Compara los precios de Construction Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por weltenbauer. Software Entwicklung GmbH. Publicado por astragon Entertainment. Lanzado el 20/9/2022. Disponible en PC, Xbox. Géneros: Casual, Simulation. Puntuación Metacritic: 63/100.

Ninety-plus contracts across two open-world maps, a 70-machine licensed fleet, and four-player co-op make this the most content-dense entry in the series. The question is whether you find compacting asphalt meditative or maddening.

I went into Construction Simulator expecting a lightweight casual sim with about twenty hours of content before the repetition set in. What I found instead was a surprisingly well-structured business-management loop wrapped around some genuinely satisfying heavy-machinery operation. You start with almost nothing, guided by a mentor named Hape, and you work your way up by accepting contracts, managing your cashflow, renting equipment when you cannot afford to buy, and eventually expanding into the more technically demanding jobs the game unlocks at higher levels. That progression curve is accessible enough that a complete newcomer to the genre will not feel lost, but it has enough moving parts to keep a sim veteran engaged past the first map. The two campaigns, one set in the German-inspired town of Friedenberg and one in the American Sunny Haven, give the game a structural spine that many sim titles lack. Each map has its own contracts tied to residential, commercial, and industrial development, and completing those unlocks new clients and more complex multi-stage jobs. The licensed machinery roster is the headline feature here: brands including Caterpillar, Liebherr, CASE, Bobcat, Kenworth, Doosan, Scania, and others are all faithfully modelled, and operating them feels distinct enough that choosing between a wheel excavator and a tracked one actually matters. Post-launch free updates added machines like the Wacker Neuson EW100 wheel excavator, a refueling and repair service vehicle, enhanced terrain reworks, and seasonal contracts, pushing the total contract count past one hundred. That is genuine long-term value from the development team. The co-op implementation is smarter than it first looks. Up to four players can join a host's session at any time, and the division of labour is completely freeform: one person hauls materials by truck while another operates the crane on-site. Guests earn credits that carry back to their own save file, so there is a real incentive to drop into a friend's game even without shared campaign progress. The difficulty slider on individual contracts also means that a four-person crew cannot just steamroll every job. The one structural caveat is that campaign rewards and project progress only save to the host, which is a friction point worth knowing before you commit hours as a guest. Not everything lands cleanly. The camera system is the biggest recurring complaint in reviews and community discussions: machinery that requires both analog inputs simultaneously can make precise crane or bucket work disorienting, and resetting your view mid-task breaks the flow. Road driving in large vehicles feels loose, and the traffic AI is unreliable enough that hauling equipment across town becomes more stressful than the actual construction work. Some players also note that without a sandbox mode the contract structure eventually feels linear. These are real weaknesses, not cosmetic ones. Visually the game is solid rather than spectacular, the open worlds look lived-in but will not stress modern hardware, and the audio leans into mechanical sounds rather than atmosphere. Who is this for? Anyone who finds a zen loop in repetitive, process-driven tasks will get dozens of hours of genuine satisfaction here. If you burned time in Farming Simulator or PowerWash Simulator and found yourself wishing the scope were larger and the machines louder, this is the logical next step. The tutorial respects your time, the licensed fleet gives enthusiasts something to get excited about, and the crossplay co-op works. Hardcore sim players looking for deep physics modelling or full sandbox freedom will bump against the ceiling fairly quickly. For everyone else, the 81 percent positive Steam rating across over fourteen thousand reviews reflects a game that delivers on its core promise steadily and without pretension. Diego, Scout Team

Construction Simulator

Construction Simulator

20 sept 2022weltenbauer. Software Entwicklung GmbHastragon Entertainment
GamerScout opina

Ninety-plus contracts across two open-world maps, a 70-machine licensed fleet, and four-player co-op make this the most content-dense entry in the series. The question is whether you find compacting asphalt meditative or maddening.

PCXbox
Mejor precio disponible
2,43 €
en Gamivo
Mínimo registrado: 1,93 €
Sigue este precio

Veredicto de GamerScout

Best for sim fans who want a structured contract loop, licensed heavy machinery, and a friend to split the crane work with.

Comparar precios(9 tiendas)

Edición:
GamivoMejor precio
StandardEuropa (UE)Steam KeyClave
2,43 €
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Comprar
StandardLatinoaméricaSteam KeyClave
11,25 €-17%
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GoldLatinoaméricaSteam KeyClave
11,65 €
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GoldGlobalSteam KeyClave
17,61 €
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Comprar
GoldEstados UnidosSteam KeyClave
17,92 €
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Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

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Historial de precios

Mínimo registrado
1,93 €16 jul 2026
Mejor precio actual
2,43 €
Tiendas de claves
1,82 €2,20 €2,59 €2,97 €15 Jul23 Jul31 Jul7 Aug15 Aug
Seguimos precios desde 15 jul 2026
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Capturas y multimedia

