Compara los precios de Cities: Skylines - Plazas & Promenades en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Colossal Order. Publicado por Paradox Interactive. Lanzado el 14/9/2022. Disponible en Xbox Series X, Xbox One, PC, Xbox. Géneros: Simulation, Strategy.

Pedestrian zones and car-free plazas come to Cities: Skylines, but mixed reviews suggest the execution doesn't quite match the concept.

Plazas & Promenades is a paid expansion for Cities: Skylines that hands city builders a set of tools specifically aimed at reducing car dependency in their urban layouts. The core additions are pedestrian streets, car-free zones, and a suite of plaza assets that let you design walkable town centers, promenades along waterfronts, and noise-reduced residential pockets. On paper, this is the kind of targeted content drop that a city-planning enthusiast has been waiting for since the base game launched. In practice, the reception has been genuinely split, and it is worth understanding why before committing. The pedestrian street mechanic is the headline feature, and it works well when you plan around it from the start of a city layout. Designating streets as car-free removes through traffic and shifts residents to walking and public transit, which has a measurable knock-on effect on noise and pollution stats in surrounding zones. If you are the kind of player who already micro-manages transit lines and zoning buffers, you will find real decision depth here. The plaza asset library is reasonably sized and covers modern urban furniture, outdoor seating areas, and green spaces that integrate with the existing park mechanics. Noise reduction numbers are tangible, not cosmetic, which matters for late-game high-density residential grids. Where the expansion earns its mixed score is in the gaps. The new content is relatively slim for a paid expansion, and players who expected deeper traffic simulation logic tied to pedestrianization will find the underlying AI unchanged. Cims pathfind to pedestrian zones, but the broader traffic model does not meaningfully reroute in response the way a dedicated overhaul might. The tutorial coverage for the new tools is thin, which is a recurring issue with Cities: Skylines DLC drops in general. New players should absolutely start with the base game and one of the community tutorial series before picking this up. Veteran players will slot the tools in quickly but may finish cataloguing the new assets inside an afternoon. On Xbox Series X the performance is acceptable in mid-sized cities, though large maps with dense pedestrian zone networks can push frame times in ways that PC players can sidestep with a settings tweak. Xbox One owners should be cautious, as the base game already runs close to the hardware ceiling on that platform before any expansion content is factored in. There is no mod ecosystem on console, which removes one of the biggest value multipliers the PC version enjoys. What you see in the asset library is what you get. For whom does this make sense? If you have logged significant hours in Cities: Skylines on console and you are frustrated that every city eventually becomes a car-dominated grid because the base toolset nudges you that way, Plazas & Promenades gives you a genuine alternative design vocabulary. The walkability mechanics are real and reward thoughtful neighborhood planning. If you are a casual player or still working through the base game, this is a low-priority purchase. The mixed review average reflects a content-to-price ratio debate more than a broken product. The tools work; there just are not quite enough of them to justify the expansion tier pricing for everyone. Diego, Scout Team

Cities: Skylines - Plazas & Promenades

Cities: Skylines - Plazas & Promenades

14 sept 2022Colossal OrderParadox Interactive
GamerScout opina

Pedestrian zones and car-free plazas come to Cities: Skylines, but mixed reviews suggest the execution doesn't quite match the concept.

Xbox Series XXbox OnePCXbox
Mejor precio disponible
8,61 €-11%
en G2A
Mínimo registrado: 4,80 €
Sigue este precio

Veredicto de GamerScout

Worth it for veteran Cities: Skylines players who want walkable neighborhoods, a weak value case for everyone else.

Comparar precios(4 tiendas)

G2AMejor precio
StandardEuropa (UE)Steam KeyCopia de regalo
8,61 €-11%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyCopia de regalo
8,61 €-11%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
8,94 €-40%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
12,89 €-14%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
14,09 €-6%
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
4,80 €11 jun 2026
Mejor precio actual
8,61 €
Tiendas oficialesTiendas de claves
4,30 €6,01 €7,73 €9,44 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Cities: Skylines - Plazas & Promenades

