Compara los precios de Construction Simulator 2 US - Pocket Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por weltenbauer. Software Entwicklung GmbH. Publicado por astragon Entertainment. Lanzado el 12/9/2018. Disponible en PC, Xbox. Géneros: Simulation.

A mobile port that wears its origins openly, but 40 licensed machines and a skill tree that actually changes how dirt moves make it a surprisingly solid couch-and-controller session for sim fans on a budget.

I approached this one with my usual skepticism reserved for mobile-to-PC ports, and Construction Simulator 2 US - Pocket Edition confirmed about half of my concerns while quietly winning me over on the other half. The core loop is a company-builder set in the fictional open world of Westside Plains: you start small, take on contracts, earn money, unlock new districts, and gradually expand your fleet. That structure will feel instantly familiar to anyone who has spent time in Farming Simulator or the earlier Construction Simulator 2015 entry. The mobile DNA shows in the mission pacing - jobs are bite-sized and self-contained rather than sprawling campaigns - but that also means you can pick it up, finish a contract, and put it down without losing an hour to a mid-session save problem. The vehicle roster is where the game earns its runtime. Over 40 officially licensed machines span a respectable range: CAT's D8T crawler tractor, 430F2 backhoe, and 745C dump truck sit alongside Liebherr's 81K tower crane and LTM 1300 mobile crane, the Palfinger PK 27002 SH loading crane, the ATLAS L310 wheel loader, Bell Equipment's B45E dump truck, and the Kenworth T880, among others. Each machine handles distinctly, and the controls land best on a standard gamepad - players on the Steam community consistently recommend an Xbox controller over mouse and keyboard, and I'd agree. Crucially, the skill tree adds some mechanical texture: upgrades can increase bucket capacity and alter how excavated material behaves, which is a small but satisfying layer of build progression on top of the contract grind. Road construction and repair missions are worth calling out specifically because they diversify the job list meaningfully. Rebuilding crumbling tarmac, compacting fresh asphalt with a roller, and handling railroad bridge reconstruction break up the repetition of pure excavation and crane work across Westside Plains' four districts. That said, the port's mobile roots do surface in ways that can frustrate PC veterans. Invisible collision walls on some job sites have been reported by players, key remapping is absent, joysticks and steering wheels are not supported at all, and there is zero multiplayer. The AI is non-existent in a meaningful sense - this is a solo sandbox, not a managed simulation with competing contractors or dynamic economy. From a strategy-and-sim perspective, the depth ceiling here is low compared to something like Construction Simulator 2015 or the later full PC entries in the series. The managerial layer amounts to budgeting for vehicle rentals versus purchases and sequencing contracts to unlock new map regions efficiently - functional, but not the kind of thing you will build a spreadsheet around. The game sits at a "Mostly Positive" community rating, and that feels accurate: players who go in expecting a PC-grade simulation are going to be disappointed, while anyone treating it as a relaxed, licensed-vehicle sandbox with a light progression layer will find reasonable value. The system requirements are modest enough to run on hardware from several generations back, which matters if you are matching it to a living-room machine or older laptop. Diego, Scout Team

Construction Simulator 2 US - Pocket Edition

Construction Simulator 2 US - Pocket Edition

12 sept 2018weltenbauer. Software Entwicklung GmbHastragon Entertainment
GamerScout opina

A mobile port that wears its origins openly, but 40 licensed machines and a skill tree that actually changes how dirt moves make it a surprisingly solid couch-and-controller session for sim fans on a budget.