Acerca de Construction Simulator

I went into Construction Simulator expecting a lightweight casual sim with about twenty hours of content before the repetition set in. What I found instead was a surprisingly well-structured business-management loop wrapped around some genuinely satisfying heavy-machinery operation. You start with almost nothing, guided by a mentor named Hape, and you work your way up by accepting contracts, managing your cashflow, renting equipment when you cannot afford to buy, and eventually expanding into the more technically demanding jobs the game unlocks at higher levels. That progression curve is accessible enough that a complete newcomer to the genre will not feel lost, but it has enough moving parts to keep a sim veteran engaged past the first map. The two campaigns, one set in the German-inspired town of Friedenberg and one in the American Sunny Haven, give the game a structural spine that many sim titles lack. Each map has its own contracts tied to residential, commercial, and industrial development, and completing those unlocks new clients and more complex multi-stage jobs. The licensed machinery roster is the headline feature here: brands including Caterpillar, Liebherr, CASE, Bobcat, Kenworth, Doosan, Scania, and others are all faithfully modelled, and operating them feels distinct enough that choosing between a wheel excavator and a tracked one actually matters. Post-launch free updates added machines like the Wacker Neuson EW100 wheel excavator, a refueling and repair service vehicle, enhanced terrain reworks, and seasonal contracts, pushing the total contract count past one hundred. That is genuine long-term value from the development team. The co-op implementation is smarter than it first looks. Up to four players can join a host's session at any time, and the division of labour is completely freeform: one person hauls materials by truck while another operates the crane on-site. Guests earn credits that carry back to their own save file, so there is a real incentive to drop into a friend's game even without shared campaign progress. The difficulty slider on individual contracts also means that a four-person crew cannot just steamroll every job. The one structural caveat is that campaign rewards and project progress only save to the host, which is a friction point worth knowing before you commit hours as a guest. Not everything lands cleanly. The camera system is the biggest recurring complaint in reviews and community discussions: machinery that requires both analog inputs simultaneously can make precise crane or bucket work disorienting, and resetting your view mid-task breaks the flow. Road driving in large vehicles feels loose, and the traffic AI is unreliable enough that hauling equipment across town becomes more stressful than the actual construction work. Some players also note that without a sandbox mode the contract structure eventually feels linear. These are real weaknesses, not cosmetic ones. Visually the game is solid rather than spectacular, the open worlds look lived-in but will not stress modern hardware, and the audio leans into mechanical sounds rather than atmosphere. Who is this for? Anyone who finds a zen loop in repetitive, process-driven tasks will get dozens of hours of genuine satisfaction here. If you burned time in Farming Simulator or PowerWash Simulator and found yourself wishing the scope were larger and the machines louder, this is the logical next step. The tutorial respects your time, the licensed fleet gives enthusiasts something to get excited about, and the crossplay co-op works. Hardcore sim players looking for deep physics modelling or full sandbox freedom will bump against the ceiling fairly quickly. For everyone else, the 81 percent positive Steam rating across over fourteen thousand reviews reflects a game that delivers on its core promise steadily and without pretension.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

auto-admittedBusiness ManagementLicensed Vehicles4-Player Co-opContract SystemOpen World SimCrossplayZen LoopProgression Unlock

Requisitos del sistema

Mínimos

Processor
Dual-Core Processor with 2.4 GHz
Memory
4 GB RAM
Graphics
DirectX 9 compatible graphics card with 1 GB VRAM (Geforce 460 or better | ATI Radeon HD 57xx or better)
DirectX
Version 9.0 Netw…

Recomendados

OS
Windows 10
Processor
Intel i5-10400F or AMD Ryzen 5 2600 or comparable
Memory
16 GB RAM
Graphics
Nvidia GeForce GTX 1660 (6GB) or AMD Radeon RX570…

DLC y complementos de Construction Simulator1

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Reseñas y valoraciones

Metacritic
63
Steam
81%(14,104)

Información del juego

Desarrolladora
weltenbauer. Software Entwicklung GmbH
Distribuidora
astragon Entertainment
Fecha de lanzamiento
20 sept 2022

Características

Single-playerMultiplayerCo-opOnline Co OpSteam AchievementsFull controller supportCamera ComfortCustom Volume Controls+6 más

Alerta de precio

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Mejor precio2,43 €
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Preguntas frecuentes sobre Construction Simulator

¿Cuánto cuesta Construction Simulator?

A 15 de agosto de 2026, la oferta más barata disponible de Construction Simulator es €2.43 en Gamivo, de entre 23 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Construction Simulator más barato?

El precio más bajo disponible que seguimos para Construction Simulator es €2.43 en Gamivo (15 de agosto de 2026). Comparamos 23 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Construction Simulator?

Construction Simulator está disponible en PC, Xbox.

¿Cuándo se lanzó Construction Simulator?

Construction Simulator se lanzó el 20 de septiembre de 2022.

¿Quién desarrolló Construction Simulator?

Construction Simulator fue desarrollado por weltenbauer. Software Entwicklung GmbH y publicado por astragon Entertainment.

¿Merece la pena comprar Construction Simulator?

Construction Simulator tiene una puntuación Metacritic de 63/100, lo que lo convierte en uno de los títulos destacados de Casual. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.