Compara los precios de Cave Story+ en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Nicalis, Inc.. Publicado por Nicalis, Inc.. Lanzado el 22/11/2011. Disponible en PC, Linux. Géneros: Action, Adventure, Indie. Puntuación Metacritic: 83/100.

One person made this entire game over five years, and it still holds up as one of the sharpest action-platformers you can play on PC right now. That backstory matters, but the mechanics would sell it regardless.

I keep coming back to the fact that Daisuke Amaya built every pixel, every melody, and every line of code in Cave Story alone over five years before releasing it as freeware in 2004. Cave Story+ is the enhanced commercial version published by Nicalis, and while the debate over which edition is most "authentic" has never fully quieted, what you are getting here is a tight, surprisingly affecting action-platformer that earns its reputation without needing nostalgia to prop it up. The core loop is a run-and-gun built around weapon leveling rather than character stats. Every enemy drops small yellow triangles, and collecting them powers up your currently equipped weapon across three tiers. Take a hit, and those levels drain away, which turns something as routine as flying mushrooms into a quiet source of tension. The arsenal grows meaningfully as you explore: the Polar Star pistol that you start with, the Bubbline that rewards aggressive play, a rocket launcher you'll briefly feel unstoppable with. Most weapons are earned through NPC interactions or hidden spots rather than dropped from generic chests, which means the world does real work. The jump physics draw the most polarizing community response: floaty and somewhat loose early on, genuinely expressive once you internalize the analogue hold timing for height control. Bosses are frequent and patterned, calling back to the Mega Man school of read-then-react combat, and the later ones do spike sharply in difficulty. The story sits comfortably above what the pixel sprite style might suggest. You play as Quote, a robot with no memory, wandering a floating island populated by Mimiga, small rabbit-like people being terrorized by a villain called The Doctor. The writing is understated enough that the moments of real weight land harder for it. There are four possible endings, and the path to the best one requires specific choices that the game never explains, which some players find rewarding to discover and others find punishing. Curly Story, an alternate mode that replaces Quote with his companion Curly Brace and adjusts key dialogue, adds at least one fresh perspective on a second run. Beyond that there is a boss rush mode, timed challenge stages, and a Wind Fortress level exclusive to this release. Cave Story+ also ships with multiple versions of the soundtrack, including the original chiptune score and subsequent remasters, switchable from the options at any time. The original is the one to start with. It is spare and slightly melancholic in a way that sets the tone better than the busier arrangements do. The atmosphere is what lingers: a floating island that feels genuinely isolated, a cast of side characters you actually want to protect, a final stretch that earns the weight it asks you to carry. The main campaign runs roughly six hours on a first pass. That length is deliberate. This game knows exactly when to end, which is something a lot of larger titles could learn. The honest caveats are real but manageable. Some backtracking segments, especially through Sandlands, wear out their welcome on replays. The best ending path requires either a guide or careful attention to context clues you might easily miss. The jump physics need roughly an hour to internalize before they stop feeling slippery. None of these are reasons to skip it, but they are reasons to go in knowing the game expects patience. Kai, Scout Team

Cave Story+

Cave Story+

22 nov 2011Nicalis, Inc.
GamerScout opina

One person made this entire game over five years, and it still holds up as one of the sharpest action-platformers you can play on PC right now. That backstory matters, but the mechanics would sell it regardless.

PCLinux
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €9.79

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€9.7910 Jun 2026
Keyshops
€9.24€9.77€10.31€10.845 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Cave Story+

I keep coming back to the fact that Daisuke Amaya built every pixel, every melody, and every line of code in Cave Story alone over five years before releasing it as freeware in 2004. Cave Story+ is the enhanced commercial version published by Nicalis, and while the debate over which edition is most "authentic" has never fully quieted, what you are getting here is a tight, surprisingly affecting action-platformer that earns its reputation without needing nostalgia to prop it up. The core loop is a run-and-gun built around weapon leveling rather than character stats. Every enemy drops small yellow triangles, and collecting them powers up your currently equipped weapon across three tiers. Take a hit, and those levels drain away, which turns something as routine as flying mushrooms into a quiet source of tension. The arsenal grows meaningfully as you explore: the Polar Star pistol that you start with, the Bubbline that rewards aggressive play, a rocket launcher you'll briefly feel unstoppable with. Most weapons are earned through NPC interactions or hidden spots rather than dropped from generic chests, which means the world does real work. The jump physics draw the most polarizing community response: floaty and somewhat loose early on, genuinely expressive once you internalize the analogue hold timing for height control. Bosses are frequent and patterned, calling back to the Mega Man school of read-then-react combat, and the later ones do spike sharply in difficulty. The story sits comfortably above what the pixel sprite style might suggest. You play as Quote, a robot with no memory, wandering a floating island populated by Mimiga, small rabbit-like people being terrorized by a villain called The Doctor. The writing is understated enough that the moments of real weight land harder for it. There are four possible endings, and the path to the best one requires specific choices that the game never explains, which some players find rewarding to discover and others find punishing. Curly Story, an alternate mode that replaces Quote with his companion Curly Brace and adjusts key dialogue, adds at least one fresh perspective on a second run. Beyond that there is a boss rush mode, timed challenge stages, and a Wind Fortress level exclusive to this release. Cave Story+ also ships with multiple versions of the soundtrack, including the original chiptune score and subsequent remasters, switchable from the options at any time. The original is the one to start with. It is spare and slightly melancholic in a way that sets the tone better than the busier arrangements do. The atmosphere is what lingers: a floating island that feels genuinely isolated, a cast of side characters you actually want to protect, a final stretch that earns the weight it asks you to carry. The main campaign runs roughly six hours on a first pass. That length is deliberate. This game knows exactly when to end, which is something a lot of larger titles could learn. The honest caveats are real but manageable. Some backtracking segments, especially through Sandlands, wear out their welcome on replays. The best ending path requires either a guide or careful attention to context clues you might easily miss. The jump physics need roughly an hour to internalize before they stop feeling slippery. None of these are reasons to skip it, but they are reasons to go in knowing the game expects patience.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

Single-playerSteam AchievementsPartial Controller SupportFamily SharingMetroidvaniaWeapon LevelingMultiple EndingsBoss RushChiptune SoundtrackCurly Story ModeChallenge StagesPixel ArtFloaty Jump PhysicsMod Support

Requisitos del sistema

Mínimos

Processor
Intel Core Solo
Memory
128 MB RAM
Graphics
64MB RAM Hard Drive:200 MB HD space

Sigue explorando

Community Discussion

Be the first to comment on Cave Story+.

Reseñas y valoraciones

Metacritic
83

Información del juego

Desarrolladora
Nicalis, Inc.
Distribuidora
Nicalis, Inc.
Fecha de lanzamiento
22 nov 2011

Modos de juego

singleplayer

Idiomas

Subtítulos (1)
English

Características

Achievements

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Nicalis, Inc.

Compra mejor: guías útiles

Cave Story+ en directo en Twitch

¿Buscas más? Mira juegos como Cave Story+ →

Preguntas frecuentes sobre Cave Story+

¿Cuánto cuesta Cave Story+?

El precio de Cave Story+ cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Cave Story+ más barato?

Compara los precios de Cave Story+ en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Cave Story+?

Cave Story+ está disponible en PC, Linux.

¿Cuándo se lanzó Cave Story+?

Cave Story+ se lanzó el 22 de noviembre de 2011.

¿Quién desarrolló Cave Story+?

Cave Story+ fue desarrollado por Nicalis, Inc..

¿Merece la pena comprar Cave Story+?

Cave Story+ tiene una puntuación Metacritic de 83/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.