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I approached this one with my usual skepticism reserved for mobile-to-PC ports, and Construction Simulator 2 US - Pocket Edition confirmed about half of my concerns while quietly winning me over on the other half. The core loop is a company-builder set in the fictional open world of Westside Plains: you start small, take on contracts, earn money, unlock new districts, and gradually expand your fleet. That structure will feel instantly familiar to anyone who has spent time in Farming Simulator or the earlier Construction Simulator 2015 entry. The mobile DNA shows in the mission pacing - jobs are bite-sized and self-contained rather than sprawling campaigns - but that also means you can pick it up, finish a contract, and put it down without losing an hour to a mid-session save problem. The vehicle roster is where the game earns its runtime. Over 40 officially licensed machines span a respectable range: CAT's D8T crawler tractor, 430F2 backhoe, and 745C dump truck sit alongside Liebherr's 81K tower crane and LTM 1300 mobile crane, the Palfinger PK 27002 SH loading crane, the ATLAS L310 wheel loader, Bell Equipment's B45E dump truck, and the Kenworth T880, among others. Each machine handles distinctly, and the controls land best on a standard gamepad - players on the Steam community consistently recommend an Xbox controller over mouse and keyboard, and I'd agree. Crucially, the skill tree adds some mechanical texture: upgrades can increase bucket capacity and alter how excavated material behaves, which is a small but satisfying layer of build progression on top of the contract grind. Road construction and repair missions are worth calling out specifically because they diversify the job list meaningfully. Rebuilding crumbling tarmac, compacting fresh asphalt with a roller, and handling railroad bridge reconstruction break up the repetition of pure excavation and crane work across Westside Plains' four districts. That said, the port's mobile roots do surface in ways that can frustrate PC veterans. Invisible collision walls on some job sites have been reported by players, key remapping is absent, joysticks and steering wheels are not supported at all, and there is zero multiplayer. The AI is non-existent in a meaningful sense - this is a solo sandbox, not a managed simulation with competing contractors or dynamic economy. From a strategy-and-sim perspective, the depth ceiling here is low compared to something like Construction Simulator 2015 or the later full PC entries in the series. The managerial layer amounts to budgeting for vehicle rentals versus purchases and sequencing contracts to unlock new map regions efficiently - functional, but not the kind of thing you will build a spreadsheet around. The game sits at a "Mostly Positive" community rating, and that feels accurate: players who go in expecting a PC-grade simulation are going to be disappointed, while anyone treating it as a relaxed, licensed-vehicle sandbox with a light progression layer will find reasonable value. The system requirements are modest enough to run on hardware from several generations back, which matters if you are matching it to a living-room machine or older laptop.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:indieMobile PortCompany BuilderLicensed VehiclesSkill TreeOpen World ContractsCouch-FriendlyGamepad-FirstRoad RepairFleet Management

Requisitos del sistema

Mínimos

OS
Windows 7/8/10 64-bit
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
3 GB available space
Graphics
AMD Radeon HD 6850 1GB VRAM or Nvidia GeForce GTX 460 768MB VRAM or Intel HD 520
Processor
Intel Core2 Quad Q6600 @ 2.40GHz or AMD Phenom II X3 720

Recomendados

OS
Windows 10 64-bit
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
3 GB available space
Graphics
AMD Radeon HD 7870 2GB VRAM or Nvidia GeForce GTX 660 2GB VRAM
Processor
Intel Core i3-3220M@3.3Ghz | i5-3320@2.6GhZ or AMD Phenom II X4 965 | AMD FX-6100 Six-Core

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Información del juego

Desarrolladora
weltenbauer. Software Entwicklung GmbH
Distribuidora
astragon Entertainment
Fecha de lanzamiento
12 sept 2018

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¿En qué plataformas está disponible Construction Simulator 2 US - Pocket Edition?

Construction Simulator 2 US - Pocket Edition está disponible en PC, Xbox.

¿Cuándo se lanzó Construction Simulator 2 US - Pocket Edition?

Construction Simulator 2 US - Pocket Edition se lanzó el 12 de septiembre de 2018.

¿Quién desarrolló Construction Simulator 2 US - Pocket Edition?

Construction Simulator 2 US - Pocket Edition fue desarrollado por weltenbauer. Software Entwicklung GmbH y publicado por astragon Entertainment.