Plazas & Promenades is a paid expansion for Cities: Skylines that hands city builders a set of tools specifically aimed at reducing car dependency in their urban layouts. The core additions are pedestrian streets, car-free zones, and a suite of plaza assets that let you design walkable town centers, promenades along waterfronts, and noise-reduced residential pockets. On paper, this is the kind of targeted content drop that a city-planning enthusiast has been waiting for since the base game launched. In practice, the reception has been genuinely split, and it is worth understanding why before committing. The pedestrian street mechanic is the headline feature, and it works well when you plan around it from the start of a city layout. Designating streets as car-free removes through traffic and shifts residents to walking and public transit, which has a measurable knock-on effect on noise and pollution stats in surrounding zones. If you are the kind of player who already micro-manages transit lines and zoning buffers, you will find real decision depth here. The plaza asset library is reasonably sized and covers modern urban furniture, outdoor seating areas, and green spaces that integrate with the existing park mechanics. Noise reduction numbers are tangible, not cosmetic, which matters for late-game high-density residential grids. Where the expansion earns its mixed score is in the gaps. The new content is relatively slim for a paid expansion, and players who expected deeper traffic simulation logic tied to pedestrianization will find the underlying AI unchanged. Cims pathfind to pedestrian zones, but the broader traffic model does not meaningfully reroute in response the way a dedicated overhaul might. The tutorial coverage for the new tools is thin, which is a recurring issue with Cities: Skylines DLC drops in general. New players should absolutely start with the base game and one of the community tutorial series before picking this up. Veteran players will slot the tools in quickly but may finish cataloguing the new assets inside an afternoon. On Xbox Series X the performance is acceptable in mid-sized cities, though large maps with dense pedestrian zone networks can push frame times in ways that PC players can sidestep with a settings tweak. Xbox One owners should be cautious, as the base game already runs close to the hardware ceiling on that platform before any expansion content is factored in. There is no mod ecosystem on console, which removes one of the biggest value multipliers the PC version enjoys. What you see in the asset library is what you get. For whom does this make sense? If you have logged significant hours in Cities: Skylines on console and you are frustrated that every city eventually becomes a car-dominated grid because the base toolset nudges you that way, Plazas & Promenades gives you a genuine alternative design vocabulary. The walkability mechanics are real and reward thoughtful neighborhood planning. If you are a casual player or still working through the base game, this is a low-priority purchase. The mixed review average reflects a content-to-price ratio debate more than a broken product. The tools work; there just are not quite enough of them to justify the expansion tier pricing for everyone.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

xboxCity PlanningPedestrian ZonesExpansion DLCUrban DesignNoise ManagementTransit StrategyConsole Sim

Requisitos del sistema

Mínimos

Processor
Intel® Core™ I7 930 | AMD® FX 6350
Memory
8 GB RAM
Graphics
Nvidia…

Recomendados

OS
Windows® 10 Home 64 bit
Processor
Intel® Core™ I7 2700K | AMD® Ryzen 7 2700X
Memory
16 GB RAM
Graphics
Nvidia® GeForce™ GTX 580 (1.5 GB) | A…

Sigue explorando

Community Discussion

Be the first to comment on Cities: Skylines - Plazas & Promenades.

Reseñas y valoraciones

Steam
56%(344)

Información del juego

Desarrolladora
Colossal Order
Distribuidora
Paradox Interactive
Fecha de lanzamiento
14 sept 2022

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio8,61 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Colossal Order

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Cities: Skylines - Plazas & Promenades →

Preguntas frecuentes sobre Cities: Skylines - Plazas & Promenades

¿Cuánto cuesta Cities: Skylines - Plazas & Promenades?

A 15 de agosto de 2026, la oferta más barata disponible de Cities: Skylines - Plazas & Promenades es €8.61 en G2A, de entre 5 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Cities: Skylines - Plazas & Promenades más barato?

El precio más bajo disponible que seguimos para Cities: Skylines - Plazas & Promenades es €8.61 en G2A (15 de agosto de 2026). Comparamos 5 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Cities: Skylines - Plazas & Promenades?

Cities: Skylines - Plazas & Promenades está disponible en Xbox Series X, Xbox One, PC, Xbox.

¿Cuándo se lanzó Cities: Skylines - Plazas & Promenades?

Cities: Skylines - Plazas & Promenades se lanzó el 14 de septiembre de 2022.

¿Quién desarrolló Cities: Skylines - Plazas & Promenades?

Cities: Skylines - Plazas & Promenades fue desarrollado por Colossal Order y publicado por Paradox Interactive.