated. Here is where things get uncomfortable. The Steam community for Dead Night has at least one reported thread about mouse controls being broken out of the box, with the camera reportedly only rotating in one direction regardless of input. That is a control scheme failure, not a difficulty spike, and at any price point it is a problem worth flagging. Whether or not it affects every setup is unclear, but if you hit it you are not going to get far. The absence of any configuration depth compounds this: there is no tutorial, no difficulty calibration beyond the level structure itself, and no mod support to speak of. Who is this actually for? Honestly, the honest answer is bundle buyers and achievement hunters who have already picked it up as part of one of LTZinc's large multi-game packs. As a standalone purchase the content volume is thin, the production values are well below what free browser shooters offer, and the control issues introduce real friction. If you somehow find yourself already owning it and want a short, low-stakes distraction for 20 minutes, it is not actively unpleasant under normal conditions. But if you are actively seeking a solid old-school FPS fix, there are dozens of better options in the same price tier from developers with more polish and post-launch support.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Boomer ShooterLow-Budget IndieMonster CombatResource ScavengingLevel-Based ProgressionNo Tutorial

Requisitos del sistema

Mínimos

OS
Microsoft® Windows® XP / Vista / 7 or higher
Memory
1024 MB RAM
DirectX
Version 9.0
Storage
100 MB available space
Graphics
500MB
Processor
Dual Core 2.0 GHz or higher

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Reseñas y valoraciones

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Información del juego

Desarrolladora
LTZinc
Distribuidora
LTZinc
Fecha de lanzamiento
1 may 2021

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

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Mejor precio0,42 €
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Preguntas frecuentes sobre Dead Night

¿Cuánto cuesta Dead Night?

A 15 de agosto de 2026, la oferta más barata disponible de Dead Night es €0.42 en Eneba, de entre 2 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Dead Night más barato?

El precio más bajo disponible que seguimos para Dead Night es €0.42 en Eneba (15 de agosto de 2026). Comparamos 2 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Dead Night?

Dead Night está disponible en PC.

¿Cuándo se lanzó Dead Night?

Dead Night se lanzó el 1 de mayo de 2021.

¿Quién desarrolló Dead Night?

Dead Night fue desarrollado por LTZinc.